Player Matchup

Sol
Sol
Dixit1123
Sol
Level 121
God Stats
12W - 9L
1,256 SR
Queue Stats
311W - 281L
1,670 Elo+
Party 1
Baba Yaga
Baba Yaga
FrZ_EstaRossa
Baba Yaga
Level 61
God Stats
2W - 3L
1,450 SR
Queue Stats
77W - 94L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
FrZ_MeLioDas458
Nu Wa
Level 87
God Stats
5W - 2L
1,979 SR
Queue Stats
102W - 106L
1,592 Elo+
Party 1
Team Averages
Level 90
1,562 SR
1,607 Elo+

VS

Team Averages
Level 28
1,613 SR
1,541 Elo+
Ra
Ra
Jesuistonpere25
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,314 Elo+
Solo
Medusa
Medusa
NathanMain7
Medusa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 2
Susano
Susano
zDeclxn
Susano
Level 62
God Stats
9W - 8L
1,838 SR
Queue Stats
50W - 28L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 9
10,502
750
10,497
10,612
3,109
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
FrZ_EstaRossa
Baba Yaga
14
4 / 4 / 10
10,552
754
8,392
10,101
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 4 / 7
11,334
810
15,179
10,418
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 6
9,414
672
5,766
13,907
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
2 / 7 / 4
8,694
621
3,337
13,934
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
zDeclxn
Susano
14
8 / 3 / 3
10,195
728
11,036
13,886
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
13
13
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
5
9
2.1
W
Baba Yaga
FrZ_EstaRossa
Baba Yaga
4
4
10
2.25
W
7
4
7
2.63
L
3
7
6
0.86
L
Medusa
2
7
4
0.57
L
Susano
zDeclxn
Susano
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,068
Damage
20,139
31,131
Taken
41,727
9,192
Mitigated
11,738
8,858
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,497
2,836
1,042
2,592
10,612
3,109
1,651
2,639
7,973
31,576
0
W
Baba Yaga
FrZ_EstaRossa
Baba Yaga
8,392
265
1,101
1,827
10,101
3,022
654
1,388
8,713
37,201
0
W
15,179
2,549
1,186
1,110
10,418
3,061
861
1,820
8,598
42,076
0
L
5,766
400
899
2,223
13,907
4,422
0
10,523
2,853
41,731
0
L
Medusa
3,337
1,341
0
596
13,934
3,215
0
12,184
1,062
0
13,325
L
Susano
zDeclxn
Susano
11,036
1,396
0
2,080
13,886
4,101
0
9,634
3,716
0
41,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
28,303
145
Minions Killed
121
0
Camps Cleared
0
651,023
Distance Traveled
624,580
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,502
750
40
3
0
202,121
1
W
Baba Yaga
10,552
754
55
4
0
224,998
0
W
Nu Wa
11,334
810
50
4
0
223,904
1
L
Ra
9,414
672
69
5
0
201,663
0
L
Medusa
8,694
621
14
1
0
177,811
0
L
Susano
10,195
728
38
3
0
245,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role