Player Matchup

Artemis
Artemis
ExcitedShrapnel
Artemis
Level 5
God Stats
1W - 2L
1,233 SR
Queue Stats
19W - 23L
1,318 Elo+
Party 1
Discordia
Discordia
PetterPan_xD
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Arachne
Arachne
QuickTrikster
Arachne
Level 29
God Stats
20W - 4L
1,881 SR
Queue Stats
211W - 217L
1,515 Elo+
Solo
Tiamat
Tiamat
Skold7380
Tiamat
Level 7
God Stats
8W - 4L
1,500 SR
Queue Stats
28W - 24L
1,474 Elo+
Solo
Ares
Ares
SomthingClever
Ares
Level 8
God Stats
13W - 17L
1,500 SR
Queue Stats
126W - 111L
1,317 Elo+
Party 1
Team Averages
Level 11
1,523 SR
1,425 Elo+

VS

Team Averages
Level 18
1,463 SR
1,422 Elo+
Neith
Neith
A_C_l_D__T_R_I_P
Neith
Level 27
God Stats
32W - 30L
1,665 SR
Queue Stats
364W - 413L
1,406 Elo+
Solo
Yemoja
Yemoja
HyattRiot
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,467 Elo+
Solo
Ymir
Ymir
Kapalot HD
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,296 Elo+
Solo
Set
Set
Krypto935
Set
Level 27
God Stats
12W - 15L
1,484 SR
Queue Stats
56W - 61L
1,503 Elo+
Solo
Discordia
Discordia
x_Fuzzy1_X
Discordia
Level 13
God Stats
0W - 1L
1,165 SR
Queue Stats
5W - 7L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
9,408
448
8,518
10,973
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
PetterPan_xD
Discordia
10
0 / 6 / 3
8,518
406
2,007
5,877
1,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
20
26 / 1 / 5
15,929
759
26,129
19,622
11,319
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Skold7380
Tiamat
18
6 / 0 / 8
12,181
580
9,564
10,446
13,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 7 / 9
10,613
505
4,985
15,103
13,858
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 9 / 4
9,721
463
11,461
16,586
5,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
HyattRiot
Yemoja
15
1 / 7 / 1
8,541
407
3,561
18,558
12,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

5
0 / 6 / 1
6,020
287
977
5,784
2,564
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 7 / 6
9,158
436
8,898
16,111
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
x_Fuzzy1_X
Discordia
15
5 / 9 / 0
9,310
443
7,102
11,917
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
38
Kills
18
20
Deaths
38
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
8
9
4
1.11
W
3
6
6
1
L
Yemoja
HyattRiot
Yemoja
1
7
1
0.21
L
0
6
1
0.08
L
4
7
6
1
W
Discordia
PetterPan_xD
Discordia
0
6
3
0.25
W
Arachne
26
1
5
28.5
W
Tiamat
Skold7380
Tiamat
6
0
8
10
W
3
7
9
1.07
L
Discordia
x_Fuzzy1_X
Discordia
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
31,999
62,021
Taken
68,956
43,790
Mitigated
31,381
18,542
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,461
4,497
0
4,643
16,586
5,611
470
3,362
13,224
598
50,552
W
8,518
4,649
0
2,362
10,973
3,427
3,246
1,085
9,888
0
28,695
L
Yemoja
HyattRiot
Yemoja
3,561
571
274
1,011
18,558
12,856
0
5,167
13,136
41,335
0
L
977
576
0
323
5,784
2,564
0
1,894
3,890
4,278
0
L
8,898
3,774
330
4,400
16,111
6,808
406
2,099
14,012
0
52,777
W
Discordia
PetterPan_xD
Discordia
2,007
390
0
527
5,877
1,771
440
3,170
2,707
21,180
0
W
Arachne
26,129
20,064
0
6,633
19,622
11,319
6,872
3,885
15,737
0
125,689
W
Tiamat
Skold7380
Tiamat
9,564
2,019
0
6,185
10,446
13,415
5,128
2,762
7,684
59,431
3,320
W
4,985
887
0
2,835
15,103
13,858
1,654
1,270
13,833
32,435
0
L
Discordia
x_Fuzzy1_X
Discordia
7,102
1,287
0
0
11,917
3,542
1,288
3,527
8,390
52,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,649
Gold Earned
42,750
432
Minions Killed
353
0
Camps Cleared
0
1,661,437
Distance Traveled
1,494,228
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,721
463
90
4
0
273,168
2
W
Artemis
9,408
448
59
3
0
287,899
0
L
Yemoja
8,541
407
82
4
0
338,890
7
L
Ymir
6,020
287
4
0
0
156,171
2
L
Set
9,158
436
88
4
0
385,180
3
W
Discordia
8,518
406
42
2
0
189,628
0
W
Arachne
15,929
759
181
9
0
477,217
0
W
Tiamat
12,181
580
111
5
0
339,871
1
W
Ares
10,613
505
39
2
0
366,822
2
L
Discordia
9,310
443
89
4
0
340,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role