Player Matchup

Cernunnos
Cernunnos
Microwave2187
Cernunnos
Level 29
God Stats
26W - 19L
1,710 SR
Queue Stats
157W - 160L
1,445 Elo+
Solo
Discordia
Discordia
Queen_julia_1st
Discordia
Level 14
God Stats
34W - 30L
1,410 SR
Queue Stats
57W - 55L
1,299 Elo+
Party 1
Odin
Odin
evanboubi
Odin
Level 28
God Stats
13W - 3L
1,713 SR
Queue Stats
257W - 236L
1,510 Elo+
Solo
Tyr
Tyr
evilhon3yB33
Tyr
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 133L
1,559 Elo+
Party 1
Susano
Susano
slaughtersnail
Susano
Level 21
God Stats
11W - 14L
1,818 SR
Queue Stats
109W - 119L
1,414 Elo+
Party 1
Team Averages
Level 23
1,630 SR
1,445 Elo+

VS

Team Averages
Level 16
1,485 SR
1,366 Elo+
Nemesis
Nemesis
Daweba83
Nemesis
Level 7
God Stats
1W - 4L
1,436 SR
Queue Stats
284W - 342L
1,395 Elo+
Solo
Tiamat
Tiamat
Dr_zeravan
Tiamat
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
66W - 92L
1,442 Elo+
Solo
Ares
Ares
sBigFatDoGs
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 100L
1,508 Elo+
Solo
Loki
Loki
yeah5666
Loki
Level 26
God Stats
10W - 8L
1,490 SR
Queue Stats
15W - 16L
1,340 Elo+
Solo
Bellona
Bellona
z-ar-i
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Microwave2187
Cernunnos
17
14 / 1 / 10
12,183
609
23,027
15,961
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Queen_julia_1st
Discordia
15
2 / 6 / 9
9,838
492
9,416
10,854
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
16
6 / 1 / 12
10,693
535
13,176
12,800
5,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
10 / 3 / 4
11,370
569
19,133
16,956
13,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 6
10,906
545
7,225
13,654
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daweba83
Nemesis
11
0 / 13 / 0
7,365
368
1,607
15,369
3,897
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Dr_zeravan
Tiamat
14
0 / 3 / 7
8,365
418
8,458
13,864
6,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 7 / 1
8,786
439
9,513
25,366
19,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
16
8 / 6 / 0
10,499
525
8,115
14,450
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
z-ar-i
Bellona
11
2 / 11 / 4
7,699
385
12,107
22,263
19,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
37
Kills
14
14
Deaths
40
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Daweba83
Nemesis
0
13
0
0
L
Tiamat
Dr_zeravan
Tiamat
0
3
7
1.17
W
Cernunnos
Microwave2187
Cernunnos
14
1
10
19
W
Discordia
Queen_julia_1st
Discordia
2
6
9
1.08
W
Odin
6
1
12
12
W
10
3
4
4
L
4
7
1
0.64
W
5
3
6
2.67
L
Loki
8
6
0
1.33
L
Bellona
z-ar-i
Bellona
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,977
Damage
39,800
70,225
Taken
91,312
34,589
Mitigated
55,652
32,337
Healing
20,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Daweba83
Nemesis
1,607
817
0
1,312
15,369
3,897
0
0
15,319
0
34,740
L
Tiamat
Dr_zeravan
Tiamat
8,458
1,455
513
5,260
13,864
6,405
736
4,578
9,236
39,159
0
W
Cernunnos
Microwave2187
Cernunnos
23,027
11,873
0
10,868
15,961
6,655
5,589
4,195
11,541
0
77,435
W
Discordia
Queen_julia_1st
Discordia
9,416
1,218
219
1,833
10,854
3,922
699
3,801
6,853
45,194
0
W
Odin
13,176
7,597
254
5,556
12,800
5,479
2,040
4,374
8,251
0
41,413
W
19,133
4,652
597
6,235
16,956
13,365
1,472
4,493
11,963
0
53,624
L
9,513
1,013
0
8,406
25,366
19,780
438
2,187
22,529
27,179
0
W
7,225
2,590
294
6,481
13,654
5,168
0
2,029
11,425
0
80,262
L
Loki
8,115
3,770
789
3,708
14,450
5,744
830
1,277
13,098
0
60,344
L
Bellona
z-ar-i
Bellona
12,107
4,317
0
620
22,263
19,826
0
1,374
20,764
3,760
22,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,990
Gold Earned
42,714
467
Minions Killed
291
0
Camps Cleared
0
1,913,437
Distance Traveled
1,639,351
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,365
368
50
3
0
289,897
0
L
Tiamat
8,365
418
66
3
0
294,013
0
W
Cernunnos
12,183
609
110
6
0
357,701
0
W
Discordia
9,838
492
80
4
0
296,431
0
W
Odin
10,693
535
63
3
0
399,862
2
W
Tyr
11,370
569
93
5
0
418,484
0
L
Ares
8,786
439
48
2
0
301,154
0
W
Susano
10,906
545
121
6
0
440,959
0
L
Loki
10,499
525
97
5
0
365,983
3
L
Bellona
7,699
385
30
2
0
388,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role