Player Matchup

Cerberus
Cerberus
Acaft
Cerberus
Level 11
God Stats
3W - 3L
1,425 SR
Queue Stats
7W - 7L
1,435 Elo+
Party 3
Agni
Agni
Blendauii
Agni
Level 6
God Stats
4W - 0L
1,784 SR
Queue Stats
29W - 27L
1,390 Elo+
Party 3
Hercules
Hercules
Canbx76
Hercules
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,453 Elo+
Party 3
Skadi
Skadi
jejjo28
Skadi
Level 24
God Stats
9W - 9L
1,499 SR
Queue Stats
25W - 25L
1,443 Elo+
Party 3
Nu Wa
Nu Wa
Áxer
Nu Wa
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 7L
1,471 Elo+
Party 3
Team Averages
Level 25
1,542 SR
1,439 Elo+

VS

Team Averages
Level 24
1,484 SR
1,496 Elo+
Kali
Kali
Gavala49
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,454 Elo+
Party 2
Ares
Ares
Gearfreedo
Ares
Level 20
God Stats
11W - 9L
1,686 SR
Queue Stats
108W - 98L
1,478 Elo+
Party 1
Thor
Thor
Krüm
Thor
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,519 Elo+
Party 1
Persephone
Persephone
Naberalgamma
Persephone
Level 28
God Stats
9W - 10L
1,234 SR
Queue Stats
86W - 90L
1,438 Elo+
Solo
Awilix
Awilix
millsey
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acaft
Cerberus
19
5 / 2 / 32
11,808
1,073
12,279
13,782
14,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
18
8 / 3 / 26
11,553
1,050
19,349
9,031
3,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Canbx76
Hercules
19
3 / 3 / 32
11,536
1,049
10,026
18,783
20,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
jejjo28
Skadi
18
7 / 5 / 28
12,412
1,128
21,178
12,286
4,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Áxer
Nu Wa
20
19 / 4 / 19
14,079
1,280
32,178
11,471
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
5 / 10 / 10
12,129
1,103
11,165
25,173
10,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
0 / 10 / 14
11,271
1,025
10,354
32,723
28,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Krüm
Thor
17
4 / 11 / 11
11,368
1,033
12,837
20,792
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Naberalgamma
Persephone
17
1 / 5 / 13
10,575
961
12,410
10,150
2,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
millsey
Awilix
18
7 / 6 / 9
12,531
1,139
13,692
15,762
5,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
74
42
Kills
17
17
Deaths
42
137
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Acaft
Cerberus
5
2
32
10.5
W
Agni
8
3
26
7
W
Hercules
Canbx76
Hercules
3
3
32
6.33
L
Kali
5
10
10
1
L
0
10
14
0.7
L
Thor
Krüm
Thor
4
11
11
0.86
L
Persephone
Naberalgamma
Persephone
1
5
13
1.5
W
Skadi
jejjo28
Skadi
7
5
28
4.2
L
Awilix
millsey
Awilix
7
6
9
1.92
W
Nu Wa
Áxer
Nu Wa
19
4
19
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,010
Damage
60,458
65,353
Taken
104,600
47,394
Mitigated
55,748
11,683
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Acaft
Cerberus
12,279
1,372
0
3,960
13,782
14,331
0
4,259
9,523
20,680
0
W
Agni
19,349
1,125
0
906
9,031
3,456
0
3,170
5,861
32,387
0
W
Hercules
Canbx76
Hercules
10,026
4,259
0
3,894
18,783
20,238
0
6,681
12,102
346
19,894
L
Kali
11,165
4,570
0
5,342
25,173
10,217
0
15,640
9,158
0
26,355
L
10,354
995
0
932
32,723
28,371
0
21,145
11,020
30,307
0
L
Thor
Krüm
Thor
12,837
4,331
0
826
20,792
8,545
0
10,964
9,653
0
23,913
L
Persephone
Naberalgamma
Persephone
12,410
891
0
249
10,150
2,962
0
7,581
2,492
32,299
0
W
Skadi
jejjo28
Skadi
21,178
13,818
0
0
12,286
4,969
0
3,563
8,723
0
46,195
L
Awilix
millsey
Awilix
13,692
5,790
0
0
15,762
5,653
0
8,201
7,467
0
36,311
W
Nu Wa
Áxer
Nu Wa
32,178
6,608
1,723
1,200
11,471
4,400
0
5,091
6,380
62,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,388
Gold Earned
57,874
196
Minions Killed
164
10
Camps Cleared
3
926,189
Distance Traveled
981,416
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,808
1,073
36
3
0
185,553
2
W
Agni
11,553
1,050
26
2
2
202,965
0
W
Hercules
11,536
1,049
24
2
0
199,476
0
L
Kali
12,129
1,103
31
3
0
206,477
1
L
Ares
11,271
1,025
16
1
0
192,269
0
L
Thor
11,368
1,033
21
2
1
177,886
0
L
Persephone
10,575
961
42
4
0
183,946
0
W
Skadi
12,412
1,128
44
4
6
174,855
0
L
Awilix
12,531
1,139
54
5
2
220,838
0
W
Nu Wa
14,079
1,280
66
6
2
163,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role