Player Matchup

Yemoja
Yemoja
Parzivlu
Yemoja
Level 34
God Stats
9W - 19L
1,430 SR
Queue Stats
270W - 326L
1,325 Elo+
Solo
Hou Yi
Hou Yi
WoodyLex
Hou Yi
Level 81
God Stats
0W - 1L
1,697 SR
Queue Stats
31W - 23L
1,603 Elo+
Party 2
Tiamat
Tiamat
Woodyeli
Tiamat
Level 33
God Stats
3W - 8L
1,292 SR
Queue Stats
157W - 198L
1,364 Elo+
Party 2
Team Averages
Level 49
1,473 SR
1,431 Elo+

VS

Team Averages
Level 33
1,276 SR
1,230 Elo+
Izanami
Izanami
CrownofKyu
Izanami
Level 11
God Stats
6W - 12L
1,248 SR
Queue Stats
36W - 81L
1,126 Elo+
Party 1
Tiamat
Tiamat
JijahKun
Tiamat
Level 61
God Stats
18W - 26L
1,352 SR
Queue Stats
109W - 153L
1,459 Elo+
Solo
Bellona
Bellona
TangoDoflamingo
Bellona
Level 27
God Stats
2W - 4L
1,227 SR
Queue Stats
37W - 60L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Parzivlu
Yemoja
14
1 / 1 / 7
10,445
580
12,349
17,899
14,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
WoodyLex
Hou Yi
15
5 / 5 / 3
11,613
645
11,271
17,571
6,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Woodyeli
Tiamat
14
3 / 6 / 4
10,542
586
9,772
14,787
7,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrownofKyu
Izanami
16
3 / 4 / 7
11,626
646
13,653
14,660
5,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
JijahKun
Tiamat
17
6 / 2 / 6
12,080
671
18,767
14,877
10,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 3 / 9
11,893
661
10,808
14,267
13,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
12
12
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
CrownofKyu
Izanami
3
4
7
1.63
W
Tiamat
JijahKun
Tiamat
6
2
6
4.5
L
Yemoja
Parzivlu
Yemoja
1
1
7
4.5
W
3
3
9
2.5
L
Hou Yi
WoodyLex
Hou Yi
5
5
3
1.3
L
Tiamat
Woodyeli
Tiamat
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
43,228
50,257
Taken
43,804
28,343
Mitigated
29,992
20,417
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CrownofKyu
Izanami
13,653
9,928
0
5,208
14,660
5,694
3,060
8,539
5,771
0
52,260
W
Tiamat
JijahKun
Tiamat
18,767
1,758
1,305
7,822
14,877
10,765
274
6,784
7,762
57,907
0
L
Yemoja
Parzivlu
Yemoja
12,349
1,666
2,357
8,657
17,899
14,413
372
6,130
11,769
44,866
0
W
10,808
4,442
0
3,822
14,267
13,533
0
5,895
8,113
0
53,730
L
Hou Yi
WoodyLex
Hou Yi
11,271
6,197
0
6,002
17,571
6,041
0
5,376
12,195
0
53,300
L
Tiamat
Woodyeli
Tiamat
9,772
620
150
3,251
14,787
7,889
86
7,436
7,351
36,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
35,599
234
Minions Killed
228
0
Camps Cleared
0
818,302
Distance Traveled
972,149
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,626
646
84
5
0
266,976
0
W
Tiamat
12,080
671
82
5
0
371,610
1
L
Yemoja
10,445
580
67
4
0
251,638
2
W
Bellona
11,893
661
62
3
0
333,563
0
L
Hou Yi
11,613
645
82
5
0
269,159
1
L
Tiamat
10,542
586
85
5
0
297,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role