Player Matchup

Ares
Ares
Myourenn
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,701 Elo+
Party 1
Ne Zha
Ne Zha
OneAboveAllz
Ne Zha
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,701 Elo+
Party 1
Xbalanque
Xbalanque
Piadista
Xbalanque
Level 29
God Stats
38W - 39L
1,481 SR
Queue Stats
75W - 79L
1,516 Elo+
Solo
Hercules
Hercules
Xuruminha
Hercules
Level 113
God Stats
1W - 0L
1,821 SR
Queue Stats
13W - 15L
1,780 Elo+
Party 1
Chang'e
Chang'e
zBielGamesx
Chang'e
Level 31
God Stats
40W - 39L
1,441 SR
Queue Stats
99W - 123L
1,493 Elo+
Solo
Team Averages
Level 42
1,549 SR
1,638 Elo+

VS

Team Averages
Level 22
1,559 SR
1,520 Elo+
Janus
Janus
Feenoon
Janus
Level 28
God Stats
5W - 9L
1,554 SR
Queue Stats
354W - 361L
1,533 Elo+
Solo
Nemesis
Nemesis
Maximilionpegazu
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,285 Elo+
Solo
Tiamat
Tiamat
MissIvy
Tiamat
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 28L
1,712 Elo+
Solo
Jing Wei
Jing Wei
gyroide
Jing Wei
Level 29
God Stats
3W - 4L
1,612 SR
Queue Stats
58W - 57L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
jwesley03
Sun Wukong
Level 22
God Stats
23W - 15L
1,631 SR
Queue Stats
51W - 57L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 2 / 16
9,837
1,230
5,619
11,165
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
15
7 / 3 / 11
9,195
1,149
9,607
7,180
3,195
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
Piadista
Xbalanque
15
6 / 3 / 12
9,925
1,241
10,242
9,165
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Xuruminha
Hercules
16
6 / 0 / 19
10,044
1,256
17,113
12,745
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
zBielGamesx
Chang'e
16
5 / 0 / 17
9,647
1,206
7,758
4,158
1,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

318

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Feenoon
Janus
15
2 / 4 / 3
8,958
1,120
10,271
7,900
2,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 2
7,397
925
2,280
9,885
3,392
Tiamat
MissIvy
Tiamat
14
2 / 4 / 3
8,756
1,095
10,970
12,819
7,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
gyroide
Jing Wei
13
3 / 4 / 1
8,475
1,059
7,278
9,115
3,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
jwesley03
Sun Wukong
14
1 / 6 / 4
8,599
1,075
6,299
17,434
9,877
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
21
27
Kills
8
8
Deaths
27
75
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
Feenoon
Janus
2
4
3
0.88
L
0
9
2
0.11
L
Tiamat
MissIvy
Tiamat
2
4
3
0.88
W
Ares
3
2
16
5.5
W
Ne Zha
7
3
11
4.17
W
Xbalanque
Piadista
Xbalanque
6
3
12
4
W
Hercules
Xuruminha
Hercules
6
0
19
15.5
L
Jing Wei
gyroide
Jing Wei
3
4
1
0.88
L
Sun Wukong
jwesley03
Sun Wukong
1
6
4
0.5
W
Chang'e
zBielGamesx
Chang'e
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,339
Damage
37,098
44,413
Taken
57,153
28,870
Mitigated
26,465
17,834
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Feenoon
Janus
10,271
565
0
356
7,900
2,527
0
1,078
6,727
35,795
0
L
2,280
941
0
394
9,885
3,392
0
3,382
6,403
0
2,884
L
Tiamat
MissIvy
Tiamat
10,970
1,019
0
1,062
12,819
7,657
0
2,782
9,857
22,835
0
W
Ares
5,619
835
0
2,363
11,165
10,309
0
4,727
6,438
10,594
0
W
Ne Zha
9,607
4,220
0
505
7,180
3,195
0
2,652
4,528
0
24,338
W
Xbalanque
Piadista
Xbalanque
10,242
5,481
0
2,785
9,165
3,096
0
5,639
3,526
0
35,910
W
Hercules
Xuruminha
Hercules
17,113
6,532
0
5,007
12,745
10,539
0
5,972
6,773
0
26,283
L
Jing Wei
gyroide
Jing Wei
7,278
4,944
0
383
9,115
3,012
0
1,138
7,852
0
14,477
L
Sun Wukong
jwesley03
Sun Wukong
6,299
983
0
593
17,434
9,877
0
4,997
12,262
0
21,594
W
Chang'e
zBielGamesx
Chang'e
7,758
321
5,316
1,858
4,158
1,731
0
2,251
1,907
13,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,648
Gold Earned
42,185
140
Minions Killed
131
5
Camps Cleared
5
796,537
Distance Traveled
791,624
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,958
1,120
63
8
0
152,424
0
L
Nemesis
7,397
925
0
0
0
89,064
1
L
Tiamat
8,756
1,095
25
3
1
183,456
0
W
Ares
9,837
1,230
10
1
0
159,793
2
W
Ne Zha
9,195
1,149
33
4
0
144,142
1
W
Xbalanque
9,925
1,241
61
8
4
145,764
1
W
Hercules
10,044
1,256
26
3
1
188,496
0
L
Jing Wei
8,475
1,059
9
1
2
193,913
0
L
Sun Wukong
8,599
1,075
34
4
2
172,767
0
W
Chang'e
9,647
1,206
10
1
0
158,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role