Player Matchup

Hel
Hel
CS_Sauce
Hel
Level 53
God Stats
25W - 22L
1,475 SR
Queue Stats
374W - 333L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
Ciscoisfun
Erlang Shen
Level 56
God Stats
5W - 0L
1,679 SR
Queue Stats
229W - 192L
1,505 Elo+
Party 2
Tiamat
Tiamat
Lionhero9
Tiamat
Level 25
God Stats
9W - 10L
1,523 SR
Queue Stats
316W - 289L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NineTail Ninja9
Cu Chulainn
Level 56
God Stats
19W - 19L
1,620 SR
Queue Stats
356W - 318L
1,512 Elo+
Party 2
Izanami
Izanami
kingofsouls21
Izanami
Level 27
God Stats
79W - 56L
1,640 SR
Queue Stats
243W - 237L
1,467 Elo+
Party 1
Team Averages
Level 43
1,587 SR
1,488 Elo+

VS

Team Averages
Level 42
1,376 SR
1,387 Elo+
Danzaburou
Danzaburou
Bedsticks
Danzaburou
Level 28
God Stats
36W - 28L
1,477 SR
Queue Stats
60W - 49L
1,407 Elo+
Party 3
Chang'e
Chang'e
Godessy
Chang'e
Level 58
God Stats
16W - 21L
1,377 SR
Queue Stats
118W - 127L
1,342 Elo+
Party 3
Khepri
Khepri
Hoghead0401285
Khepri
Level 42
God Stats
15W - 21L
1,377 SR
Queue Stats
69W - 95L
1,374 Elo+
Party 4
King Arthur
King Arthur
Oh Flamezz
King Arthur
Level 47
God Stats
5W - 7L
1,147 SR
Queue Stats
169W - 163L
1,431 Elo+
Party 3
Tiamat
Tiamat
imXOlts
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,383 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 18
10,905
496
14,958
17,327
10,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Ciscoisfun
Erlang Shen
20
20 / 2 / 12
13,283
604
26,376
23,009
14,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Lionhero9
Tiamat
16
6 / 4 / 7
11,326
515
16,388
15,590
12,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
NineTail Ninja9
Cu Chulainn
19
7 / 0 / 11
12,529
570
24,313
21,791
23,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
17
7 / 2 / 12
11,585
527
15,768
19,858
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bedsticks
Danzaburou
14
1 / 10 / 3
9,298
423
18,731
22,240
7,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Godessy
Chang'e
15
3 / 10 / 2
9,783
445
15,190
24,641
10,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 7 / 3
9,178
417
8,219
19,389
22,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Oh Flamezz
King Arthur
17
4 / 7 / 1
11,028
501
12,338
30,990
23,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
imXOlts
Tiamat
13
1 / 12 / 4
8,887
404
8,665
22,097
12,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
23
46
Kills
10
10
Deaths
46
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bedsticks
Danzaburou
1
10
3
0.25
W
6
2
18
7.5
W
Erlang Shen
Ciscoisfun
Erlang Shen
20
2
12
13
L
Chang'e
Godessy
Chang'e
3
10
2
0.4
L
1
7
3
0.36
W
Tiamat
Lionhero9
Tiamat
6
4
7
2.38
W
Cu Chulainn
NineTail Ninja9
Cu Chulainn
7
0
11
12.5
L
King Arthur
Oh Flamezz
King Arthur
4
7
1
0.64
L
Tiamat
imXOlts
Tiamat
1
12
4
0.25
W
Izanami
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,803
Damage
63,143
97,575
Taken
119,357
68,188
Mitigated
76,486
48,151
Healing
30,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bedsticks
Danzaburou
18,731
9,750
0
5,786
22,240
7,804
1,076
6,090
15,603
0
70,206
W
14,958
1,293
9,828
10,323
17,327
10,495
1,525
5,488
11,782
45,223
0
W
Erlang Shen
Ciscoisfun
Erlang Shen
26,376
15,808
0
7,306
23,009
14,531
1,353
7,728
14,726
0
104,442
L
Chang'e
Godessy
Chang'e
15,190
1,417
4,195
8,352
24,641
10,274
213
9,201
14,790
51,236
0
L
8,219
240
0
867
19,389
22,815
243
5,008
13,665
27,300
0
W
Tiamat
Lionhero9
Tiamat
16,388
2,260
0
4,616
15,590
12,221
1,843
5,179
10,019
61,901
0
W
Cu Chulainn
NineTail Ninja9
Cu Chulainn
24,313
3,902
0
9,270
21,791
23,015
2,001
5,786
15,771
12,539
70,383
L
King Arthur
Oh Flamezz
King Arthur
12,338
1,646
0
7,028
30,990
23,154
0
6,897
23,064
0
58,568
L
Tiamat
imXOlts
Tiamat
8,665
1,880
0
4,101
22,097
12,439
246
6,158
15,454
30,697
0
W
Izanami
15,768
12,627
0
6,808
19,858
7,926
2,783
6,931
12,828
0
83,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,628
Gold Earned
48,174
579
Minions Killed
387
0
Camps Cleared
0
2,058,748
Distance Traveled
1,794,167
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,298
423
107
5
0
303,461
0
W
Hel
10,905
496
69
3
0
417,882
2
W
Erlang Shen
13,283
604
120
5
0
482,225
2
L
Chang'e
9,783
445
90
4
0
318,004
3
L
Khepri
9,178
417
27
1
0
422,888
1
W
Tiamat
11,326
515
91
4
0
381,691
0
W
Cu Chulainn
12,529
570
137
6
0
427,596
0
L
King Arthur
11,028
501
111
5
0
390,872
1
L
Tiamat
8,887
404
52
2
0
358,942
0
W
Izanami
11,585
527
162
7
0
349,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role