Player Matchup

Chang'e
Chang'e
BABYANGL
Chang'e
Level 7
God Stats
2W - 10L
1,076 SR
Queue Stats
2W - 10L
989 Elo+
Solo
Ares
Ares
DavinciRoss
Ares
Level 4
God Stats
6W - 4L
1,715 SR
Queue Stats
626W - 633L
1,094 Elo+
Solo
Hades
Hades
GoPeePeeGo9275
Hades
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
Space-br113
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,089 Elo+
Solo
Nu Wa
Nu Wa
samy_gamer13
Nu Wa
Level 28
God Stats
8W - 2L
1,698 SR
Queue Stats
105W - 99L
1,276 Elo+
Solo
Team Averages
Level 14
1,498 SR
1,190 Elo+

VS

Team Averages
Level 34
1,423 SR
1,290 Elo+
Neith
Neith
CPTAmerica86
Neith
Level 26
God Stats
54W - 51L
1,509 SR
Queue Stats
208W - 193L
1,337 Elo+
Solo
Bastet
Bastet
LucasCBgames
Bastet
Level 25
God Stats
1W - 0L
1,422 SR
Queue Stats
7W - 16L
1,225 Elo+
Party 1
Jormungandr
Jormungandr
Luis Eduardoxy
Jormungandr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,298 Elo+
Solo
Arachne
Arachne
SuperPavelMega
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,286 Elo+
Party 1
Tiamat
Tiamat
menino anjo9548
Tiamat
Level 88
God Stats
1W - 0L
1,184 SR
Queue Stats
23W - 21L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BABYANGL
Chang'e
19
0 / 8 / 13
11,993
857
1,571
16,860
6,514
16
0 / 4 / 3
10,705
765
1,364
6,469
2,787
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 12 / 20
14,941
1,067
22,034
29,388
15,480
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
20
7 / 8 / 20
15,175
1,084
19,451
23,351
14,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
22 / 6 / 12
19,276
1,377
55,454
22,065
8,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 21
14,314
1,022
22,088
21,373
5,414
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
19
4 / 13 / 17
13,068
933
6,225
22,727
5,070
Jormungandr
Luis Eduardoxy
Jormungandr
20
10 / 4 / 19
15,673
1,120
25,889
21,654
21,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 9 / 12
14,956
1,068
14,190
24,277
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 6 / 17
14,002
1,000
22,152
18,676
11,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
124
35
Kills
38
38
Deaths
35
68
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BABYANGL
Chang'e
0
8
13
0.81
W
5
3
21
5.17
L
0
4
3
0.38
L
6
12
20
1.33
W
Bastet
4
13
17
0.96
W
Jormungandr
Luis Eduardoxy
Jormungandr
10
4
19
4.88
L
Tiamat
7
8
20
2.13
W
13
9
12
2.11
W
6
6
17
2.42
L
22
6
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,874
Damage
90,544
98,133
Taken
108,707
47,964
Mitigated
48,793
12,909
Healing
15,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BABYANGL
Chang'e
1,571
354
669
1,208
16,860
6,514
0
5,341
11,444
5,389
0
W
22,088
12,305
16
4,194
21,373
5,414
0
19,238
1,753
0
50,308
L
1,364
39
0
149
6,469
2,787
0
2,049
4,345
13,605
0
L
22,034
3,470
905
4,006
29,388
15,480
0
13,872
15,291
45,225
0
W
Bastet
6,225
1,409
0
0
22,727
5,070
0
19,898
2,429
0
16,700
W
Jormungandr
Luis Eduardoxy
Jormungandr
25,889
6,532
0
684
21,654
21,134
0
19,147
2,128
59,806
0
L
Tiamat
19,451
3,475
0
3,453
23,351
14,683
0
13,874
9,212
37,304
0
W
14,190
9,319
0
4,225
24,277
5,796
0
22,817
1,074
0
26,389
W
22,152
3,006
775
5,123
18,676
11,379
0
16,920
1,449
63,561
0
L
55,454
14,741
221
2,298
22,065
8,500
0
12,140
9,800
94,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,090
Gold Earned
72,013
274
Minions Killed
270
1
Camps Cleared
2
870,347
Distance Traveled
1,165,328
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,993
857
2
0
1
128,520
0
W
Neith
14,314
1,022
45
3
0
229,030
1
L
Ares
10,705
765
22
2
0
87,785
1
L
Hades
14,941
1,067
89
6
0
206,605
0
W
Bastet
13,068
933
12
1
0
219,835
0
W
Jormungandr
15,673
1,120
85
6
0
231,248
0
L
Tiamat
15,175
1,084
50
4
0
214,800
0
W
Arachne
14,956
1,068
25
2
0
269,264
0
W
Tiamat
14,002
1,000
103
7
2
215,951
0
L
Nu Wa
19,276
1,377
111
8
0
232,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role