Player Matchup

Nemesis
Nemesis
Buten33
Nemesis
Level 7
God Stats
12W - 4L
1,747 SR
Queue Stats
126W - 67L
1,761 Elo+
Party 1
Cernunnos
Cernunnos
Erdnuss27
Cernunnos
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
74W - 30L
1,761 Elo+
Party 1
Tiamat
Tiamat
Karl3000
Tiamat
Level 61
God Stats
9W - 6L
1,839 SR
Queue Stats
133W - 65L
1,758 Elo+
Party 1
Team Averages
Level 25
1,695 SR
1,760 Elo+

VS

Team Averages
Level 58
1,500 SR
1,515 Elo+
Khepri
Khepri
TomyymotYT
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
idrmSfotsyrK
Ah Muzen Cab
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,349 Elo+
Solo
Tiamat
Tiamat
wolfdhr
Tiamat
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 36L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buten33
Nemesis
10
2 / 0 / 5
7,815
651
2,338
5,004
2,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Erdnuss27
Cernunnos
13
4 / 0 / 7
8,817
735
13,298
10,865
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Karl3000
Tiamat
12
5 / 2 / 5
8,796
733
11,979
8,945
9,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
TomyymotYT
Khepri
10
0 / 2 / 2
7,695
641
5,398
13,167
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
idrmSfotsyrK
Ah Muzen Cab
11
2 / 3 / 0
7,817
651
6,156
8,451
2,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
wolfdhr
Tiamat
9
0 / 6 / 1
6,695
558
4,021
9,519
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Buten33
Nemesis
2
0
5
4.5
W
Cernunnos
Erdnuss27
Cernunnos
4
0
7
7.5
W
Tiamat
Karl3000
Tiamat
5
2
5
3.75
L
Khepri
TomyymotYT
Khepri
0
2
2
0.5
L
Ah Muzen Cab
idrmSfotsyrK
Ah Muzen Cab
2
3
0
0.67
L
Tiamat
wolfdhr
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,615
Damage
15,575
24,814
Taken
31,137
16,019
Mitigated
16,204
8,165
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Buten33
Nemesis
2,338
543
0
1,158
5,004
2,471
366
1,732
3,258
0
17,643
W
Cernunnos
Erdnuss27
Cernunnos
13,298
6,698
0
5,091
10,865
3,796
2,791
3,990
6,483
0
39,049
W
Tiamat
Karl3000
Tiamat
11,979
1,774
0
1,916
8,945
9,752
126
3,001
5,630
39,398
0
L
Khepri
TomyymotYT
Khepri
5,398
555
0
1,665
13,167
8,869
0
4,053
8,635
24,347
0
L
Ah Muzen Cab
idrmSfotsyrK
Ah Muzen Cab
6,156
3,073
0
1,925
8,451
2,607
0
3,989
4,122
0
28,470
L
Tiamat
wolfdhr
Tiamat
4,021
263
0
2,275
9,519
4,728
0
3,112
6,105
10,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
22,207
166
Minions Killed
111
0
Camps Cleared
0
651,525
Distance Traveled
637,611
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,815
651
31
3
0
221,907
0
W
Cernunnos
8,817
735
64
5
0
210,453
0
W
Tiamat
8,796
733
71
6
0
219,165
3
L
Khepri
7,695
641
31
3
0
220,850
0
L
Ah Muzen Cab
7,817
651
61
5
0
216,219
0
L
Tiamat
6,695
558
19
2
0
200,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role