Player Matchup

Discordia
Discordia
DaltaSix
Discordia
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Eloghan2
Hercules
Level 106
God Stats
7W - 3L
1,694 SR
Queue Stats
76W - 86L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
hexayop
Ne Zha
Level 118
God Stats
3W - 1L
1,642 SR
Queue Stats
55W - 54L
1,654 Elo+
Party 2
Team Averages
Level 108
1,612 SR
1,562 Elo+

VS

Team Averages
Level 62
1,449 SR
1,461 Elo+
Tiamat
Tiamat
CoupDeGraceK
Tiamat
Level 28
God Stats
0W - 1L
1,347 SR
Queue Stats
10W - 10L
1,596 Elo+
Solo
Mulan
Mulan
Ragnatosk
Mulan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
VIVITEKS2717
Cthulhu
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 44L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaltaSix
Discordia
15
4 / 6 / 13
11,926
663
16,827
10,591
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Eloghan2
Hercules
15
4 / 4 / 12
11,840
658
10,295
20,217
17,748
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
hexayop
Ne Zha
18
14 / 4 / 6
14,389
799
24,029
22,794
10,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 12 / 7
10,415
579
7,327
17,078
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Ragnatosk
Mulan
15
9 / 8 / 4
12,776
710
16,656
23,465
19,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
VIVITEKS2717
Cthulhu
17
4 / 2 / 8
13,026
724
14,033
18,038
15,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
22
Kills
14
14
Deaths
22
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
12
7
0.38
W
Discordia
DaltaSix
Discordia
4
6
13
1.75
W
Hercules
Eloghan2
Hercules
4
4
12
2.5
L
Mulan
Ragnatosk
Mulan
9
8
4
1.38
L
Cthulhu
VIVITEKS2717
Cthulhu
4
2
8
4
W
Ne Zha
hexayop
Ne Zha
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,151
Damage
38,016
53,602
Taken
58,581
32,312
Mitigated
40,911
19,469
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,327
485
0
1,436
17,078
6,134
0
4,475
12,246
26,075
0
W
Discordia
DaltaSix
Discordia
16,827
1,517
1,255
2,296
10,591
3,832
410
4,429
6,162
56,862
0
W
Hercules
Eloghan2
Hercules
10,295
3,970
1,531
5,437
20,217
17,748
179
7,737
12,480
0
30,285
L
Mulan
Ragnatosk
Mulan
16,656
3,129
0
2,865
23,465
19,001
0
7,168
15,885
0
56,355
L
Cthulhu
VIVITEKS2717
Cthulhu
14,033
354
679
1,266
18,038
15,776
507
4,400
13,288
45,885
0
W
Ne Zha
hexayop
Ne Zha
24,029
9,483
0
8,950
22,794
10,732
1,567
9,264
13,530
0
85,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,155
Gold Earned
36,217
208
Minions Killed
165
0
Camps Cleared
0
980,734
Distance Traveled
826,508
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,415
579
30
2
0
261,680
1
W
Discordia
11,926
663
78
4
0
312,480
3
W
Hercules
11,840
658
44
2
0
319,904
5
L
Mulan
12,776
710
71
4
0
251,173
2
L
Cthulhu
13,026
724
64
4
0
313,655
5
W
Ne Zha
14,389
799
86
5
0
348,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role