Player Matchup

Tiamat
Tiamat
AquaticOwl14
Tiamat
Level 65
God Stats
13W - 14L
1,775 SR
Queue Stats
233W - 215L
1,633 Elo+
Party 2
Terra
Terra
GodFatherKhepri
Terra
Level 128
God Stats
1W - 1L
1,538 SR
Queue Stats
33W - 32L
1,617 Elo+
Party 2
Apollo
Apollo
Gothealzz
Apollo
Level 129
God Stats
8W - 9L
1,484 SR
Queue Stats
243W - 246L
1,500 Elo+
Solo
Mercury
Mercury
crazyrazy13
Mercury
Level 63
God Stats
1W - 4L
1,492 SR
Queue Stats
160W - 133L
1,636 Elo+
Party 2
Bellona
Bellona
yeetlordsalty
Bellona
Level 147
God Stats
15W - 16L
1,709 SR
Queue Stats
371W - 358L
1,607 Elo+
Party 2
Team Averages
Level 106
1,600 SR
1,599 Elo+

VS

Team Averages
Level 115
1,532 SR
1,543 Elo+
Athena
Athena
DrizzleSparks
Athena
Level 157
God Stats
2W - 0L
1,708 SR
Queue Stats
72W - 57L
1,483 Elo+
Solo
Fenrir
Fenrir
Givxnchy
Fenrir
Level 78
God Stats
2W - 0L
1,836 SR
Queue Stats
59W - 58L
1,520 Elo+
Party 1
Tiamat
Tiamat
Steorion
Tiamat
Level 96
God Stats
3W - 8L
1,500 SR
Queue Stats
348W - 290L
1,685 Elo+
Solo
Cu Chulainn
Cu Chulainn
Teewin
Cu Chulainn
Level 107
God Stats
2W - 6L
1,346 SR
Queue Stats
267W - 266L
1,479 Elo+
Party 1
Cupid
Cupid
mrjhoneitor
Cupid
Level 139
God Stats
2W - 0L
1,272 SR
Queue Stats
62W - 52L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 1
5,161
516
2,181
4,655
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 0
4,609
461
1,818
7,807
2,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Gothealzz
Apollo
8
0 / 4 / 0
4,604
460
3,180
6,770
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
crazyrazy13
Mercury
10
1 / 4 / 0
5,643
564
2,410
7,738
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
9
1 / 3 / 0
5,553
555
4,356
8,150
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,793
579
3,458
5,808
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Givxnchy
Fenrir
10
5 / 1 / 5
5,873
587
4,308
6,854
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Steorion
Tiamat
10
2 / 0 / 1
5,598
560
4,567
4,224
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Teewin
Cu Chulainn
11
2 / 1 / 3
6,399
640
6,179
7,342
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 0 / 2
6,171
617
5,107
4,962
1,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
1
0.25
W
3
0
3
4.5
W
Fenrir
Givxnchy
Fenrir
5
1
5
7.5
L
0
2
0
0
L
Apollo
Gothealzz
Apollo
0
4
0
0
W
Tiamat
Steorion
Tiamat
2
0
1
2.5
W
Cu Chulainn
Teewin
Cu Chulainn
2
1
3
3.5
L
Mercury
crazyrazy13
Mercury
1
4
0
0.25
W
3
0
2
4
L
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,945
Damage
23,619
35,120
Taken
29,190
15,327
Mitigated
12,719
7,239
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,181
121
0
1,638
4,655
1,795
0
2,709
1,734
22,293
0
W
3,458
1,636
0
2,596
5,808
2,511
49
750
4,994
24,494
0
W
Fenrir
Givxnchy
Fenrir
4,308
979
0
2,316
6,854
2,248
0
541
6,277
0
19,387
L
1,818
203
340
1,378
7,807
2,309
0
2,494
5,209
11,299
0
L
Apollo
Gothealzz
Apollo
3,180
2,286
0
1,913
6,770
1,681
0
1,036
5,734
0
25,045
W
Tiamat
Steorion
Tiamat
4,567
509
0
1,924
4,224
2,559
66
1,942
2,164
25,437
0
W
Cu Chulainn
Teewin
Cu Chulainn
6,179
1,567
0
3,302
7,342
4,151
0
0
7,342
0
37,773
L
Mercury
crazyrazy13
Mercury
2,410
690
0
500
7,738
2,357
0
1,398
6,243
0
36,832
W
5,107
2,921
181
751
4,962
1,250
456
548
4,414
0
39,327
L
Bellona
4,356
2,231
0
1,470
8,150
7,185
0
0
7,806
0
29,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
29,834
296
Minions Killed
296
0
Camps Cleared
0
924,234
Distance Traveled
960,356
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,161
516
73
7
0
188,012
0
W
Athena
5,793
579
38
4
0
201,237
4
W
Fenrir
5,873
587
38
4
0
218,081
4
L
Terra
4,609
461
24
2
0
198,591
4
L
Apollo
4,604
460
52
5
0
168,000
2
W
Tiamat
5,598
560
49
5
0
196,217
3
W
Cu Chulainn
6,399
640
86
9
0
186,548
3
L
Mercury
5,643
564
78
8
0
196,953
1
W
Cupid
6,171
617
85
9
0
158,273
5
L
Bellona
5,553
555
69
7
0
172,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role