Player Matchup

Medusa
Medusa
Raz0r v2
Medusa
Level 71
God Stats
2W - 3L
1,273 SR
Queue Stats
61W - 67L
1,530 Elo+
Solo
Chang'e
Chang'e
Tea-Trader
Chang'e
Level 76
God Stats
22W - 10L
1,867 SR
Queue Stats
179W - 161L
1,640 Elo+
Party 1
Fenrir
Fenrir
cj_9831
Fenrir
Level 44
God Stats
12W - 11L
1,597 SR
Queue Stats
187W - 200L
1,530 Elo+
Party 1
Team Averages
Level 64
1,579 SR
1,567 Elo+

VS

Team Averages
Level 84
1,570 SR
1,597 Elo+
Vamana
Vamana
FinishedSix22
Vamana
Level 62
God Stats
1W - 2L
1,524 SR
Queue Stats
33W - 17L
1,612 Elo+
Party 2
Tiamat
Tiamat
Fo77rock
Tiamat
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 72L
1,655 Elo+
Party 2
Xbalanque
Xbalanque
Neptoon182
Xbalanque
Level 102
God Stats
1W - 1L
1,687 SR
Queue Stats
101W - 88L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Raz0r v2
Medusa
18
6 / 3 / 12
14,268
679
15,638
15,074
6,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Tea-Trader
Chang'e
19
7 / 1 / 11
14,357
684
22,506
18,153
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
cj_9831
Fenrir
17
7 / 5 / 10
13,741
654
12,790
21,529
12,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 3
13,490
642
14,695
25,837
28,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Fo77rock
Tiamat
16
3 / 6 / 6
13,054
622
15,678
18,319
13,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Neptoon182
Xbalanque
15
1 / 8 / 4
12,620
601
14,799
17,587
7,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
20
Kills
9
9
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
Tiamat
Fo77rock
Tiamat
3
6
6
1
L
Xbalanque
Neptoon182
Xbalanque
1
8
4
0.38
W
Medusa
Raz0r v2
Medusa
6
3
12
4
W
Chang'e
Tea-Trader
Chang'e
7
1
11
12.5
W
Fenrir
cj_9831
Fenrir
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,934
Damage
45,172
54,756
Taken
61,743
25,791
Mitigated
49,280
21,312
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,695
7,969
0
7,551
25,837
28,532
144
10,882
14,955
0
56,726
L
Tiamat
Fo77rock
Tiamat
15,678
710
0
5,126
18,319
13,691
42
7,187
11,132
61,398
0
L
Xbalanque
Neptoon182
Xbalanque
14,799
4,393
0
3,273
17,587
7,057
665
4,501
13,086
0
74,544
W
Medusa
Raz0r v2
Medusa
15,638
6,090
0
500
15,074
6,224
2,324
6,006
8,893
0
86,546
W
Chang'e
Tea-Trader
Chang'e
22,506
1,730
4,217
10,807
18,153
7,122
916
4,928
13,000
90,483
0
W
Fenrir
cj_9831
Fenrir
12,790
4,095
0
5,788
21,529
12,445
858
4,838
16,341
0
30,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
39,164
272
Minions Killed
237
0
Camps Cleared
0
1,204,542
Distance Traveled
1,098,741
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,490
642
59
3
0
409,448
2
L
Tiamat
13,054
622
87
4
0
360,771
2
L
Xbalanque
12,620
601
91
4
0
328,522
5
W
Medusa
14,268
679
111
5
0
386,754
1
W
Chang'e
14,357
684
124
6
0
408,657
1
W
Fenrir
13,741
654
37
2
0
409,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role