Player Matchup

Tsukuyomi
Tsukuyomi
A1rz
Tsukuyomi
Level 26
God Stats
12W - 16L
1,406 SR
Queue Stats
280W - 321L
1,448 Elo+
Party 3
Fafnir
Fafnir
Fadewithwolfes
Fafnir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 77L
1,411 Elo+
Party 1
Skadi
Skadi
Haniball0
Skadi
Level 13
God Stats
4W - 3L
1,555 SR
Queue Stats
5W - 7L
1,280 Elo+
Solo
Janus
Janus
SandSkeleton
Janus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 94L
1,421 Elo+
Party 1
Bellona
Bellona
TiddyLover69
Bellona
Level 11
God Stats
13W - 12L
1,384 SR
Queue Stats
34W - 39L
1,342 Elo+
Party 3
Team Averages
Level 20
1,469 SR
1,380 Elo+

VS

Team Averages
Level 24
1,420 SR
1,430 Elo+
Neith
Neith
GWD_SaiBot97
Neith
Level 22
God Stats
33W - 53L
1,267 SR
Queue Stats
77W - 122L
1,263 Elo+
Party 2
Pele
Pele
OhneRock
Pele
Level 26
God Stats
5W - 4L
1,544 SR
Queue Stats
204W - 173L
1,539 Elo+
Party 2
Khepri
Khepri
OnerRok
Khepri
Level 29
God Stats
37W - 37L
1,490 SR
Queue Stats
422W - 407L
1,527 Elo+
Party 2
Nemesis
Nemesis
Reanea
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,292 Elo+
Solo
Sobek
Sobek
TheStatesHawk
Sobek
Level 27
God Stats
19W - 11L
1,299 SR
Queue Stats
238W - 206L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A1rz
Tsukuyomi
12
2 / 13 / 2
8,144
407
9,333
18,574
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 6 / 3
8,015
401
4,892
16,284
18,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Haniball0
Skadi
14
3 / 4 / 1
8,440
422
9,348
12,498
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 12 / 1
8,398
420
6,873
13,763
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TiddyLover69
Bellona
14
0 / 4 / 0
8,679
434
9,027
18,344
14,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 1
10,633
532
10,698
11,707
4,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
20
29 / 2 / 1
14,486
724
27,846
13,509
6,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
OnerRok
Khepri
15
0 / 2 / 16
10,204
510
3,901
13,738
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Reanea
Nemesis
17
4 / 1 / 7
10,632
532
6,895
13,648
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 8
10,654
533
10,194
19,017
21,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
7
Kills
39
39
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
A1rz
Tsukuyomi
2
13
2
0.23
L
0
6
3
0.25
W
5
3
1
1.83
L
Skadi
Haniball0
Skadi
3
4
1
0.88
W
Pele
29
2
1
14.75
W
Khepri
OnerRok
Khepri
0
2
16
4
W
Nemesis
Reanea
Nemesis
4
1
7
7.5
L
2
12
1
0.21
W
1
1
8
5
L
Bellona
TiddyLover69
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,473
Damage
59,534
79,463
Taken
71,619
45,053
Mitigated
50,727
10,490
Healing
24,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
A1rz
Tsukuyomi
9,333
2,111
0
1,835
18,574
5,639
0
1,585
16,896
0
37,495
L
4,892
1,440
0
2,106
16,284
18,006
449
1,854
14,430
32,763
0
W
10,698
7,212
0
4,714
11,707
4,895
649
3,965
7,742
0
64,290
L
Skadi
Haniball0
Skadi
9,348
5,038
0
3,851
12,498
4,027
1,869
890
11,608
0
36,282
W
Pele
27,846
8,440
0
2,683
13,509
6,620
4,770
2,953
10,506
0
126,013
W
Khepri
OnerRok
Khepri
3,901
338
0
2,914
13,738
13,331
674
2,423
11,315
26,491
0
W
Nemesis
Reanea
Nemesis
6,895
2,733
0
5,464
13,648
4,547
0
1,491
12,057
0
75,531
L
6,873
381
0
614
13,763
2,746
0
580
13,183
43,935
0
W
10,194
1,386
0
9,203
19,017
21,334
204
2,604
15,763
58,754
0
L
Bellona
TiddyLover69
Bellona
9,027
3,856
0
2,084
18,344
14,635
97
8,343
9,251
8,935
42,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
56,609
330
Minions Killed
532
0
Camps Cleared
0
1,692,668
Distance Traveled
1,871,459
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,144
407
59
3
0
371,110
0
L
Fafnir
8,015
401
44
2
0
344,901
1
W
Neith
10,633
532
115
6
0
288,787
0
L
Skadi
8,440
422
60
3
0
322,859
1
W
Pele
14,486
724
185
9
0
422,818
6
W
Khepri
10,204
510
23
1
0
371,399
1
W
Nemesis
10,632
532
111
6
0
444,100
1
L
Janus
8,398
420
78
4
0
309,935
3
W
Sobek
10,654
533
98
5
0
344,355
2
L
Bellona
8,679
434
89
4
0
343,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role