Player Matchup

Nemesis
Nemesis
Durgh
Nemesis
Level 25
God Stats
2W - 7L
1,489 SR
Queue Stats
64W - 48L
1,476 Elo+
Party 1
Ymir
Ymir
LethalDosage10
Ymir
Level 27
God Stats
35W - 29L
1,468 SR
Queue Stats
96W - 96L
1,421 Elo+
Party 2
Anubis
Anubis
Outofprotein
Anubis
Level 14
God Stats
6W - 1L
1,815 SR
Queue Stats
87W - 73L
1,534 Elo+
Party 2
Hercules
Hercules
VanKaros
Hercules
Level 29
God Stats
3W - 4L
1,555 SR
Queue Stats
175W - 179L
1,520 Elo+
Party 2
Neith
Neith
WosiuWhite
Neith
Level 21
God Stats
29W - 17L
1,357 SR
Queue Stats
45W - 30L
1,458 Elo+
Party 1
Team Averages
Level 23
1,537 SR
1,482 Elo+

VS

Team Averages
Level 31
1,574 SR
1,479 Elo+
Bellona
Bellona
CloudPsycho
Bellona
Level 10
God Stats
2W - 2L
1,776 SR
Queue Stats
54W - 81L
1,574 Elo+
Party 3
Chronos
Chronos
LuckyRaven14
Chronos
Level 26
God Stats
0W - 2L
1,772 SR
Queue Stats
65W - 90L
1,470 Elo+
Party 3
Izanami
Izanami
RosaleztxZ
Izanami
Level 62
God Stats
1W - 6L
1,380 SR
Queue Stats
71W - 89L
1,537 Elo+
Party 3
Thor
Thor
Urbex306
Thor
Level 27
God Stats
1W - 2L
1,331 SR
Queue Stats
137W - 111L
1,504 Elo+
Solo
Ymir
Ymir
cauabutera
Ymir
Level 28
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 4L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Durgh
Nemesis
9
5 / 0 / 2
5,758
523
4,981
6,038
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 0 / 4
6,153
559
4,248
5,994
2,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
12
5 / 0 / 1
6,747
613
5,593
4,373
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
VanKaros
Hercules
10
2 / 0 / 1
5,760
524
3,179
6,508
3,093
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
8
1 / 4 / 5
5,226
475
6,986
6,441
1,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CloudPsycho
Bellona
7
0 / 3 / 0
4,520
411
1,415
6,483
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
LuckyRaven14
Chronos
8
0 / 3 / 0
5,064
460
3,720
6,472
1,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RosaleztxZ
Izanami
9
1 / 2 / 2
5,442
495
4,696
6,691
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
9
2 / 3 / 0
5,400
491
2,413
7,316
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 6 / 1
4,777
434
2,732
9,438
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
4
4
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
CloudPsycho
Bellona
0
3
0
0
W
Nemesis
Durgh
Nemesis
5
0
2
6
W
4
0
4
6
L
Chronos
LuckyRaven14
Chronos
0
3
0
0
W
Anubis
5
0
1
5.5
L
Izanami
RosaleztxZ
Izanami
1
2
2
1
L
Thor
2
3
0
0.67
W
Hercules
VanKaros
Hercules
2
0
1
2.5
W
Neith
1
4
5
0.88
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
14,976
29,354
Taken
36,400
11,425
Mitigated
12,976
11,670
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CloudPsycho
Bellona
1,415
326
0
1,030
6,483
4,276
0
1,005
5,253
0
6,505
W
Nemesis
Durgh
Nemesis
4,981
2,852
0
2,947
6,038
1,586
0
1,170
4,868
0
20,188
W
4,248
576
0
2,538
5,994
2,984
0
1,653
4,341
17,669
0
L
Chronos
LuckyRaven14
Chronos
3,720
1,032
0
1,113
6,472
1,484
619
3,128
3,319
27,746
0
W
Anubis
5,593
507
0
2,756
4,373
2,111
748
2,304
2,044
40,869
0
L
Izanami
RosaleztxZ
Izanami
4,696
2,401
171
2,718
6,691
1,691
0
1,189
5,502
0
33,132
L
Thor
2,413
1,062
0
2,899
7,316
1,908
0
1,913
5,403
0
24,273
W
Hercules
VanKaros
Hercules
3,179
1,332
0
1,807
6,508
3,093
35
160
6,148
0
20,567
W
Neith
6,986
4,361
0
1,622
6,441
1,651
37
1,165
5,276
0
22,424
L
2,732
615
0
432
9,438
3,617
0
2,606
6,832
8,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
25,203
227
Minions Killed
201
0
Camps Cleared
0
970,887
Distance Traveled
952,151
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,520
411
16
1
0
185,024
1
W
Nemesis
5,758
523
36
3
0
197,855
0
W
Ymir
6,153
559
39
4
0
212,285
3
L
Chronos
5,064
460
49
4
0
186,491
1
W
Anubis
6,747
613
75
7
0
168,594
1
L
Izanami
5,442
495
68
6
0
189,316
0
L
Thor
5,400
491
57
5
0
200,758
0
W
Hercules
5,760
524
46
4
0
193,629
1
W
Neith
5,226
475
31
3
0
198,524
0
L
Ymir
4,777
434
11
1
0
190,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role