Player Matchup

Medusa
Medusa
GuilmonGalaxy123
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 3
Merlin
Merlin
PãoDaConceição
Merlin
Level 24
God Stats
1W - 2L
1,281 SR
Queue Stats
575W - 539L
1,462 Elo+
Party 1
Arachne
Arachne
UrsoMolhado
Arachne
Level 28
God Stats
1W - 7L
1,172 SR
Queue Stats
586W - 600L
1,446 Elo+
Party 1
Hercules
Hercules
luanabolzani
Hercules
Level 27
God Stats
3W - 2L
1,678 SR
Queue Stats
10W - 11L
1,428 Elo+
Solo
Ares
Ares
sniperpro109
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,490 Elo+
Party 3
Team Averages
Level 20
1,426 SR
1,463 Elo+

VS

Team Averages
Level 33
1,552 SR
1,506 Elo+
Cupid
Cupid
BrokensSkills
Cupid
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
207W - 167L
1,518 Elo+
Party 2
Ra
Ra
DALEALLBOYS
Ra
Level 20
God Stats
2W - 1L
1,712 SR
Queue Stats
150W - 145L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
FHLittlelemon
Sylvanus
Level 24
God Stats
3W - 2L
1,353 SR
Queue Stats
11W - 9L
1,497 Elo+
Solo
Tiamat
Tiamat
Fabrirexx
Tiamat
Level 77
God Stats
5W - 1L
1,531 SR
Queue Stats
222W - 174L
1,530 Elo+
Party 2
Bellona
Bellona
Koozy-glw
Bellona
Level 23
God Stats
9W - 3L
1,664 SR
Queue Stats
33W - 28L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 0
7,115
547
7,328
11,642
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 2 / 0
6,518
501
8,619
6,027
2,258
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
UrsoMolhado
Arachne
7
0 / 4 / 1
5,311
409
2,386
9,599
2,683
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
luanabolzani
Hercules
13
2 / 2 / 1
7,433
572
8,385
14,399
7,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 4 / 6
6,597
507
4,166
10,880
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 6
7,639
588
10,043
9,685
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 3
7,969
613
6,351
5,861
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
FHLittlelemon
Sylvanus
12
7 / 2 / 10
8,283
637
7,926
10,572
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
Fabrirexx
Tiamat
13
2 / 2 / 5
7,514
578
6,050
9,538
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Koozy-glw
Bellona
11
1 / 3 / 2
6,409
493
4,508
9,748
8,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
19
19
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
4
0
3
5.5
W
Sylvanus
FHLittlelemon
Sylvanus
7
2
10
6
W
Tiamat
Fabrirexx
Tiamat
2
2
5
2.25
L
5
7
0
0.71
W
Bellona
Koozy-glw
Bellona
1
3
2
0.67
L
3
2
0
1.5
L
Arachne
UrsoMolhado
Arachne
0
4
1
0.13
L
Hercules
luanabolzani
Hercules
2
2
1
1.25
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
34,878
52,547
Taken
45,404
22,824
Mitigated
29,444
15,096
Healing
24,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,043
6,658
844
4,207
9,685
3,569
1,372
2,147
7,538
0
40,407
W
6,351
1,120
1,296
2,412
5,861
2,887
180
3,463
2,398
41,972
0
W
Sylvanus
FHLittlelemon
Sylvanus
7,926
3,194
3,328
4,415
10,572
8,849
742
3,160
7,412
24,071
0
W
Tiamat
Fabrirexx
Tiamat
6,050
943
0
5,090
9,538
5,748
0
2,923
6,615
48,255
0
L
7,328
4,129
0
3,185
11,642
4,168
541
3,376
8,266
0
32,217
W
Bellona
Koozy-glw
Bellona
4,508
1,220
0
2,696
9,748
8,391
58
1,308
8,440
0
25,923
L
8,619
609
180
1,446
6,027
2,258
93
4,380
1,469
31,121
0
L
Arachne
UrsoMolhado
Arachne
2,386
1,350
0
2,619
9,599
2,683
0
2,808
6,699
0
20,639
L
Hercules
luanabolzani
Hercules
8,385
2,288
0
6,264
14,399
7,488
288
6,159
8,082
216
43,924
L
4,166
841
0
1,402
10,880
6,227
157
3,176
7,704
16,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
37,814
280
Minions Killed
340
0
Camps Cleared
0
1,237,667
Distance Traveled
1,219,828
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,639
588
59
5
0
214,711
5
W
Ra
7,969
613
93
7
0
255,391
0
W
Sylvanus
8,283
637
37
3
0
239,659
5
W
Tiamat
7,514
578
94
7
0
261,297
0
L
Medusa
7,115
547
57
4
0
230,485
0
W
Bellona
6,409
493
57
4
0
248,770
4
L
Merlin
6,518
501
60
5
0
263,450
1
L
Arachne
5,311
409
41
3
0
253,752
2
L
Hercules
7,433
572
108
8
0
249,768
3
L
Ares
6,597
507
14
1
0
240,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role