Player Matchup

Thor
Thor
Gambo-310
Thor
Level 5
God Stats
0W - 2L
1,318 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 1
Bellona
Bellona
Jcavilap246
Bellona
Level 44
God Stats
14W - 5L
1,612 SR
Queue Stats
116W - 123L
1,368 Elo+
Party 1
Merlin
Merlin
Zombie Knive
Merlin
Level 63
God Stats
0W - 1L
1,368 SR
Queue Stats
65W - 60L
1,283 Elo+
Solo
Team Averages
Level 37
1,433 SR
1,324 Elo+

VS

Team Averages
Level 75
1,439 SR
1,422 Elo+
Kukulkan
Kukulkan
MoneybagsRomero
Kukulkan
Level 114
God Stats
16W - 10L
1,568 SR
Queue Stats
105W - 137L
1,347 Elo+
Party 2
Cabrakan
Cabrakan
Shogun_Jubei_48
Cabrakan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,697 Elo+
Solo
Neith
Neith
clearsky25
Neith
Level 55
God Stats
12W - 8L
1,249 SR
Queue Stats
15W - 12L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 7 / 1
7,530
538
2,713
10,258
3,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Jcavilap246
Bellona
11
1 / 4 / 1
8,172
584
5,427
12,579
11,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
12
1 / 5 / 1
8,369
598
5,601
9,243
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 0 / 11
9,500
679
5,971
2,873
1,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
14
9 / 2 / 7
10,617
758
14,700
13,457
10,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
12
4 / 0 / 9
9,337
667
5,428
6,127
2,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
16
16
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
0
7
1
0.07
L
Bellona
Jcavilap246
Bellona
1
4
1
0.38
W
Kukulkan
3
0
11
8.5
W
Cabrakan
9
2
7
6.25
L
Merlin
1
5
1
0.3
W
Neith
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,741
Damage
26,099
32,080
Taken
22,457
19,654
Mitigated
13,746
6,197
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,713
1,238
0
0
10,258
3,896
243
6,337
3,921
0
11,412
L
Bellona
Jcavilap246
Bellona
5,427
1,602
646
3,667
12,579
11,390
487
7,802
4,777
0
28,951
W
Kukulkan
5,971
504
0
130
2,873
1,153
1,597
954
1,919
39,506
0
W
Cabrakan
14,700
1,253
0
3,686
13,457
10,408
210
2,350
11,107
47,114
0
L
Merlin
5,601
678
0
1,884
9,243
4,368
718
6,547
2,696
37,856
1,843
W
Neith
5,428
2,187
0
621
6,127
2,185
1,237
2,252
3,875
0
21,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
29,454
142
Minions Killed
158
0
Camps Cleared
0
651,671
Distance Traveled
697,095
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,530
538
20
1
0
228,875
0
L
Bellona
8,172
584
52
4
0
240,293
0
W
Kukulkan
9,500
679
77
6
0
231,194
1
W
Cabrakan
10,617
758
49
4
0
233,090
3
L
Merlin
8,369
598
70
5
0
182,503
2
W
Neith
9,337
667
32
2
0
232,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role