Player Matchup

The Morrigan
The Morrigan
Fiercecaptian
The Morrigan
Level 48
God Stats
4W - 2L
1,771 SR
Queue Stats
28W - 31L
1,278 Elo+
Party 1
Bellona
Bellona
MurderBurger994
Bellona
Level 26
God Stats
2W - 1L
1,259 SR
Queue Stats
62W - 60L
1,507 Elo+
Party 1
Tiamat
Tiamat
o KADIN o
Tiamat
Level 85
God Stats
53W - 38L
1,467 SR
Queue Stats
177W - 193L
1,474 Elo+
Party 1
Team Averages
Level 53
1,499 SR
1,420 Elo+

VS

Team Averages
Level 28
1,593 SR
1,308 Elo+
Cerberus
Cerberus
ALDO_08
Cerberus
Level 36
God Stats
13W - 5L
1,550 SR
Queue Stats
19W - 17L
1,447 Elo+
Solo
Scylla
Scylla
PR0JECT SANCTUM
Scylla
Level 40
God Stats
10W - 8L
1,729 SR
Queue Stats
105W - 129L
1,342 Elo+
Solo
Set
Set
RedHood093
Set
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 96L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fiercecaptian
The Morrigan
17
9 / 3 / 9
14,141
673
13,904
10,626
3,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 3 / 11
12,738
607
5,660
11,048
10,453
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
o KADIN o
Tiamat
17
7 / 2 / 11
13,585
647
17,773
8,031
8,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALDO_08
Cerberus
16
3 / 2 / 4
12,864
613
5,397
14,623
15,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 5 / 2
12,656
603
11,033
14,304
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 14 / 1
10,637
507
4,155
22,484
9,107
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
8
8
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ALDO_08
Cerberus
3
2
4
2.5
W
The Morrigan
Fiercecaptian
The Morrigan
9
3
9
4.5
W
5
3
11
3.5
L
5
5
2
1.2
L
0
14
1
0.04
W
Tiamat
o KADIN o
Tiamat
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,337
Damage
20,585
29,705
Taken
51,411
22,182
Mitigated
29,733
8,107
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ALDO_08
Cerberus
5,397
5
0
3,738
14,623
15,755
0
9,746
4,869
27,598
0
W
The Morrigan
Fiercecaptian
The Morrigan
13,904
1,972
947
3,621
10,626
3,604
681
5,180
5,150
46,866
0
W
5,660
1,395
0
177
11,048
10,453
1,192
6,154
4,462
0
17,975
L
11,033
264
0
670
14,304
4,871
0
10,371
3,929
56,278
0
L
4,155
778
0
4,032
22,484
9,107
0
11,548
10,936
0
44,762
W
Tiamat
o KADIN o
Tiamat
17,773
1,742
0
3,362
8,031
8,125
857
4,147
3,643
59,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
36,157
191
Minions Killed
210
0
Camps Cleared
0
815,706
Distance Traveled
883,263
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,864
613
96
5
0
287,089
1
W
The Morrigan
14,141
673
52
2
0
247,395
1
W
Bellona
12,738
607
33
2
0
283,862
0
L
Scylla
12,656
603
68
3
0
343,278
0
L
Set
10,637
507
46
2
0
252,896
0
W
Tiamat
13,585
647
106
5
0
284,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role