Player Matchup

Sylvanus
Sylvanus
Platinum V
ChineseToast
Sylvanus
Platinum V
Level 127
God Stats
16W - 18L
1,621 SR
Queue Stats
411W - 409L
1,715 MMR
Solo
Apollo
Apollo
Platinum III
STR8BASURA
Apollo
Platinum III
Level 125
God Stats
12W - 9L
1,627 SR
Queue Stats
67W - 61L
1,744 MMR
Solo
Scylla
Scylla
Gold I
Sethbas
Scylla
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
StankyKui
Cu Chulainn
Gold II
Level 128
God Stats
18W - 18L
1,735 SR
Queue Stats
165W - 164L
1,710 MMR
Solo
Mercury
Mercury
Gold III
jengelfurukawa
Mercury
Gold III
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 107L
1,701 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,597 SR
1,674 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,448 SR
1,675 MMR
Danzaburou
Danzaburou
Gold III
Astroville8
Danzaburou
Gold III
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 29L
1,745 MMR
Solo
Discordia
Discordia
Gold II
LazyPoyo
Discordia
Gold II
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
80W - 75L
1,713 MMR
Solo
Nike
Nike
Platinum V
R3DFOREMAN
Nike
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum III
Sicarίus
Nemesis
Platinum III
Level 139
God Stats
19W - 26L
1,506 SR
Queue Stats
231W - 229L
1,717 MMR
Solo
Ymir
Ymir
Platinum IV
ThiccDaddyWalrus
Ymir
Platinum IV
Level 160
God Stats
3W - 4L
1,233 SR
Queue Stats
85W - 74L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChineseToast
Sylvanus
13
2 / 4 / 7
9,773
489
7,103
16,533
17,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
STR8BASURA
Apollo
16
5 / 7 / 4
11,143
557
11,907
19,542
8,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Sethbas
Scylla
15
2 / 4 / 5
10,169
508
9,581
14,657
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
StankyKui
Cu Chulainn
15
2 / 6 / 0
10,337
517
9,882
18,920
14,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 7 / 4
10,292
515
8,187
20,339
8,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Nu WaTsukuyomiSetChang'eThe Morrigan

VS

Bans
JanusCabrakanPersephoneGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Astroville8
Danzaburou
20
10 / 5 / 4
14,317
716
25,187
24,246
11,261
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
LazyPoyo
Discordia
18
4 / 3 / 8
11,926
596
11,597
10,451
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 14
11,264
563
9,560
16,005
17,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
Sicarίus
Nemesis
18
10 / 2 / 9
12,092
605
11,559
13,117
8,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 3 / 12
10,421
521
7,432
17,564
14,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
14
Kills
28
28
Deaths
14
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Astroville8
Danzaburou
10
5
4
2.4
L
Sylvanus
ChineseToast
Sylvanus
2
4
7
1.38
W
Discordia
LazyPoyo
Discordia
4
3
8
2.67
W
2
1
14
9
L
Apollo
STR8BASURA
Apollo
5
7
4
1
L
Scylla
Sethbas
Scylla
2
4
5
1.13
W
Nemesis
Sicarίus
Nemesis
10
2
9
7.25
L
Cu Chulainn
StankyKui
Cu Chulainn
2
6
0
0.33
W
2
3
12
2.67
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,660
Damage
65,335
89,991
Taken
81,383
53,759
Mitigated
56,185
27,596
Healing
30,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Astroville8
Danzaburou
25,187
16,772
0
16,116
24,246
11,261
6,907
2,136
20,981
0
128,806
L
Sylvanus
ChineseToast
Sylvanus
7,103
1,006
2,315
5,375
16,533
17,018
104
5,042
11,323
29,308
0
W
Discordia
LazyPoyo
Discordia
11,597
619
0
2,485
10,451
3,650
53
5,593
4,736
81,047
0
W
9,560
329
0
6,173
16,005
17,289
773
2,169
13,702
693
66,754
L
Apollo
STR8BASURA
Apollo
11,907
7,047
0
6,603
19,542
8,009
721
2,728
16,740
0
82,081
L
Scylla
Sethbas
Scylla
9,581
1,329
119
4,587
14,657
5,585
260
4,500
9,733
56,627
0
W
Nemesis
Sicarίus
Nemesis
11,559
5,995
0
2,045
13,117
8,994
1,957
2,434
10,626
0
78,813
L
Cu Chulainn
StankyKui
Cu Chulainn
9,882
1,026
0
3,229
18,920
14,436
0
2,505
16,373
3,594
66,570
W
7,432
1,701
0
3,804
17,564
14,991
156
5,843
11,496
22,797
0
L
8,187
3,421
0
5,368
20,339
8,711
551
3,603
16,572
0
72,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,714
Gold Earned
60,020
543
Minions Killed
588
0
Camps Cleared
0
1,793,576
Distance Traveled
1,982,714
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,317
716
179
9
0
354,771
3
L
Sylvanus
9,773
489
36
2
0
364,035
5
W
Discordia
11,926
596
157
8
0
410,977
5
W
Nike
11,264
563
136
7
0
392,338
9
L
Apollo
11,143
557
134
7
0
335,132
6
L
Scylla
10,169
508
108
5
0
367,400
5
W
Nemesis
12,092
605
96
5
0
434,523
6
L
Cu Chulainn
10,337
517
140
7
0
322,666
6
W
Ymir
10,421
521
20
1
0
390,105
5
L
Mercury
10,292
515
125
6
0
404,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role