Player Matchup

Mercury
Mercury
 
Mercury
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BigWetBawBag
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,363 Elo+
Party 1
Hou Yi
Hou Yi
Captain--Kenny
Hou Yi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
Mhairio
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Janus
Janus
Paddyboy99
Janus
Level 88
God Stats
0W - 2L
1,647 SR
Queue Stats
13W - 14L
1,288 Elo+
Party 1
Team Averages
Level 73
1,529 SR
1,348 Elo+

VS

Team Averages
Level 80
1,507 SR
1,381 Elo+
Jing Wei
Jing Wei
Lxnaa62
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 108L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Paranozia
Cthulhu
Level 108
God Stats
4W - 2L
1,512 SR
Queue Stats
84W - 75L
1,488 Elo+
Party 2
Pele
Pele
S_a_m_u_r_a_i_i_
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,216 Elo+
Party 3
Nu Wa
Nu Wa
pher80
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 47L
1,491 Elo+
Party 2
Hades
Hades
senoo-99
Hades
Level 78
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 1L
1,216 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 8 / 8
8,749
729
6,042
12,056
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 5 / 8
10,302
859
8,141
14,832
19,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 6 / 5
10,675
890
15,972
14,246
6,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Mhairio
Kukulkan
13
0 / 7 / 6
7,977
665
4,737
10,375
3,982
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Janus
16
4 / 6 / 9
9,883
824
13,256
9,477
3,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lxnaa62
Jing Wei
17
5 / 5 / 14
9,985
832
11,289
11,547
4,756
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Paranozia
Cthulhu
18
2 / 3 / 22
10,502
875
11,731
14,603
14,212
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
16 / 5 / 6
11,877
990
12,332
14,638
6,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
pher80
Nu Wa
16
0 / 4 / 20
9,841
820
11,234
9,129
3,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
senoo-99
Hades
17
9 / 3 / 12
10,872
906
9,627
11,943
7,146
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
19
Kills
32
32
Deaths
20
36
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
8
8
0.75
L
4
5
8
1.6
L
9
6
5
1.92
W
Jing Wei
Lxnaa62
Jing Wei
5
5
14
2.4
L
Kukulkan
Mhairio
Kukulkan
0
7
6
0.43
L
Janus
4
6
9
1.42
W
Cthulhu
Paranozia
Cthulhu
2
3
22
4.33
W
16
5
6
3.8
W
Nu Wa
pher80
Nu Wa
0
4
20
2.5
W
Hades
senoo-99
Hades
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,148
Damage
56,213
60,986
Taken
61,860
37,681
Mitigated
36,227
12,075
Healing
22,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,042
765
0
800
12,056
4,511
985
6,404
5,652
0
11,340
L
8,141
535
210
2,777
14,832
19,196
260
7,276
7,556
15,777
0
L
15,972
8,054
1,144
4,301
14,246
6,242
1,551
6,952
7,294
0
29,383
W
Jing Wei
Lxnaa62
Jing Wei
11,289
8,251
3,250
1,201
11,547
4,756
1,480
5,621
5,784
0
19,958
L
Kukulkan
Mhairio
Kukulkan
4,737
857
0
597
10,375
3,982
225
5,514
4,861
11,825
0
L
Janus
13,256
1,410
1,413
833
9,477
3,750
573
6,532
2,945
41,294
0
W
Cthulhu
Paranozia
Cthulhu
11,731
178
1,874
1,522
14,603
14,212
360
4,603
9,876
27,578
0
W
12,332
2,265
990
4,305
14,638
6,632
1,392
5,565
8,508
86
24,873
W
Nu Wa
pher80
Nu Wa
11,234
3,260
1,779
2,016
9,129
3,481
1,132
5,580
3,461
27,645
0
W
Hades
senoo-99
Hades
9,627
303
1,364
4,203
11,943
7,146
697
4,180
7,590
16,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,586
Gold Earned
53,077
130
Minions Killed
131
0
Camps Cleared
0
974,260
Distance Traveled
1,232,528
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,749
729
9
1
0
222,109
0
L
Sobek
10,302
859
10
1
0
227,917
0
L
Hou Yi
10,675
890
26
2
0
165,855
0
W
Jing Wei
9,985
832
16
1
0
249,117
0
L
Kukulkan
7,977
665
10
1
0
167,005
0
L
Janus
9,883
824
75
6
0
191,374
2
W
Cthulhu
10,502
875
31
3
0
242,708
0
W
Pele
11,877
990
24
2
0
263,449
0
W
Nu Wa
9,841
820
47
4
0
221,074
1
W
Hades
10,872
906
13
1
0
256,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role