Player Matchup

Ymir
Ymir
Cool4BEANS
Ymir
Level 14
God Stats
19W - 16L
1,430 SR
Queue Stats
19W - 19L
1,291 Elo+
Solo
Anubis
Anubis
LowOcean8
Anubis
Level 19
God Stats
11W - 5L
1,881 SR
Queue Stats
43W - 39L
1,287 Elo+
Party 1
Danzaburou
Danzaburou
Robozinho-voador
Danzaburou
Level 9
God Stats
1W - 4L
1,137 SR
Queue Stats
7W - 26L
1,123 Elo+
Solo
Olorun
Olorun
xGhostFace56
Olorun
Level 17
God Stats
4W - 4L
1,664 SR
Queue Stats
102W - 85L
1,296 Elo+
Party 1
Hel
Hel
xX_Sweetz_82_Xx
Hel
Level 29
God Stats
3W - 0L
1,692 SR
Queue Stats
56W - 27L
1,487 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,297 Elo+

VS

Team Averages
Level 20
1,293 SR
1,257 Elo+
Ymir
Ymir
BayGlue61148623
Ymir
Level 16
God Stats
135W - 127L
1,364 SR
Queue Stats
1,093W - 1,174L
1,221 Elo+
Solo
Sol
Sol
CelsinAndrade
Sol
Level 7
God Stats
3W - 8L
1,080 SR
Queue Stats
51W - 52L
1,176 Elo+
Solo
Heimdallr
Heimdallr
Erictheguz
Heimdallr
Level 21
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 2L
1,129 Elo+
Solo
Discordia
Discordia
Kitty56
Discordia
Level 29
God Stats
4W - 3L
1,316 SR
Queue Stats
94W - 76L
1,394 Elo+
Solo
Tiamat
Tiamat
LILuglyGUY
Tiamat
Level 29
God Stats
12W - 11L
1,426 SR
Queue Stats
104W - 92L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 23
13,958
1,269
17,010
16,904
20,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
LowOcean8
Anubis
20
19 / 5 / 15
14,453
1,314
32,853
21,687
11,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Danzaburou
Robozinho-voador
Danzaburou
14
0 / 2 / 3
8,987
817
498
3,055
1,391
Olorun
20
14 / 1 / 22
13,822
1,257
27,845
13,760
6,198
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 3
10,947
995
5,708
5,454
2,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 9
10,989
999
6,326
26,356
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 6 / 7
9,734
885
5,715
13,382
7,364
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Erictheguz
Heimdallr
16
6 / 11 / 2
11,208
1,019
25,779
22,420
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Kitty56
Discordia
15
3 / 6 / 4
10,614
965
9,943
9,784
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
LILuglyGUY
Tiamat
16
1 / 7 / 5
9,997
909
8,460
17,346
8,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
37
44
Kills
10
10
Deaths
44
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
14
9
0.32
L
0
6
7
0.58
W
7
2
23
9.25
L
Heimdallr
Erictheguz
Heimdallr
6
11
2
0.64
L
Discordia
Kitty56
Discordia
3
6
4
0.83
L
Tiamat
LILuglyGUY
Tiamat
1
7
5
0.5
W
Anubis
LowOcean8
Anubis
19
5
15
5.3
W
Danzaburou
Robozinho-voador
Danzaburou
0
2
3
0.75
W
Olorun
14
1
22
25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,914
Damage
56,223
60,860
Taken
89,288
42,142
Mitigated
35,072
23,866
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,326
810
0
637
26,356
9,737
0
24,249
2,107
18,687
0
L
5,715
509
73
1,500
13,382
7,364
0
12,455
927
18,579
0
W
17,010
3,267
0
1,042
16,904
20,612
0
7,523
9,377
53,322
0
L
Heimdallr
Erictheguz
Heimdallr
25,779
14,783
0
2,294
22,420
6,619
0
21,299
1,121
0
47,234
L
Discordia
Kitty56
Discordia
9,943
888
0
51
9,784
2,640
0
9,042
742
20,696
0
L
Tiamat
LILuglyGUY
Tiamat
8,460
416
220
3,564
17,346
8,712
0
16,371
975
24,819
0
W
Anubis
LowOcean8
Anubis
32,853
2,947
468
11,031
21,687
11,758
0
11,892
9,795
48,963
0
W
Danzaburou
Robozinho-voador
Danzaburou
498
39
0
70
3,055
1,391
0
1,229
1,826
0
498
W
Olorun
27,845
15,933
172
2,811
13,760
6,198
0
6,481
7,279
44,241
0
W
5,708
856
5,608
2,664
5,454
2,183
0
3,319
2,135
16,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,167
Gold Earned
52,542
193
Minions Killed
159
6
Camps Cleared
4
888,957
Distance Traveled
877,115
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,989
999
36
3
1
154,230
1
L
Sol
9,734
885
37
3
0
181,480
0
W
Ymir
13,958
1,269
90
8
1
228,823
0
L
Heimdallr
11,208
1,019
29
3
2
194,546
1
L
Discordia
10,614
965
30
3
0
158,271
0
L
Tiamat
9,997
909
27
2
1
188,588
2
W
Anubis
14,453
1,314
46
4
0
153,414
1
W
Danzaburou
8,987
817
0
0
0
88,011
0
W
Olorun
13,822
1,257
35
3
0
188,103
0
W
Hel
10,947
995
22
2
5
230,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role