Player Matchup

Baron Samedi
Baron Samedi
Calamarc7
Baron Samedi
Level 27
God Stats
18W - 18L
1,459 SR
Queue Stats
53W - 67L
1,405 Elo+
Solo
Ares
Ares
JTFox
Ares
Level 15
God Stats
7W - 3L
1,633 SR
Queue Stats
9W - 5L
1,444 Elo+
Solo
Scylla
Scylla
Mr Bungar
Scylla
Level 27
God Stats
5W - 3L
1,543 SR
Queue Stats
38W - 33L
1,100 Elo+
Party 1
Bellona
Bellona
Mr CherryCH
Bellona
Level 29
God Stats
2W - 4L
1,748 SR
Queue Stats
110W - 111L
1,505 Elo+
Party 1
Discordia
Discordia
Wegeborjesson24
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,317 Elo+
Solo
Team Averages
Level 25
1,577 SR
1,354 Elo+

VS

Team Averages
Level 13
1,525 SR
1,405 Elo+
Chaac
Chaac
Aphernum
Chaac
Level 20
God Stats
70W - 79L
1,582 SR
Queue Stats
773W - 836L
1,546 Elo+
Solo
Izanami
Izanami
JG BlackCrow
Izanami
Level 6
God Stats
1W - 2L
1,529 SR
Queue Stats
4W - 7L
1,379 Elo+
Solo
Kukulkan
Kukulkan
Rav9411
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,119 Elo+
Solo
Arachne
Arachne
ViolenceVirtuoso
Arachne
Level 29
God Stats
8W - 10L
1,513 SR
Queue Stats
78W - 90L
1,479 Elo+
Solo
Ymir
Ymir
aaarodell
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Calamarc7
Baron Samedi
17
3 / 1 / 18
10,163
1,016
10,062
8,831
5,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
JTFox
Ares
18
5 / 0 / 23
12,200
1,220
6,318
6,419
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Mr Bungar
Scylla
17
8 / 0 / 12
10,681
1,068
12,667
3,932
1,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Mr CherryCH
Bellona
18
14 / 0 / 13
12,186
1,219
26,024
16,055
12,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Wegeborjesson24
Discordia
16
3 / 5 / 14
10,046
1,005
9,702
6,433
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

285

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aphernum
Chaac
15
2 / 3 / 2
9,328
933
14,006
16,073
13,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
JG BlackCrow
Izanami
15
1 / 5 / 3
9,054
905
5,679
13,953
11,966
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Rav9411
Kukulkan
15
1 / 9 / 3
9,034
903
7,609
13,683
5,070
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 2
8,765
877
3,416
10,141
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
1 / 12 / 1
9,004
900
4,570
22,032
19,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
17
33
Kills
6
6
Deaths
33
80
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aphernum
Chaac
2
3
2
1
W
Baron Samedi
Calamarc7
Baron Samedi
3
1
18
12
L
Izanami
JG BlackCrow
Izanami
1
5
3
0.5
W
Ares
JTFox
Ares
5
0
23
16.5
W
Scylla
Mr Bungar
Scylla
8
0
12
14
W
Bellona
Mr CherryCH
Bellona
14
0
13
20.5
L
Kukulkan
Rav9411
Kukulkan
1
9
3
0.28
L
1
4
2
0.5
W
Discordia
Wegeborjesson24
Discordia
3
5
14
2
L
Ymir
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,773
Damage
35,280
41,670
Taken
75,882
29,491
Mitigated
53,559
10,526
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aphernum
Chaac
14,006
1,287
0
3,190
16,073
13,028
0
7,188
8,885
0
45,064
W
Baron Samedi
Calamarc7
Baron Samedi
10,062
974
1,889
973
8,831
5,021
0
2,812
5,919
22,399
0
L
Izanami
JG BlackCrow
Izanami
5,679
2,824
0
0
13,953
11,966
0
7,497
6,456
0
24,307
W
Ares
JTFox
Ares
6,318
384
0
1,377
6,419
7,890
0
2,149
4,220
12,359
0
W
Scylla
Mr Bungar
Scylla
12,667
2,359
0
1,189
3,932
1,712
0
1,087
2,820
33,378
0
W
Bellona
Mr CherryCH
Bellona
26,024
14,184
0
5,098
16,055
12,121
0
4,096
11,759
0
46,122
L
Kukulkan
Rav9411
Kukulkan
7,609
1,610
0
0
13,683
5,070
0
6,684
6,999
20,359
0
L
3,416
2,972
0
1,449
10,141
3,591
0
5,756
4,385
0
13,441
W
Discordia
Wegeborjesson24
Discordia
9,702
2,312
0
0
6,433
2,747
0
2,035
4,273
26,886
0
L
Ymir
4,570
1,742
0
696
22,032
19,904
0
11,624
10,408
14,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,276
Gold Earned
45,185
192
Minions Killed
171
4
Camps Cleared
6
875,449
Distance Traveled
763,928
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,328
933
57
6
3
180,639
0
W
Baron Samedi
10,163
1,016
40
4
2
169,334
0
L
Izanami
9,054
905
34
3
0
135,554
0
W
Ares
12,200
1,220
12
1
0
204,301
0
W
Scylla
10,681
1,068
61
6
0
153,837
0
W
Bellona
12,186
1,219
40
4
0
201,982
3
L
Kukulkan
9,034
903
27
3
1
129,903
1
L
Arachne
8,765
877
22
2
2
177,869
0
W
Discordia
10,046
1,005
39
4
2
145,995
1
L
Ymir
9,004
900
31
3
0
139,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role