Player Matchup

Jormungandr
Jormungandr
GiingerR94
Jormungandr
Level 27
God Stats
5W - 1L
1,945 SR
Queue Stats
74W - 55L
1,631 Elo+
Solo
Ravana
Ravana
Necrobyte23
Ravana
Level 29
God Stats
11W - 10L
1,138 SR
Queue Stats
282W - 269L
1,576 Elo+
Solo
Tiamat
Tiamat
Réks
Tiamat
Level 27
God Stats
1W - 2L
1,712 SR
Queue Stats
38W - 28L
1,688 Elo+
Party 1
Apollo
Apollo
TvAdn
Apollo
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
138W - 117L
1,710 Elo+
Solo
Neith
Neith
Vireze
Neith
Level 17
God Stats
9W - 5L
1,697 SR
Queue Stats
36W - 17L
1,759 Elo+
Party 1
Team Averages
Level 23
1,598 SR
1,673 Elo+

VS

Team Averages
Level 21
1,655 SR
1,710 Elo+
Neith
Neith
ButtProtector
Neith
Level 22
God Stats
5W - 2L
1,720 SR
Queue Stats
165W - 134L
1,702 Elo+
Solo
Camazotz
Camazotz
Rando02389
Camazotz
Level 21
God Stats
2W - 1L
1,711 SR
Queue Stats
63W - 26L
1,780 Elo+
Solo
Sylvanus
Sylvanus
Serafine
Sylvanus
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
7W - 5L
1,658 Elo+
Solo
Tiamat
Tiamat
SlingThyGoo
Tiamat
Level 5
God Stats
5W - 4L
1,824 SR
Queue Stats
19W - 13L
1,791 Elo+
Solo
Thoth
Thoth
Tr1ptic0n
Thoth
Level 28
God Stats
9W - 3L
1,720 SR
Queue Stats
84W - 57L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GiingerR94
Jormungandr
11
2 / 3 / 1
7,138
510
6,865
13,582
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ravana
12
3 / 6 / 4
7,488
535
6,941
9,175
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Réks
Tiamat
11
1 / 5 / 1
6,730
481
1,595
7,451
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
TvAdn
Apollo
12
1 / 5 / 0
7,211
515
6,501
12,766
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Vireze
Neith
10
0 / 5 / 1
5,801
414
8,153
8,419
2,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,513
537
8,172
9,412
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
Rando02389
Camazotz
16
6 / 2 / 8
9,037
646
8,592
12,686
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
Serafine
Sylvanus
12
4 / 2 / 4
7,344
525
4,995
10,983
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
15
5 / 0 / 6
8,256
590
10,470
11,562
18,802
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Tr1ptic0n
Thoth
15
5 / 1 / 4
8,678
620
6,815
4,807
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
24
24
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Jormungandr
GiingerR94
Jormungandr
2
3
1
0.83
L
Ravana
3
6
4
0.83
W
Camazotz
Rando02389
Camazotz
6
2
8
5
L
Tiamat
Réks
Tiamat
1
5
1
0.3
W
Sylvanus
Serafine
Sylvanus
4
2
4
3
W
Tiamat
5
0
6
8
W
Thoth
Tr1ptic0n
Thoth
5
1
4
7
L
Apollo
TvAdn
Apollo
1
5
0
0.2
L
Neith
Vireze
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,055
Damage
39,044
51,393
Taken
49,450
21,475
Mitigated
35,298
11,734
Healing
26,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,172
4,723
0
3,794
9,412
3,266
714
2,894
6,518
0
57,302
L
Jormungandr
GiingerR94
Jormungandr
6,865
1,935
0
1,901
13,582
7,510
0
3,608
9,942
30,572
0
L
Ravana
6,941
1,604
0
1,680
9,175
3,339
0
2,433
6,654
0
39,531
W
Camazotz
Rando02389
Camazotz
8,592
1,951
0
8,410
12,686
4,459
0
791
11,849
0
66,616
L
Tiamat
Réks
Tiamat
1,595
264
0
1,819
7,451
4,292
0
5,016
2,131
29,556
0
W
Sylvanus
Serafine
Sylvanus
4,995
1,316
2,297
4,397
10,983
7,241
199
3,144
7,839
10,498
0
W
Tiamat
10,470
2,080
0
6,344
11,562
18,802
411
998
10,454
46,091
0
W
Thoth
Tr1ptic0n
Thoth
6,815
303
0
843
4,807
1,530
390
431
4,330
53,721
0
L
Apollo
TvAdn
Apollo
6,501
3,668
0
3,983
12,766
4,184
0
7,946
4,737
0
37,528
L
Neith
Vireze
Neith
8,153
3,809
0
2,351
8,419
2,150
0
2,744
5,649
0
34,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
40,828
324
Minions Killed
455
0
Camps Cleared
0
1,267,851
Distance Traveled
1,342,854
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,513
537
111
8
0
241,224
1
L
Jormungandr
7,138
510
48
3
0
250,298
7
L
Ravana
7,488
535
68
5
0
269,627
3
W
Camazotz
9,037
646
125
9
0
300,160
4
L
Tiamat
6,730
481
66
5
0
249,242
1
W
Sylvanus
7,344
525
15
1
0
252,924
4
W
Tiamat
8,256
590
84
6
0
279,331
4
W
Thoth
8,678
620
120
9
0
269,215
3
L
Apollo
7,211
515
84
6
0
242,072
4
L
Neith
5,801
414
58
4
0
256,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role