Player Matchup

Cernunnos
Cernunnos
Fieryskull73
Cernunnos
Level 118
God Stats
5W - 1L
1,985 SR
Queue Stats
515W - 426L
1,656 Elo+
Solo
Tiamat
Tiamat
GermanJedi
Tiamat
Level 147
God Stats
2W - 3L
1,715 SR
Queue Stats
39W - 37L
1,649 Elo+
Solo
Sun Wukong
Sun Wukong
JDCobraz
Sun Wukong
Level 128
God Stats
5W - 7L
1,738 SR
Queue Stats
291W - 298L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
LipsThatGrip
Ao Kuang
Level 127
God Stats
1W - 6L
1,143 SR
Queue Stats
324W - 320L
1,628 Elo+
Solo
Geb
Geb
zolllie
Geb
Level 106
God Stats
19W - 18L
1,581 SR
Queue Stats
661W - 624L
1,633 Elo+
Solo
Team Averages
Level 125
1,632 SR
1,591 Elo+

VS

Team Averages
Level 122
1,655 SR
1,592 Elo+
Kuzenbo
Kuzenbo
Chewybd7
Kuzenbo
Level 154
God Stats
1W - 1L
1,506 SR
Queue Stats
87W - 85L
1,556 Elo+
Party 1
Raijin
Raijin
HoukutoShinKen
Raijin
Level 69
God Stats
20W - 21L
1,692 SR
Queue Stats
242W - 210L
1,582 Elo+
Solo
Tiamat
Tiamat
ImTheGuyDude
Tiamat
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 176L
1,579 Elo+
Party 1
Cupid
Cupid
RezinHit
Cupid
Level 131
God Stats
23W - 27L
1,742 SR
Queue Stats
101W - 122L
1,562 Elo+
Solo
Mulan
Mulan
Thickchicken69
Mulan
Level 105
God Stats
5W - 6L
1,836 SR
Queue Stats
150W - 151L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fieryskull73
Cernunnos
17
0 / 3 / 4
10,042
478
11,298
14,185
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
GermanJedi
Tiamat
15
1 / 4 / 2
9,561
455
8,107
11,345
8,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JDCobraz
Sun Wukong
18
0 / 4 / 1
10,686
509
8,853
18,820
12,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
LipsThatGrip
Ao Kuang
18
8 / 2 / 0
11,496
547
12,310
18,517
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Geb
14
0 / 5 / 4
8,883
423
4,633
12,391
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chewybd7
Kuzenbo
12
1 / 2 / 7
9,017
429
4,826
16,807
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 1 / 3
12,379
589
9,546
11,186
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
15
2 / 3 / 7
10,110
481
8,536
14,270
10,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
RezinHit
Cupid
17
3 / 1 / 4
11,362
541
10,041
12,934
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
3 / 2 / 3
12,119
577
18,836
16,191
13,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
18
18
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Chewybd7
Kuzenbo
1
2
7
2.25
L
Cernunnos
Fieryskull73
Cernunnos
0
3
4
0.67
L
Tiamat
GermanJedi
Tiamat
1
4
2
0.5
W
9
1
3
10.5
W
Tiamat
2
3
7
1.83
L
Sun Wukong
JDCobraz
Sun Wukong
0
4
1
0.13
L
Ao Kuang
LipsThatGrip
Ao Kuang
8
2
0
4
W
Cupid
RezinHit
Cupid
3
1
4
5
W
3
2
3
2.25
L
Geb
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,201
Damage
51,785
75,258
Taken
71,388
42,861
Mitigated
45,928
27,234
Healing
26,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Chewybd7
Kuzenbo
4,826
1,394
0
3,642
16,807
13,829
161
5,972
10,760
19,770
0
L
Cernunnos
Fieryskull73
Cernunnos
11,298
6,116
0
5,972
14,185
5,291
745
4,295
9,779
0
99,105
L
Tiamat
GermanJedi
Tiamat
8,107
750
0
1,920
11,345
8,290
74
7,338
3,757
67,513
0
W
9,546
978
0
2,589
11,186
4,283
590
5,977
4,933
91,593
0
W
Tiamat
8,536
292
0
2,458
14,270
10,848
33
5,633
8,503
46,025
0
L
Sun Wukong
JDCobraz
Sun Wukong
8,853
1,457
0
6,067
18,820
12,079
0
1,786
16,409
0
82,482
L
Ao Kuang
LipsThatGrip
Ao Kuang
12,310
2,816
0
11,540
18,517
7,507
73
5,191
13,168
78,445
0
W
Cupid
RezinHit
Cupid
10,041
5,059
1,189
9,697
12,934
3,715
905
3,573
9,342
0
83,212
W
18,836
1,822
0
7,175
16,191
13,253
2,207
3,387
12,800
7,581
75,320
L
Geb
4,633
442
0
1,735
12,391
9,694
0
5,308
6,937
21,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,668
Gold Earned
54,987
626
Minions Killed
578
0
Camps Cleared
0
2,038,493
Distance Traveled
1,978,721
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,017
429
19
1
0
406,431
9
L
Cernunnos
10,042
478
163
8
0
351,908
7
L
Tiamat
9,561
455
139
7
0
401,956
2
W
Raijin
12,379
589
179
9
0
395,919
13
W
Tiamat
10,110
481
77
4
0
428,140
5
L
Sun Wukong
10,686
509
176
8
0
411,113
1
L
Ao Kuang
11,496
547
127
6
0
455,678
9
W
Cupid
11,362
541
129
6
0
371,551
5
W
Mulan
12,119
577
174
8
0
376,680
0
L
Geb
8,883
423
21
1
0
417,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role