Player Matchup

Arachne
Arachne
Colonellapinou
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,713 Elo+
Solo
Anubis
Anubis
Maxiskyvs
Anubis
Level 155
God Stats
1W - 0L
1,707 SR
Queue Stats
48W - 37L
1,484 Elo+
Party 1
Anhur
Anhur
Pueblito
Anhur
Level 18
God Stats
13W - 13L
1,512 SR
Queue Stats
42W - 35L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
Sasalami
Kukulkan
Level 7
God Stats
2W - 3L
1,484 SR
Queue Stats
3W - 6L
1,472 Elo+
Party 1
Ymir
Ymir
iSlaanesh
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 266L
1,653 Elo+
Solo
Team Averages
Level 44
1,541 SR
1,576 Elo+

VS

Team Averages
Level 16
1,550 SR
1,572 Elo+
Tiamat
Tiamat
Dezoito
Tiamat
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
126W - 84L
1,701 Elo+
Solo
Janus
Janus
Kikor2001
Janus
Level 21
God Stats
15W - 7L
1,528 SR
Queue Stats
45W - 36L
1,589 Elo+
Solo
Loki
Loki
RaVién
Loki
Level 17
God Stats
1W - 2L
1,678 SR
Queue Stats
6W - 6L
1,492 Elo+
Solo
Anubis
Anubis
Ugnakmatsuke
Anubis
Level 4
God Stats
7W - 5L
1,545 SR
Queue Stats
63W - 63L
1,577 Elo+
Solo
Tyr
Tyr
berserkx
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 15
9,894
989
6,186
9,988
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Maxiskyvs
Anubis
18
15 / 1 / 9
12,760
1,276
22,839
12,776
5,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
Pueblito
Anhur
16
4 / 5 / 12
10,002
1,000
9,264
9,731
3,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Sasalami
Kukulkan
16
3 / 2 / 12
9,768
977
7,125
5,735
2,115
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
17
4 / 1 / 16
10,873
1,087
7,045
8,459
9,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

282

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dezoito
Tiamat
16
4 / 3 / 8
10,797
1,080
13,614
10,422
10,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Kikor2001
Janus
16
2 / 9 / 5
10,260
1,026
12,164
12,867
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
RaVién
Loki
15
5 / 8 / 4
10,332
1,033
5,952
14,119
3,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
12
0 / 0 / 0
7,560
756
0
0
0
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 8 / 8
9,159
916
5,475
18,329
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
28
Kills
12
12
Deaths
28
64
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
L
Tiamat
Dezoito
Tiamat
4
3
8
2.67
L
Janus
Kikor2001
Janus
2
9
5
0.5
W
Anubis
Maxiskyvs
Anubis
15
1
9
19.5
W
Anhur
Pueblito
Anhur
4
5
12
2
L
Loki
RaVién
Loki
5
8
4
0.88
W
Kukulkan
Sasalami
Kukulkan
3
2
12
4.5
L
Anubis
0
0
0
0
L
1
8
8
0.63
W
Ymir
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,459
Damage
37,205
46,689
Taken
55,737
23,907
Mitigated
32,819
12,318
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,186
4,314
0
2,737
9,988
3,520
0
5,574
4,047
0
20,751
L
Tiamat
Dezoito
Tiamat
13,614
1,098
0
2,081
10,422
10,151
0
7,947
2,475
33,138
0
L
Janus
Kikor2001
Janus
12,164
941
0
0
12,867
3,739
0
7,315
5,552
45,542
0
W
Anubis
Maxiskyvs
Anubis
22,839
1,817
140
8,828
12,776
5,633
0
7,892
4,614
52,370
0
W
Anhur
Pueblito
Anhur
9,264
4,060
0
578
9,731
3,499
0
5,081
4,340
0
20,912
L
Loki
RaVién
Loki
5,952
475
0
163
14,119
3,898
0
10,735
3,384
0
15,325
W
Kukulkan
Sasalami
Kukulkan
7,125
1,084
0
27
5,735
2,115
0
2,844
2,697
21,509
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
5,475
1,415
0
834
18,329
15,031
0
11,012
7,317
86
9,244
W
Ymir
7,045
1,226
0
8
8,459
9,140
0
3,442
4,805
20,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,297
Gold Earned
48,108
198
Minions Killed
156
3
Camps Cleared
8
892,871
Distance Traveled
739,291
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,894
989
32
3
1
187,840
0
L
Tiamat
10,797
1,080
41
4
4
183,439
1
L
Janus
10,260
1,026
87
9
1
185,684
0
W
Anubis
12,760
1,276
71
7
0
166,197
0
W
Anhur
10,002
1,000
32
3
1
157,807
0
L
Loki
10,332
1,033
21
2
1
174,516
0
W
Kukulkan
9,768
977
30
3
1
176,588
1
L
Anubis
7,560
756
0
0
0
372
0
L
Tyr
9,159
916
7
1
2
195,280
2
W
Ymir
10,873
1,087
33
3
0
204,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role