Player Matchup

Tiamat
Tiamat
BloodMoonJackal
Tiamat
Level 135
God Stats
1W - 5L
1,500 SR
Queue Stats
106W - 96L
1,538 Elo+
Party 2
Ganesha
Ganesha
Cyb3rThor
Ganesha
Level 48
God Stats
1W - 1L
1,722 SR
Queue Stats
17W - 16L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
LeviMallon123
Danzaburou
Level 36
God Stats
47W - 42L
1,657 SR
Queue Stats
55W - 61L
1,613 Elo+
Party 2
Team Averages
Level 73
1,627 SR
1,564 Elo+

VS

Team Averages
Level 86
1,550 SR
1,748 Elo+
Tiamat
Tiamat
Impact Kaiju
Tiamat
Level 105
God Stats
15W - 5L
1,650 SR
Queue Stats
194W - 109L
1,580 Elo+
Party 1
Artemis
Artemis
KingBoss938294
Artemis
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
264W - 170L
1,634 Elo+
Party 1
Xing Tian
Xing Tian
MedicoGow2
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
2,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,827
652
2,825
11,346
6,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Cyb3rThor
Ganesha
11
0 / 4 / 2
8,287
691
5,346
17,004
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
LeviMallon123
Danzaburou
10
1 / 5 / 1
7,696
641
5,662
10,727
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 0 / 12
9,044
754
10,977
6,190
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 12
9,457
788
12,761
6,144
2,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
MedicoGow2
Xing Tian
13
9 / 2 / 6
9,885
824
9,838
12,046
10,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
16
16
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Ganesha
Cyb3rThor
Ganesha
0
4
2
0.25
W
Tiamat
3
0
12
9
W
4
0
12
10
L
Danzaburou
LeviMallon123
Danzaburou
1
5
1
0.3
W
Xing Tian
MedicoGow2
Xing Tian
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,833
Damage
33,576
39,077
Taken
24,380
25,513
Mitigated
16,530
6,339
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,825
159
0
1,550
11,346
6,697
0
7,424
3,586
14,931
0
L
Ganesha
Cyb3rThor
Ganesha
5,346
287
0
3,412
17,004
14,695
0
8,392
8,152
23,296
0
W
Tiamat
10,977
931
0
2,242
6,190
4,083
385
1,680
4,510
30,966
0
W
12,761
7,405
0
4,795
6,144
2,257
2,266
2,560
3,584
0
62,402
L
Danzaburou
LeviMallon123
Danzaburou
5,662
1,869
516
861
10,727
4,121
0
4,141
6,482
0
36,669
W
Xing Tian
MedicoGow2
Xing Tian
9,838
922
0
1,921
12,046
10,190
362
4,108
7,938
30,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,810
Gold Earned
28,386
122
Minions Killed
175
0
Camps Cleared
0
633,976
Distance Traveled
707,550
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,827
652
41
3
0
195,339
0
L
Ganesha
8,287
691
2
0
0
220,056
4
W
Tiamat
9,044
754
50
4
0
249,513
0
W
Artemis
9,457
788
85
7
0
216,141
3
L
Danzaburou
7,696
641
79
7
0
218,581
3
W
Xing Tian
9,885
824
40
3
0
241,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role