Player Matchup

Osiris
Osiris
Kinosaypient
Osiris
Level 73
God Stats
21W - 16L
1,501 SR
Queue Stats
747W - 745L
1,329 Elo+
Solo
Hera
Hera
LadyStarDust
Hera
Level 66
God Stats
2W - 5L
1,481 SR
Queue Stats
5W - 9L
1,357 Elo+
Party 2
Neith
Neith
Lexnine
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,368 Elo+
Party 2
Anubis
Anubis
XdraculaX12
Anubis
Level 65
God Stats
18W - 8L
1,630 SR
Queue Stats
295W - 375L
1,339 Elo+
Party 3
Chaac
Chaac
elkakorican
Chaac
Level 45
God Stats
7W - 5L
1,664 SR
Queue Stats
79W - 113L
1,310 Elo+
Party 3
Team Averages
Level 60
1,555 SR
1,340 Elo+

VS

Team Averages
Level 58
1,467 SR
1,351 Elo+
Thor
Thor
BombusAutist
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 192L
1,211 Elo+
Party 1
Tiamat
Tiamat
D Banditcoot
Tiamat
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
429W - 469L
1,356 Elo+
Solo
Hou Yi
Hou Yi
SirGoogi
Hou Yi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,344 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thebirthofbra
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,644 Elo+
Solo
Erlang Shen
Erlang Shen
andrej432001
Erlang Shen
Level 47
God Stats
13W - 19L
1,333 SR
Queue Stats
549W - 656L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
11 / 1 / 6
9,687
605
8,810
8,166
7,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 11
7,711
482
6,307
7,798
2,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Lexnine
Neith
14
4 / 0 / 8
8,763
548
10,707
9,852
3,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
14
9 / 3 / 9
8,619
539
10,555
7,887
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
9 / 0 / 9
8,616
539
7,718
10,254
8,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,463
404
2,998
11,653
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
12
3 / 5 / 0
8,272
517
4,918
9,352
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
SirGoogi
Hou Yi
10
1 / 7 / 1
6,096
381
7,104
13,101
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Thebirthofbra
Ah Muzen Cab
11
0 / 6 / 2
6,909
432
3,902
10,476
3,830
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
andrej432001
Erlang Shen
10
2 / 11 / 2
6,534
408
6,366
15,447
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
34
Kills
6
6
Deaths
34
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Tiamat
3
5
0
0.6
W
Osiris
11
1
6
14
W
1
2
11
3.25
W
Neith
Lexnine
Neith
4
0
8
8
L
Hou Yi
SirGoogi
Hou Yi
1
7
1
0.21
L
Ah Muzen Cab
Thebirthofbra
Ah Muzen Cab
0
6
2
0.17
W
Anubis
9
3
9
4.5
L
Erlang Shen
andrej432001
Erlang Shen
2
11
2
0.27
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,097
Damage
25,288
43,957
Taken
60,029
26,192
Mitigated
19,542
21,248
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,998
1,096
0
1,520
11,653
3,519
276
2,910
8,437
0
27,600
L
Tiamat
4,918
799
0
2,734
9,352
3,928
0
3,141
6,055
32,088
0
W
Osiris
8,810
4,385
0
1,838
8,166
7,711
955
668
7,466
0
46,992
W
6,307
2,295
261
3,330
7,798
2,613
2,195
1,185
6,479
30,220
0
W
Neith
Lexnine
Neith
10,707
1,948
0
5,894
9,852
3,667
330
198
9,576
0
53,386
L
Hou Yi
SirGoogi
Hou Yi
7,104
4,294
181
2,185
13,101
3,633
244
3,730
9,219
0
29,629
L
Ah Muzen Cab
Thebirthofbra
Ah Muzen Cab
3,902
1,929
207
3,351
10,476
3,830
801
1,511
8,898
0
34,677
W
Anubis
10,555
494
270
2,980
7,887
3,598
538
1,413
6,372
42,810
0
L
Erlang Shen
andrej432001
Erlang Shen
6,366
3,580
0
2,726
15,447
4,632
783
4,852
10,025
0
17,761
W
7,718
1,937
123
6,552
10,254
8,603
568
1,009
9,146
0
26,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,396
Gold Earned
34,274
335
Minions Killed
247
0
Camps Cleared
0
1,413,319
Distance Traveled
1,269,580
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,463
404
54
3
0
274,371
4
L
Tiamat
8,272
517
53
3
0
242,831
6
W
Osiris
9,687
605
85
5
0
330,446
0
W
Hera
7,711
482
50
3
0
240,426
1
W
Neith
8,763
548
86
5
0
285,761
3
L
Hou Yi
6,096
381
39
2
0
231,086
5
L
Ah Muzen Cab
6,909
432
67
4
0
261,504
6
W
Anubis
8,619
539
75
5
0
250,767
0
L
Erlang Shen
6,534
408
34
2
0
259,788
0
W
Chaac
8,616
539
39
2
0
305,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role