Player Matchup

Izanami
Izanami
Auiui
Izanami
Level 33
God Stats
38W - 92L
1,367 SR
Queue Stats
41W - 115L
1,330 Elo+
Party 1
Khepri
Khepri
acebrekker
Khepri
Level 54
God Stats
10W - 21L
1,414 SR
Queue Stats
98W - 212L
1,337 Elo+
Party 1
Bellona
Bellona
frosty_emerald8
Bellona
Level 17
God Stats
18W - 28L
1,475 SR
Queue Stats
85W - 138L
1,309 Elo+
Party 1
Thanatos
Thanatos
kellzyaba
Thanatos
Level 27
God Stats
3W - 16L
1,257 SR
Queue Stats
372W - 589L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
krakamakafo
Cthulhu
Level 17
God Stats
10W - 6L
1,733 SR
Queue Stats
20W - 35L
1,321 Elo+
Party 1
Team Averages
Level 30
1,449 SR
1,315 Elo+

VS

Team Averages
Level 12
1,278 SR
1,260 Elo+
Guan Yu
Guan Yu
Belereth
Guan Yu
Level 8
God Stats
2W - 4L
1,188 SR
Queue Stats
2W - 4L
1,196 Elo+
Party 2
Neith
Neith
Calyastra
Neith
Level 28
God Stats
25W - 45L
1,214 SR
Queue Stats
78W - 116L
1,232 Elo+
Solo
Ymir
Ymir
Darek90
Ymir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 59L
1,365 Elo+
Party 2
Artemis
Artemis
OrcusOfUndeath
Artemis
Level 4
God Stats
2W - 6L
1,188 SR
Queue Stats
2W - 8L
1,196 Elo+
Party 2
Chang'e
Chang'e
UgiUgi
Chang'e
Level 12
God Stats
13W - 9L
1,298 SR
Queue Stats
36W - 34L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Auiui
Izanami
17
5 / 8 / 3
12,352
1,029
25,644
29,292
12,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
acebrekker
Khepri
18
0 / 8 / 8
11,993
999
8,170
30,577
38,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 10 / 6
10,678
890
10,710
30,683
26,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
kellzyaba
Thanatos
17
3 / 6 / 5
11,554
963
8,999
15,730
6,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
krakamakafo
Cthulhu
17
0 / 13 / 7
10,482
874
12,702
36,290
35,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Belereth
Guan Yu
19
5 / 2 / 30
12,374
1,031
14,579
16,078
19,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Calyastra
Neith
19
14 / 3 / 25
13,252
1,104
25,028
14,968
6,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Darek90
Ymir
20
6 / 4 / 34
13,820
1,152
32,566
22,807
26,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 0 / 31
13,496
1,125
36,417
8,698
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
UgiUgi
Chang'e
20
9 / 0 / 31
13,017
1,085
24,446
9,492
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
196
9
Kills
45
45
Deaths
9
29
Assists
151
Player
Kills
Deaths
Assists
KDA
L
Izanami
Auiui
Izanami
5
8
3
0.81
W
Guan Yu
Belereth
Guan Yu
5
2
30
10
W
Neith
Calyastra
Neith
14
3
25
8.83
W
Ymir
Darek90
Ymir
6
4
34
5.75
W
11
0
31
26.5
W
Chang'e
UgiUgi
Chang'e
9
0
31
24.5
L
Khepri
acebrekker
Khepri
0
8
8
0.5
L
1
10
6
0.4
L
Thanatos
kellzyaba
Thanatos
3
6
5
0.92
L
Cthulhu
krakamakafo
Cthulhu
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,225
Damage
133,036
142,572
Taken
72,043
119,129
Mitigated
60,869
18,500
Healing
32,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Auiui
Izanami
25,644
16,455
0
7,193
29,292
12,019
0
12,673
16,494
0
65,332
W
Guan Yu
Belereth
Guan Yu
14,579
3,478
5,938
5,475
16,078
19,391
0
4,135
10,955
0
23,009
W
Neith
Calyastra
Neith
25,028
18,198
66
4,700
14,968
6,773
0
3,249
11,419
0
42,743
W
Ymir
Darek90
Ymir
32,566
4,693
0
1,563
22,807
26,818
0
5,558
16,756
50,561
0
W
36,417
22,639
0
3,984
8,698
3,751
0
3,553
4,974
0
51,409
W
Chang'e
UgiUgi
Chang'e
24,446
6,170
6,303
4,643
9,492
4,136
0
3,538
5,841
45,168
0
L
Khepri
acebrekker
Khepri
8,170
1,134
0
2,149
30,577
38,135
0
13,109
17,343
20,659
0
L
10,710
2,752
0
668
30,683
26,672
0
10,884
19,549
0
26,257
L
Thanatos
kellzyaba
Thanatos
8,999
1,292
669
6,338
15,730
6,548
0
8,454
7,271
0
22,131
L
Cthulhu
krakamakafo
Cthulhu
12,702
1,285
403
1,080
36,290
35,755
0
11,892
24,218
23,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,059
Gold Earned
65,959
191
Minions Killed
209
3
Camps Cleared
3
1,038,317
Distance Traveled
964,319
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,352
1,029
79
7
1
197,164
0
W
Guan Yu
12,374
1,031
25
2
1
217,637
2
W
Neith
13,252
1,104
41
3
1
155,853
0
W
Ymir
13,820
1,152
35
3
0
194,249
0
W
Artemis
13,496
1,125
44
4
1
203,328
1
W
Chang'e
13,017
1,085
64
5
0
193,252
4
L
Khepri
11,993
999
21
2
0
197,113
0
L
Bellona
10,678
890
25
2
0
223,966
0
L
Thanatos
11,554
963
29
2
1
232,701
0
L
Cthulhu
10,482
874
37
3
1
187,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role