Player Matchup

Kuzenbo
Kuzenbo
Jemcion
Kuzenbo
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 32L
1,301 Elo+
Party 1
Tiamat
Tiamat
MrPagan852
Tiamat
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 81L
1,337 Elo+
Solo
Amaterasu
Amaterasu
Nicmite
Amaterasu
Level 7
God Stats
6W - 11L
1,245 SR
Queue Stats
6W - 12L
1,210 Elo+
Party 2
Kukulkan
Kukulkan
Rixhiuwu
Kukulkan
Level 16
God Stats
5W - 8L
1,284 SR
Queue Stats
10W - 20L
1,327 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lilbree19
Tsukuyomi
Level 46
God Stats
2W - 2L
1,496 SR
Queue Stats
46W - 47L
1,392 Elo+
Party 1
Team Averages
Level 19
1,405 SR
1,313 Elo+

VS

Team Averages
Level 17
1,366 SR
1,327 Elo+
Vulcan
Vulcan
JoeSchmo99
Vulcan
Level 29
God Stats
2W - 2L
1,076 SR
Queue Stats
6W - 4L
1,475 Elo+
Solo
Tyr
Tyr
KASPER43
Tyr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 17L
1,262 Elo+
Solo
Neith
Neith
MinoDog
Neith
Level 16
God Stats
34W - 21L
1,253 SR
Queue Stats
42W - 34L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
XxMatias41
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
guimo6065
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 174L
995 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jemcion
Kuzenbo
20
10 / 5 / 22
18,949
1,263
22,955
29,078
53,229
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
MrPagan852
Tiamat
20
3 / 4 / 23
15,315
1,021
18,345
17,122
15,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Amaterasu
Nicmite
Amaterasu
20
3 / 9 / 13
13,928
929
6,838
27,192
23,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Rixhiuwu
Kukulkan
20
4 / 4 / 10
13,566
904
15,269
13,855
5,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
lilbree19
Tsukuyomi
20
16 / 5 / 12
17,497
1,166
28,817
22,120
10,462
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JoeSchmo99
Vulcan
20
9 / 6 / 11
16,496
1,100
40,980
16,322
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 0 / 0
10,830
722
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
MinoDog
Neith
19
7 / 7 / 6
14,122
941
21,243
17,996
6,988
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
XxMatias41
Sun Wukong
20
9 / 9 / 10
16,933
1,129
23,516
36,091
22,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
guimo6065
Baron Samedi
20
2 / 14 / 13
13,556
904
11,038
28,821
12,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
67
36
Kills
27
27
Deaths
36
80
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Jemcion
Kuzenbo
10
5
22
4.2
L
Vulcan
JoeSchmo99
Vulcan
9
6
11
2.42
L
0
0
0
0
L
Neith
MinoDog
Neith
7
7
6
1.43
W
Tiamat
MrPagan852
Tiamat
3
4
23
3.63
W
Amaterasu
Nicmite
Amaterasu
3
9
13
1.06
W
Kukulkan
Rixhiuwu
Kukulkan
4
4
10
2.25
L
Sun Wukong
XxMatias41
Sun Wukong
9
9
10
1.56
L
Baron Samedi
guimo6065
Baron Samedi
2
14
13
0.61
W
Tsukuyomi
lilbree19
Tsukuyomi
16
5
12
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,224
Damage
96,777
109,367
Taken
99,230
107,742
Mitigated
48,827
17,474
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Jemcion
Kuzenbo
22,955
8,542
0
7,146
29,078
53,229
0
14,673
14,405
48,395
0
L
Vulcan
JoeSchmo99
Vulcan
40,980
17,792
974
1,069
16,322
6,752
0
8,569
7,703
80,084
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
MinoDog
Neith
21,243
17,836
0
2,533
17,996
6,988
0
8,612
9,334
0
36,540
W
Tiamat
MrPagan852
Tiamat
18,345
443
0
3,475
17,122
15,089
0
8,101
9,021
41,370
0
W
Amaterasu
Nicmite
Amaterasu
6,838
2,461
0
2,729
27,192
23,246
0
13,645
13,547
0
28,472
W
Kukulkan
Rixhiuwu
Kukulkan
15,269
2,706
0
294
13,855
5,716
0
8,342
5,513
35,313
0
L
Sun Wukong
XxMatias41
Sun Wukong
23,516
5,975
0
8,677
36,091
22,166
0
21,220
14,746
0
72,272
L
Baron Samedi
guimo6065
Baron Samedi
11,038
2,144
616
1,567
28,821
12,921
0
18,168
10,528
15,967
0
W
Tsukuyomi
lilbree19
Tsukuyomi
28,817
8,593
0
3,830
22,120
10,462
0
7,257
14,863
0
59,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,255
Gold Earned
71,937
257
Minions Killed
245
7
Camps Cleared
5
1,418,167
Distance Traveled
913,293
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
18,949
1,263
38
3
2
314,781
1
L
Vulcan
16,496
1,100
90
6
2
284,470
0
L
Tyr
10,830
722
0
0
0
0
0
L
Neith
14,122
941
29
2
2
169,449
0
W
Tiamat
15,315
1,021
57
4
0
295,770
0
W
Amaterasu
13,928
929
55
4
2
313,617
0
W
Kukulkan
13,566
904
43
3
0
191,532
0
L
Sun Wukong
16,933
1,129
116
8
1
310,497
0
L
Baron Samedi
13,556
904
10
1
0
148,877
1
W
Tsukuyomi
17,497
1,166
64
4
3
302,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role