Player Matchup

Jormungandr
Jormungandr
Bollman_0805
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,634 Elo+
Party 1
Rama
Rama
Fellemir
Rama
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,467 Elo+
Party 1
Skadi
Skadi
TokyoGhoulish
Skadi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
ciaroVit
Ah Puch
Level 130
God Stats
11W - 8L
1,796 SR
Queue Stats
914W - 874L
1,457 Elo+
Party 1
Set
Set
sannesmitergirl
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 93
1,559 SR
1,499 Elo+

VS

Team Averages
Level 90
1,501 SR
1,498 Elo+
Hou Yi
Hou Yi
B0NeSy
Hou Yi
Level 139
God Stats
4W - 7L
1,707 SR
Queue Stats
492W - 492L
1,506 Elo+
Party 2
Tiamat
Tiamat
Gr8Climax
Tiamat
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 130L
1,563 Elo+
Party 2
Hun Batz
Hun Batz
asdretuMXE
Hun Batz
Level 25
God Stats
0W - 2L
1,298 SR
Queue Stats
16W - 30L
1,344 Elo+
Solo
Apollo
Apollo
jongehond
Apollo
Level 155
God Stats
13W - 13L
1,500 SR
Queue Stats
533W - 530L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
tenonder
Danzaburou
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
190W - 164L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bollman_0805
Jormungandr
20
2 / 6 / 26
12,996
722
12,564
19,177
12,705
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rama
20
11 / 3 / 15
13,833
769
13,223
17,219
8,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 7 / 13
12,286
683
10,329
17,286
7,290
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
ciaroVit
Ah Puch
20
9 / 5 / 20
14,255
792
29,443
17,482
6,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
17 / 4 / 15
14,833
824
14,114
18,680
12,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B0NeSy
Hou Yi
20
9 / 10 / 4
13,273
737
19,066
19,241
7,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Gr8Climax
Tiamat
19
3 / 6 / 6
10,639
591
15,458
14,381
10,356
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
asdretuMXE
Hun Batz
20
5 / 9 / 9
12,856
714
14,482
19,222
9,702
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
jongehond
Apollo
20
7 / 10 / 11
14,048
780
18,703
17,281
7,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
tenonder
Danzaburou
19
1 / 8 / 11
11,368
632
8,420
15,889
5,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
66
43
Kills
25
25
Deaths
43
89
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
B0NeSy
Hou Yi
9
10
4
1.1
W
Jormungandr
Bollman_0805
Jormungandr
2
6
26
2.5
W
Rama
11
3
15
6.17
L
Tiamat
Gr8Climax
Tiamat
3
6
6
1
W
4
7
13
1.5
L
Hun Batz
asdretuMXE
Hun Batz
5
9
9
1.06
W
Ah Puch
ciaroVit
Ah Puch
9
5
20
3.8
L
Apollo
jongehond
Apollo
7
10
11
1.25
W
17
4
15
6.13
L
Danzaburou
tenonder
Danzaburou
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,673
Damage
76,129
89,844
Taken
86,014
47,406
Mitigated
41,294
36,120
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
B0NeSy
Hou Yi
19,066
8,126
3,026
1,917
19,241
7,899
0
7,354
11,887
0
36,878
W
Jormungandr
Bollman_0805
Jormungandr
12,564
1,357
1,278
1,842
19,177
12,705
721
2,804
16,373
33,738
0
W
Rama
13,223
8,357
4,318
5,843
17,219
8,054
2,298
4,368
12,851
0
35,988
L
Tiamat
Gr8Climax
Tiamat
15,458
788
1,417
3,034
14,381
10,356
63
7,705
6,676
31,401
0
W
10,329
3,412
3,035
2,264
17,286
7,290
1,460
2,593
14,693
0
22,566
L
Hun Batz
asdretuMXE
Hun Batz
14,482
1,563
1,034
2,321
19,222
9,702
157
8,583
10,639
0
28,591
W
Ah Puch
ciaroVit
Ah Puch
29,443
947
3,794
7,123
17,482
6,894
902
2,673
14,809
54,491
0
L
Apollo
jongehond
Apollo
18,703
8,198
756
1,738
17,281
7,358
1,248
9,485
7,796
0
35,288
W
14,114
4,326
2,639
3,984
18,680
12,463
394
3,020
15,660
0
31,863
L
Danzaburou
tenonder
Danzaburou
8,420
585
0
1,718
15,889
5,979
103
8,880
7,009
0
24,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,203
Gold Earned
62,184
213
Minions Killed
183
0
Camps Cleared
0
1,562,593
Distance Traveled
1,470,032
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,273
737
38
2
0
272,469
0
W
Jormungandr
12,996
722
31
2
0
325,611
1
W
Rama
13,833
769
52
3
0
288,917
0
L
Tiamat
10,639
591
35
2
0
310,985
0
W
Skadi
12,286
683
30
2
0
277,169
1
L
Hun Batz
12,856
714
24
1
0
327,537
0
W
Ah Puch
14,255
792
61
3
0
339,663
2
L
Apollo
14,048
780
41
2
0
294,543
0
W
Set
14,833
824
39
2
0
331,233
0
L
Danzaburou
11,368
632
45
3
0
264,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role