Player Matchup

Fenrir
Fenrir
BloodyKnight94
Fenrir
Level 29
God Stats
0W - 3L
1,359 SR
Queue Stats
4W - 6L
1,194 Elo+
Party 1
Horus
Horus
PHANT0M_X_KN1GHT
Horus
Level 52
God Stats
3W - 6L
1,363 SR
Queue Stats
7W - 11L
1,194 Elo+
Party 1
Cernunnos
Cernunnos
killerpanda702
Cernunnos
Level 28
God Stats
0W - 3L
1,359 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Team Averages
Level 36
1,360 SR
1,196 Elo+

VS

Team Averages
Level 66
1,624 SR
1,247 Elo+
Skadi
Skadi
BigBadJoeSaad
Skadi
Level 66
God Stats
10W - 6L
1,702 SR
Queue Stats
33W - 46L
1,180 Elo+
Party 2
Mulan
Mulan
TRASHJUNKRAT420
Mulan
Level 18
God Stats
6W - 6L
1,702 SR
Queue Stats
39W - 49L
1,209 Elo+
Party 2
Tiamat
Tiamat
chelas91
Tiamat
Level 114
God Stats
14W - 18L
1,467 SR
Queue Stats
362W - 485L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 5
12,479
657
11,755
20,505
8,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 5 / 10
11,422
601
7,403
25,511
25,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
killerpanda702
Cernunnos
16
7 / 4 / 4
12,027
633
18,306
21,991
7,867
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 9
12,712
669
19,459
14,400
4,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
4 / 7 / 9
12,461
656
12,555
17,880
20,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
chelas91
Tiamat
16
6 / 3 / 4
13,004
684
20,316
15,836
11,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
18
Kills
14
14
Deaths
18
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
8
9
1.06
L
8
5
5
2.1
L
3
5
10
1.6
W
4
7
9
1.21
W
Tiamat
chelas91
Tiamat
6
3
4
2.67
L
Cernunnos
killerpanda702
Cernunnos
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,464
Damage
52,330
68,007
Taken
48,116
41,964
Mitigated
37,260
21,406
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,459
11,498
414
915
14,400
4,628
369
379
13,896
0
46,280
L
11,755
2,256
1,052
2,651
20,505
8,523
720
3,822
16,683
0
33,104
L
7,403
4,122
2,959
9,748
25,511
25,574
458
9,892
15,619
439
25,922
W
12,555
2,868
974
1,151
17,880
20,730
510
24
17,506
0
27,697
W
Tiamat
chelas91
Tiamat
20,316
2,692
1,409
5,911
15,836
11,902
1,830
8
15,488
59,110
0
L
Cernunnos
killerpanda702
Cernunnos
18,306
14,197
0
4,996
21,991
7,867
0
6,762
15,229
0
71,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
38,177
175
Minions Killed
156
0
Camps Cleared
0
907,350
Distance Traveled
891,107
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,712
669
55
3
0
256,525
0
L
Fenrir
12,479
657
39
2
0
331,035
1
L
Horus
11,422
601
40
2
0
314,193
0
W
Mulan
12,461
656
25
1
0
333,051
1
W
Tiamat
13,004
684
76
4
0
301,531
0
L
Cernunnos
12,027
633
96
5
0
262,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role