Player Matchup

The Morrigan
The Morrigan
OnlyTrollers
The Morrigan
Level 28
God Stats
21W - 22L
1,555 SR
Queue Stats
303W - 328L
1,518 Elo+
Solo
Bakasura
Bakasura
PMDRSolace
Bakasura
Level 27
God Stats
0W - 1L
1,653 SR
Queue Stats
53W - 81L
1,446 Elo+
Party 1
Olorun
Olorun
YungJay_PR
Olorun
Level 7
God Stats
2W - 2L
1,756 SR
Queue Stats
5W - 12L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
rayitocrazy
Danzaburou
Level 12
God Stats
1W - 2L
1,214 SR
Queue Stats
9W - 12L
1,444 Elo+
Party 2
Izanami
Izanami
teikirau
Izanami
Level 29
God Stats
11W - 5L
1,666 SR
Queue Stats
38W - 46L
1,487 Elo+
Party 1
Team Averages
Level 21
1,569 SR
1,468 Elo+

VS

Team Averages
Level 19
1,638 SR
1,566 Elo+
Nemesis
Nemesis
AYTHEACTIVIST
Nemesis
Level 28
God Stats
17W - 8L
1,573 SR
Queue Stats
112W - 98L
1,588 Elo+
Party 3
Khepri
Khepri
WhiteDominican
Khepri
Level 29
God Stats
3W - 1L
1,549 SR
Queue Stats
91W - 70L
1,646 Elo+
Party 3
Tiamat
Tiamat
jairito10xd
Tiamat
Level 14
God Stats
5W - 4L
1,753 SR
Queue Stats
17W - 12L
1,530 Elo+
Solo
Neith
Neith
janetsmoke
Neith
Level 14
God Stats
8W - 4L
1,802 SR
Queue Stats
27W - 17L
1,603 Elo+
Party 3
Cthulhu
Cthulhu
noaharegood
Cthulhu
Level 12
God Stats
31W - 24L
1,515 SR
Queue Stats
40W - 52L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
OnlyTrollers
The Morrigan
14
1 / 3 / 2
8,315
489
2,759
9,041
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
PMDRSolace
Bakasura
13
3 / 5 / 2
8,394
494
8,481
13,473
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
YungJay_PR
Olorun
12
0 / 3 / 1
7,189
423
3,223
7,986
2,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
rayitocrazy
Danzaburou
10
1 / 9 / 0
7,066
416
3,791
9,613
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
teikirau
Izanami
11
0 / 4 / 1
6,980
411
5,683
11,394
2,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
6 / 3 / 5
8,932
525
9,107
12,697
4,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 11
8,548
503
4,635
10,193
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
17
5 / 0 / 5
9,775
575
7,961
5,007
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
10 / 2 / 5
8,578
505
10,192
8,059
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
noaharegood
Cthulhu
14
1 / 0 / 1
8,292
488
5,080
5,491
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
24
24
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
6
3
5
2.83
L
The Morrigan
OnlyTrollers
The Morrigan
1
3
2
0.67
L
Bakasura
PMDRSolace
Bakasura
3
5
2
0.8
W
2
0
11
7.5
L
Olorun
YungJay_PR
Olorun
0
3
1
0.17
W
Tiamat
5
0
5
7.5
W
Neith
10
2
5
6.25
W
Cthulhu
noaharegood
Cthulhu
1
0
1
1.5
L
Danzaburou
rayitocrazy
Danzaburou
1
9
0
0.11
L
Izanami
teikirau
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,937
Damage
36,975
51,507
Taken
41,447
15,078
Mitigated
21,439
11,219
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,107
4,708
0
4,878
12,697
4,326
0
1,455
10,294
0
59,020
L
The Morrigan
OnlyTrollers
The Morrigan
2,759
629
0
1,530
9,041
2,858
0
4,991
3,894
50,655
275
L
Bakasura
PMDRSolace
Bakasura
8,481
5,695
0
2,047
13,473
4,223
0
966
12,482
0
39,853
W
4,635
926
0
2,285
10,193
6,966
0
459
9,564
36,752
0
L
Olorun
YungJay_PR
Olorun
3,223
1,670
66
2,799
7,986
2,573
328
5,068
2,493
28,682
0
W
Tiamat
7,961
1,234
0
2,201
5,007
3,736
0
987
3,849
74,796
0
W
Neith
10,192
5,318
0
3,249
8,059
2,650
216
185
7,379
0
43,645
W
Cthulhu
noaharegood
Cthulhu
5,080
410
0
614
5,491
3,761
296
2,335
3,046
39,095
0
L
Danzaburou
rayitocrazy
Danzaburou
3,791
1,598
0
710
9,613
2,529
525
3,149
6,464
0
20,313
L
Izanami
teikirau
Izanami
5,683
3,664
0
4,067
11,394
2,895
485
3,027
8,367
0
44,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
44,125
360
Minions Killed
459
0
Camps Cleared
0
1,460,584
Distance Traveled
1,607,241
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,932
525
111
7
0
309,749
4
L
The Morrigan
8,315
489
108
6
0
307,145
6
L
Bakasura
8,394
494
93
5
0
333,620
0
W
Khepri
8,548
503
62
4
0
318,337
4
L
Olorun
7,189
423
57
3
0
265,787
0
W
Tiamat
9,775
575
143
8
0
352,789
6
W
Neith
8,578
505
66
4
0
270,054
0
W
Cthulhu
8,292
488
77
5
0
356,312
1
L
Danzaburou
7,066
416
25
1
0
282,428
0
L
Izanami
6,980
411
77
5
0
271,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role