Player Matchup

Izanami
Izanami
DMograine
Izanami
Level 41
God Stats
5W - 7L
1,807 SR
Queue Stats
101W - 79L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
Diozy
Amaterasu
Level 7
God Stats
2W - 4L
1,078 SR
Queue Stats
12W - 13L
1,355 Elo+
Party 1
Awilix
Awilix
Zaruck2
Awilix
Level 123
God Stats
5W - 10L
1,843 SR
Queue Stats
136W - 107L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
míso
Baron Samedi
Level 15
God Stats
7W - 1L
1,785 SR
Queue Stats
21W - 18L
1,444 Elo+
Party 1
Nox
Nox
pavilhao-solido
Nox
Level 26
God Stats
5W - 0L
1,781 SR
Queue Stats
415W - 394L
1,596 Elo+
Solo
Team Averages
Level 42
1,659 SR
1,457 Elo+

VS

Team Averages
Level 24
1,565 SR
1,512 Elo+
Ymir
Ymir
CAPGustavo
Ymir
Level 28
God Stats
53W - 61L
1,559 SR
Queue Stats
368W - 400L
1,473 Elo+
Party 2
Neith
Neith
DiaoBrocador
Neith
Level 32
God Stats
14W - 18L
1,500 SR
Queue Stats
175W - 185L
1,489 Elo+
Party 2
Tiamat
Tiamat
Jojoaofag
Tiamat
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 67L
1,354 Elo+
Solo
Nu Wa
Nu Wa
Pity137
Nu Wa
Level 16
God Stats
6W - 5L
1,765 SR
Queue Stats
26W - 19L
1,594 Elo+
Solo
Arachne
Arachne
jailsoncabral
Arachne
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 186L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DMograine
Izanami
16
6 / 3 / 8
11,802
513
10,558
17,988
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Diozy
Amaterasu
18
3 / 3 / 6
12,228
532
7,229
19,742
17,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Awilix
Zaruck2
Awilix
19
12 / 3 / 5
13,478
586
10,250
17,062
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
míso
Baron Samedi
16
2 / 6 / 11
11,577
503
9,933
18,463
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 1 / 10
15,715
683
18,791
10,893
5,026
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
10,789
469
3,899
13,535
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 8 / 4
12,759
555
16,018
18,509
7,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Jojoaofag
Tiamat
8
0 / 9 / 1
7,010
305
901
7,151
2,979
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Pity137
Nu Wa
18
4 / 2 / 2
11,781
512
16,847
11,291
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
10
0 / 15 / 2
7,648
333
5,598
16,823
5,882
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
38
Kills
15
16
Deaths
38
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Izanami
DMograine
Izanami
6
3
8
3.33
L
7
8
4
1.13
W
Amaterasu
Diozy
Amaterasu
3
3
6
2
L
Tiamat
Jojoaofag
Tiamat
0
9
1
0.06
L
Nu Wa
Pity137
Nu Wa
4
2
2
2.5
W
Awilix
Zaruck2
Awilix
12
3
5
4.83
L
Arachne
0
15
2
0.07
W
Baron Samedi
míso
Baron Samedi
2
6
11
1.25
W
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,761
Damage
43,263
84,148
Taken
67,309
43,358
Mitigated
29,573
37,270
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,899
770
0
851
13,535
9,898
0
6,306
7,152
34,123
0
W
Izanami
DMograine
Izanami
10,558
7,984
0
7,753
17,988
5,726
4,525
5,229
12,475
0
75,357
L
16,018
9,019
0
3,963
18,509
7,090
511
5,800
12,634
0
78,420
W
Amaterasu
Diozy
Amaterasu
7,229
3,015
0
9,857
19,742
17,059
128
4,416
15,027
0
75,855
L
Tiamat
Jojoaofag
Tiamat
901
220
0
321
7,151
2,979
320
2,686
4,456
14,088
0
L
Nu Wa
Pity137
Nu Wa
16,847
2,913
0
2,680
11,291
3,724
13
4,530
6,584
84,504
0
W
Awilix
Zaruck2
Awilix
10,250
3,597
0
7,039
17,062
6,830
1,949
3,627
13,167
0
97,293
L
Arachne
5,598
4,050
0
698
16,823
5,882
0
9,402
7,396
0
24,892
W
Baron Samedi
míso
Baron Samedi
9,933
914
1,884
7,363
18,463
8,717
64
5,863
12,405
57,077
0
W
18,791
1,420
0
3,374
10,893
5,026
1,059
2,506
8,225
121,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,800
Gold Earned
49,987
607
Minions Killed
424
0
Camps Cleared
0
2,101,194
Distance Traveled
1,625,800
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,789
469
66
3
0
396,478
1
W
Izanami
11,802
513
104
5
0
383,124
0
L
Neith
12,759
555
137
6
0
364,690
2
W
Amaterasu
12,228
532
108
5
0
437,098
0
L
Tiamat
7,010
305
20
1
0
164,324
0
L
Nu Wa
11,781
512
155
7
0
402,681
8
W
Awilix
13,478
586
115
5
0
475,848
1
L
Arachne
7,648
333
46
2
0
297,627
0
W
Baron Samedi
11,577
503
56
2
0
403,888
12
W
Nox
15,715
683
224
10
0
401,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role