Player Matchup

Tiamat
Tiamat
ARC Eclypse
Tiamat
Level 48
God Stats
12W - 12L
1,500 SR
Queue Stats
86W - 61L
1,703 Elo+
Solo
Geb
Geb
CaseN00b 0wn3r
Geb
Level 104
God Stats
13W - 14L
1,510 SR
Queue Stats
231W - 228L
1,527 Elo+
Party 1
Artemis
Artemis
GearBreaker91
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,554 Elo+
Party 1
Awilix
Awilix
OMOA Limit
Awilix
Level 100
God Stats
1W - 4L
1,484 SR
Queue Stats
78W - 84L
1,516 Elo+
Party 1
Ares
Ares
Relax9
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,540 Elo+
Party 1
Team Averages
Level 88
1,499 SR
1,568 Elo+

VS

Team Averages
Level 92
1,523 SR
1,628 Elo+
Tiamat
Tiamat
EdgyEntropy
Tiamat
Level 145
God Stats
17W - 7L
1,500 SR
Queue Stats
113W - 61L
1,709 Elo+
Party 2
Ares
Ares
RCG33
Ares
Level 29
God Stats
11W - 4L
1,709 SR
Queue Stats
82W - 31L
1,723 Elo+
Party 2
Artemis
Artemis
Xl Reverb
Artemis
Level 39
God Stats
34W - 22L
1,637 SR
Queue Stats
378W - 359L
1,511 Elo+
Solo
Merlin
Merlin
rodrigo-lucas0
Merlin
Level 102
God Stats
10W - 13L
1,272 SR
Queue Stats
466W - 407L
1,480 Elo+
Solo
Mulan
Mulan
tucupi
Mulan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 64L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 3 / 3
8,280
518
11,827
11,736
10,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 1 / 6
6,619
414
6,741
9,682
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
12
2 / 6 / 0
7,402
463
5,832
10,708
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
OMOA Limit
Awilix
12
2 / 5 / 1
7,612
476
4,751
12,576
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Relax9
Ares
12
1 / 6 / 1
6,767
423
7,602
15,130
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
6 / 1 / 6
8,703
544
6,936
9,796
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
RCG33
Ares
11
2 / 3 / 7
7,492
468
7,149
15,457
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Xl Reverb
Artemis
15
4 / 1 / 2
8,921
558
7,382
10,311
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
4 / 1 / 3
9,314
582
7,979
8,857
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
tucupi
Mulan
16
5 / 1 / 5
9,891
618
12,248
15,004
10,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
21
21
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
3
3
1.17
L
0
1
6
3
W
Tiamat
6
1
6
9
L
Artemis
2
6
0
0.33
L
Awilix
OMOA Limit
Awilix
2
5
1
0.5
W
Ares
RCG33
Ares
2
3
7
1.83
L
Ares
Relax9
Ares
1
6
1
0.25
W
Artemis
Xl Reverb
Artemis
4
1
2
5
W
4
1
3
5.5
W
Mulan
tucupi
Mulan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,753
Damage
41,694
59,832
Taken
59,425
36,225
Mitigated
34,224
16,642
Healing
27,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,827
1,748
0
6,394
11,736
10,158
252
6,320
5,416
58,193
0
L
6,741
859
0
2,964
9,682
5,558
0
5,067
4,615
20,659
0
W
Tiamat
6,936
567
0
5,504
9,796
7,677
0
3,002
6,669
42,703
0
L
Artemis
5,832
1,421
0
3,031
10,708
3,229
866
3,050
7,658
0
45,253
L
Awilix
OMOA Limit
Awilix
4,751
1,409
0
3,256
12,576
4,392
0
5,022
7,554
0
35,357
W
Ares
RCG33
Ares
7,149
645
0
4,841
15,457
8,757
128
6,325
8,732
17,737
0
L
Ares
Relax9
Ares
7,602
489
0
997
15,130
12,888
0
2,605
12,525
32,265
0
W
Artemis
Xl Reverb
Artemis
7,382
3,231
0
5,868
10,311
3,568
544
1,043
9,193
0
64,314
W
7,979
479
0
3,853
8,857
3,865
0
6,618
2,239
64,190
0
W
Mulan
tucupi
Mulan
12,248
1,718
0
7,755
15,004
10,357
2,072
8,007
6,422
0
63,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
44,321
330
Minions Killed
453
0
Camps Cleared
0
1,447,292
Distance Traveled
1,455,594
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,280
518
117
7
0
277,365
5
L
Geb
6,619
414
18
1
0
341,214
4
W
Tiamat
8,703
544
80
5
0
308,645
0
L
Artemis
7,402
463
80
5
0
242,390
1
L
Awilix
7,612
476
63
4
0
307,707
2
W
Ares
7,492
468
12
1
0
302,079
5
L
Ares
6,767
423
52
3
0
278,616
0
W
Artemis
8,921
558
106
7
0
262,320
3
W
Merlin
9,314
582
132
8
0
293,601
3
W
Mulan
9,891
618
123
8
0
288,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role