Player Matchup

He Bo
He Bo
Akaary
He Bo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bebesuna
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 186L
1,282 Elo+
Solo
Danzaburou
Danzaburou
Stratt05
Danzaburou
Level 24
God Stats
30W - 37L
1,329 SR
Queue Stats
171W - 168L
1,386 Elo+
Solo
Skadi
Skadi
XxFireHound
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
darkknightsonic
Cthulhu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,336 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,401 Elo+

VS

Team Averages
Level 16
1,414 SR
1,320 Elo+
Loki
Loki
DemonicAkaza
Loki
Level 18
God Stats
32W - 35L
1,541 SR
Queue Stats
113W - 103L
1,547 Elo+
Party 1
Chiron
Chiron
GlobalVirus1
Chiron
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,406 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WavetotheSea
Cu Chulainn
Level 20
God Stats
19W - 21L
1,248 SR
Queue Stats
36W - 42L
1,143 Elo+
Solo
Arachne
Arachne
demonbomb11
Arachne
Level 16
God Stats
10W - 14L
1,280 SR
Queue Stats
52W - 55L
1,364 Elo+
Solo
Artemis
Artemis
fabivn08
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Akaary
He Bo
16
4 / 4 / 3
11,207
862
5,386
8,509
2,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Bebesuna
Tiamat
17
1 / 6 / 5
11,275
867
10,087
19,637
11,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Stratt05
Danzaburou
15
1 / 0 / 2
10,268
790
2,490
2,613
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 3
10,366
797
5,920
10,315
3,760
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 4 / 5
12,232
941
15,048
32,606
18,173
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 12
11,999
923
14,254
9,145
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
19
9 / 2 / 7
13,222
1,017
21,230
11,494
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
WavetotheSea
Cu Chulainn
18
3 / 2 / 9
11,515
886
9,977
8,838
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
demonbomb11
Arachne
17
5 / 3 / 4
11,945
919
10,842
12,913
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
fabivn08
Artemis
18
1 / 2 / 8
11,329
871
13,134
9,219
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
10
Kills
21
21
Deaths
10
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
He Bo
Akaary
He Bo
4
4
3
1.38
L
Tiamat
Bebesuna
Tiamat
1
6
5
0.58
W
3
1
12
9
W
Chiron
9
2
7
6.25
L
Danzaburou
Stratt05
Danzaburou
1
0
2
2
W
Cu Chulainn
WavetotheSea
Cu Chulainn
3
2
9
3.75
L
0
7
3
0.21
L
4
4
5
1.63
W
Arachne
demonbomb11
Arachne
5
3
4
2.33
W
Artemis
fabivn08
Artemis
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,931
Damage
69,437
73,680
Taken
51,609
37,490
Mitigated
20,350
8,443
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Akaary
He Bo
5,386
718
0
522
8,509
2,887
0
0
8,509
10,008
0
L
Tiamat
Bebesuna
Tiamat
10,087
1,667
342
1,970
19,637
11,914
0
0
19,637
24,198
0
W
14,254
3,314
0
834
9,145
3,702
0
3,872
4,663
0
40,644
W
Chiron
21,230
17,151
0
6,005
11,494
4,730
0
7,492
4,002
0
37,646
L
Danzaburou
Stratt05
Danzaburou
2,490
701
0
456
2,613
756
0
0
2,613
0
7,177
W
Cu Chulainn
WavetotheSea
Cu Chulainn
9,977
2,926
0
0
8,838
3,405
0
5,028
2,714
0
29,593
L
5,920
2,936
0
666
10,315
3,760
0
0
10,315
0
13,022
L
15,048
1,304
668
3,819
32,606
18,173
0
0
32,606
30,037
0
W
Arachne
demonbomb11
Arachne
10,842
8,367
0
2,945
12,913
4,827
0
9,169
3,744
0
23,680
W
Artemis
fabivn08
Artemis
13,134
8,904
0
3,286
9,219
3,686
0
4,960
4,259
0
28,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,348
Gold Earned
60,010
108
Minions Killed
225
3
Camps Cleared
4
648,573
Distance Traveled
1,095,096
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,207
862
10
1
1
134,155
1
L
Tiamat
11,275
867
30
2
2
179,909
0
W
Loki
11,999
923
54
4
2
244,395
3
W
Chiron
13,222
1,017
52
4
1
196,048
0
L
Danzaburou
10,268
790
7
1
0
38,135
0
W
Cu Chulainn
11,515
886
47
4
0
195,446
2
L
Skadi
10,366
797
14
1
0
109,650
1
L
Cthulhu
12,232
941
47
4
0
186,724
2
W
Arachne
11,945
919
37
3
1
270,061
0
W
Artemis
11,329
871
35
3
0
189,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role