Player Matchup

Anubis
Anubis
Basilisco2000
Anubis
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 48L
1,230 Elo+
Party 2
Pele
Pele
Heelot
Pele
Level 25
God Stats
15W - 11L
1,587 SR
Queue Stats
114W - 105L
1,408 Elo+
Solo
Loki
Loki
KogoIIo
Loki
Level 2
God Stats
7W - 5L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Party 2
Neith
Neith
NatSK
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,500 Elo+
Party 2
Agni
Agni
cunabooo
Agni
Level 3
God Stats
21W - 16L
1,500 SR
Queue Stats
44W - 39L
1,230 Elo+
Party 2
Team Averages
Level 31
1,517 SR
1,374 Elo+

VS

Team Averages
Level 23
1,365 SR
1,339 Elo+
Loki
Loki
BrananMK1
Loki
Level 17
God Stats
14W - 13L
1,367 SR
Queue Stats
124W - 137L
1,047 Elo+
Solo
Bacchus
Bacchus
Shuda6488
Bacchus
Level 21
God Stats
0W - 3L
1,225 SR
Queue Stats
19W - 34L
1,351 Elo+
Party 1
He Bo
He Bo
Sopeih
He Bo
Level 27
God Stats
5W - 6L
1,167 SR
Queue Stats
25W - 45L
1,472 Elo+
Party 1
Izanami
Izanami
TheLastCandle
Izanami
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 132L
1,406 Elo+
Solo
Amaterasu
Amaterasu
mrJohnnyBravo
Amaterasu
Level 25
God Stats
7W - 6L
1,564 SR
Queue Stats
57W - 59L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 9
9,256
579
17,276
11,307
5,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
Heelot
Pele
15
10 / 1 / 8
9,793
612
11,732
11,236
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
KogoIIo
Loki
15
8 / 3 / 5
9,302
581
9,098
9,828
4,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
NatSK
Neith
11
1 / 6 / 6
7,046
440
3,224
8,290
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
14
6 / 6 / 8
9,488
593
15,558
12,241
4,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 8 / 3
8,147
509
6,963
15,737
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Shuda6488
Bacchus
11
2 / 8 / 5
7,616
476
6,637
19,026
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

He Bo
Sopeih
He Bo
12
3 / 7 / 3
7,560
473
4,684
11,932
3,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
5 / 6 / 5
8,872
555
8,449
13,710
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
mrJohnnyBravo
Amaterasu
14
5 / 6 / 2
8,517
532
6,697
18,227
8,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
34
Kills
19
19
Deaths
35
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
Loki
4
8
3
0.69
W
Pele
Heelot
Pele
10
1
8
14
W
Loki
KogoIIo
Loki
8
3
5
3.5
W
Neith
NatSK
Neith
1
6
6
0.67
L
Bacchus
Shuda6488
Bacchus
2
8
5
0.56
L
He Bo
Sopeih
He Bo
3
7
3
0.64
L
Izanami
5
6
5
1.25
W
Agni
6
6
8
1.67
L
Amaterasu
mrJohnnyBravo
Amaterasu
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,888
Damage
33,430
52,902
Taken
78,632
20,889
Mitigated
36,517
19,102
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,276
1,185
0
6,980
11,307
5,694
342
2,820
8,487
58,682
0
L
Loki
6,963
2,122
0
3,673
15,737
4,281
0
7,617
8,099
0
45,871
W
Pele
Heelot
Pele
11,732
3,947
0
4,681
11,236
3,683
0
1,899
9,337
0
53,612
W
Loki
KogoIIo
Loki
9,098
2,779
0
1,603
9,828
4,801
892
852
8,976
0
37,906
W
Neith
NatSK
Neith
3,224
804
0
1,731
8,290
2,245
216
1,083
7,207
0
18,570
L
Bacchus
Shuda6488
Bacchus
6,637
1,249
385
4,495
19,026
16,363
0
7,500
11,478
18,892
0
L
He Bo
Sopeih
He Bo
4,684
407
0
1,239
11,932
3,862
169
6,581
5,017
27,571
0
L
Izanami
8,449
5,684
0
3,699
13,710
3,281
295
6,487
7,198
0
52,217
W
Agni
15,558
1,900
0
4,107
12,241
4,466
1,355
4,667
7,574
52,515
0
L
Amaterasu
mrJohnnyBravo
Amaterasu
6,697
3,142
0
8,108
18,227
8,730
0
4,390
13,568
0
36,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,885
Gold Earned
40,712
351
Minions Killed
318
0
Camps Cleared
0
1,412,050
Distance Traveled
1,336,354
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,256
579
76
5
0
260,989
2
L
Loki
8,147
509
79
5
0
303,050
1
W
Pele
9,793
612
82
5
0
356,672
2
W
Loki
9,302
581
72
5
0
311,869
1
W
Neith
7,046
440
38
2
0
219,503
0
L
Bacchus
7,616
476
25
2
0
258,148
3
L
He Bo
7,560
473
43
3
0
235,172
0
L
Izanami
8,872
555
102
6
0
236,509
1
W
Agni
9,488
593
83
5
0
263,017
2
L
Amaterasu
8,517
532
69
4
0
303,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role