Player Matchup

Tiamat
Tiamat
Demyxdoom
Tiamat
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
392W - 373L
1,436 Elo+
Solo
Neith
Neith
Jhonny97
Neith
Level 89
God Stats
14W - 18L
1,565 SR
Queue Stats
61W - 50L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
Physcopaaath
Cu Chulainn
Level 87
God Stats
31W - 15L
1,678 SR
Queue Stats
58W - 35L
1,537 Elo+
Solo
Ganesha
Ganesha
Quartzarist
Ganesha
Level 89
God Stats
2W - 2L
1,540 SR
Queue Stats
501W - 457L
1,548 Elo+
Party 2
Discordia
Discordia
jimmyjim24
Discordia
Level 67
God Stats
6W - 7L
1,506 SR
Queue Stats
218W - 210L
1,521 Elo+
Party 2
Team Averages
Level 79
1,558 SR
1,518 Elo+

VS

Team Averages
Level 105
1,542 SR
1,606 Elo+
Tiamat
Tiamat
Aneglhcv8
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GenocideJesters
Bellona
Level 127
God Stats
10W - 3L
1,854 SR
Queue Stats
86W - 79L
1,717 Elo+
Party 1
Sol
Sol
SpikeFace1
Sol
Level 101
God Stats
10W - 4L
1,283 SR
Queue Stats
72W - 55L
1,651 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThatTwistedDj
Cu Chulainn
Level 67
God Stats
9W - 12L
1,573 SR
Queue Stats
437W - 465L
1,506 Elo+
Solo
Horus
Horus
frogwaffleimp
Horus
Level 84
God Stats
6W - 5L
1,500 SR
Queue Stats
93W - 81L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Demyxdoom
Tiamat
14
5 / 8 / 7
9,011
429
11,067
13,614
9,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Jhonny97
Neith
15
5 / 6 / 5
9,585
456
16,495
18,000
5,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Physcopaaath
Cu Chulainn
18
8 / 3 / 2
11,328
539
22,906
17,390
17,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
Quartzarist
Ganesha
17
1 / 5 / 9
9,819
468
10,973
19,705
10,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
jimmyjim24
Discordia
15
7 / 5 / 3
10,070
480
10,573
12,597
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aneglhcv8
Tiamat
18
5 / 3 / 7
10,865
517
12,802
16,074
11,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 7 / 9
11,308
538
16,508
19,899
17,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 6 / 3
11,371
541
16,162
27,073
9,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
ThatTwistedDj
Cu Chulainn
18
3 / 8 / 2
11,183
533
9,122
19,479
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
4 / 2 / 18
11,160
531
10,102
24,583
33,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
66
26
Kills
27
27
Deaths
26
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aneglhcv8
Tiamat
5
3
7
2.83
L
Tiamat
Demyxdoom
Tiamat
5
8
7
1.06
W
6
7
9
1.5
L
Neith
Jhonny97
Neith
5
6
5
1.25
L
Cu Chulainn
Physcopaaath
Cu Chulainn
8
3
2
3
L
Ganesha
Quartzarist
Ganesha
1
5
9
1.1
W
9
6
3
1.75
W
Cu Chulainn
ThatTwistedDj
Cu Chulainn
3
8
2
0.5
W
4
2
18
6.5
L
Discordia
jimmyjim24
Discordia
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,014
Damage
64,696
81,306
Taken
107,108
46,804
Mitigated
80,607
17,587
Healing
43,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aneglhcv8
Tiamat
12,802
630
425
6,457
16,074
11,015
209
5,517
10,048
64,694
0
L
Tiamat
Demyxdoom
Tiamat
11,067
1,143
70
1,764
13,614
9,012
0
3,611
10,003
30,616
0
W
16,508
6,735
0
818
19,899
17,077
18
6,379
13,336
0
72,018
L
Neith
Jhonny97
Neith
16,495
9,184
0
5,587
18,000
5,062
0
12,730
5,270
0
51,432
L
Cu Chulainn
Physcopaaath
Cu Chulainn
22,906
5,021
0
1,400
17,390
17,687
280
3,332
14,058
533
88,102
L
Ganesha
Quartzarist
Ganesha
10,973
1,581
0
6,632
19,705
10,464
0
3,863
15,842
75,169
0
W
16,162
5,629
0
16,312
27,073
9,069
2,515
5,741
20,702
84,106
0
W
Cu Chulainn
ThatTwistedDj
Cu Chulainn
9,122
2,100
0
7,459
19,479
9,758
288
4,102
15,229
0
63,413
W
10,102
4,525
1,761
9,788
24,583
33,688
273
9,096
14,795
0
25,113
L
Discordia
jimmyjim24
Discordia
10,573
359
0
2,134
12,597
4,579
351
5,428
7,169
47,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,813
Gold Earned
55,887
487
Minions Killed
489
0
Camps Cleared
0
1,863,676
Distance Traveled
1,953,756
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,865
517
113
5
0
389,660
1
L
Tiamat
9,011
429
47
2
0
356,147
3
W
Bellona
11,308
538
93
4
0
386,522
0
L
Neith
9,585
456
83
4
0
384,074
3
L
Cu Chulainn
11,328
539
169
8
0
383,605
1
L
Ganesha
9,819
468
108
5
0
387,355
1
W
Sol
11,371
541
140
7
0
365,037
0
W
Cu Chulainn
11,183
533
126
6
0
388,539
5
W
Horus
11,160
531
17
1
0
423,998
5
L
Discordia
10,070
480
80
4
0
352,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role