Player Matchup

Neith
Neith
Angel_La_Vida
Neith
Level 65
God Stats
6W - 1L
1,749 SR
Queue Stats
74W - 80L
1,550 Elo+
Party 1
Tiamat
Tiamat
DeathsGrasp75
Tiamat
Level 139
God Stats
23W - 26L
1,220 SR
Queue Stats
312W - 395L
1,550 Elo+
Solo
Cthulhu
Cthulhu
TwistedEndeavors
Cthulhu
Level 122
God Stats
11W - 6L
1,606 SR
Queue Stats
61W - 74L
1,536 Elo+
Party 1
Team Averages
Level 109
1,525 SR
1,545 Elo+

VS

Team Averages
Level 93
1,500 SR
1,649 Elo+
Tiamat
Tiamat
Andriliwuis
Tiamat
Level 128
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fast Fred Teeps
Baron Samedi
Level 89
God Stats
9W - 9L
1,689 SR
Queue Stats
310W - 268L
1,677 Elo+
Party 2
Hel
Hel
MetroKing224
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 5
15,904
723
22,328
19,447
8,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 11
14,178
644
15,645
21,151
14,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 11
13,701
623
15,046
30,309
47,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
8 / 7 / 3
14,371
653
26,593
23,005
18,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Fast Fred Teeps
Baron Samedi
17
2 / 4 / 9
13,192
600
21,988
23,468
13,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 6 / 9
12,717
578
6,753
20,047
12,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
17
Kills
12
12
Deaths
17
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
8
7
3
1.36
W
11
3
5
4.5
W
4
5
11
1.9
L
Baron Samedi
Fast Fred Teeps
Baron Samedi
2
4
9
1.63
L
2
6
9
1.08
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,019
Damage
55,334
70,907
Taken
66,520
70,087
Mitigated
44,390
22,763
Healing
30,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
26,593
2,386
0
6,099
23,005
18,676
0
9,036
13,969
78,826
0
W
22,328
10,876
570
6,449
19,447
8,176
3,462
15,864
2,997
0
93,738
W
15,645
1,488
915
8,388
21,151
14,240
407
17,787
3,029
60,633
0
L
Baron Samedi
Fast Fred Teeps
Baron Samedi
21,988
2,506
4,281
11,486
23,468
13,403
210
10,873
12,595
63,224
0
L
6,753
397
2,947
5,740
20,047
12,311
531
10,863
9,184
20,441
0
W
15,046
843
2,510
3,931
30,309
47,671
383
20,278
9,416
57,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,783
Gold Earned
40,280
264
Minions Killed
202
0
Camps Cleared
0
1,153,809
Distance Traveled
1,080,407
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,371
653
106
5
0
347,726
1
W
Neith
15,904
723
109
5
0
359,748
1
W
Tiamat
14,178
644
99
5
0
387,643
3
L
Baron Samedi
13,192
600
73
3
0
362,923
2
L
Hel
12,717
578
23
1
0
369,758
1
W
Cthulhu
13,701
623
56
3
0
406,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role