Player Matchup

Achilles
Achilles
DavesMom6969
Achilles
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,654 Elo+
Solo
Tiamat
Tiamat
Fozzy Bruv
Tiamat
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,288 Elo+
Party 1
Medusa
Medusa
patsfan313
Medusa
Level 118
God Stats
3W - 2L
1,699 SR
Queue Stats
35W - 33L
1,538 Elo+
Party 1
Team Averages
Level 88
1,566 SR
1,493 Elo+

VS

Team Averages
Level 100
1,335 SR
1,520 Elo+
King Arthur
King Arthur
Anthony98y
King Arthur
Level 114
God Stats
1W - 5L
1,263 SR
Queue Stats
60W - 73L
1,530 Elo+
Solo
Khepri
Khepri
Mr_LinkelBottom
Khepri
Level 118
God Stats
27W - 18L
1,242 SR
Queue Stats
130W - 96L
1,507 Elo+
Solo
Tiamat
Tiamat
Svinity
Tiamat
Level 68
God Stats
0W - 7L
1,500 SR
Queue Stats
53W - 62L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DavesMom6969
Achilles
13
6 / 1 / 4
10,311
687
9,660
13,060
14,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Fozzy Bruv
Tiamat
12
3 / 0 / 5
9,485
632
9,018
7,731
7,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
patsfan313
Medusa
14
4 / 0 / 8
10,568
705
14,169
7,260
2,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anthony98y
King Arthur
12
0 / 4 / 1
8,373
558
5,489
12,863
9,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 2 / 0
9,236
616
5,535
14,740
16,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
Svinity
Tiamat
11
0 / 7 / 1
8,088
539
5,489
11,180
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
1
1
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anthony98y
King Arthur
0
4
1
0.13
W
Achilles
DavesMom6969
Achilles
6
1
4
8
W
Tiamat
Fozzy Bruv
Tiamat
3
0
5
5.5
L
1
2
0
0.5
L
Tiamat
Svinity
Tiamat
0
7
1
0.07
W
Medusa
patsfan313
Medusa
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
16,513
28,051
Taken
38,783
24,679
Mitigated
33,060
9,712
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anthony98y
King Arthur
5,489
326
0
1,276
12,863
9,971
0
2,065
10,798
0
44,492
W
Achilles
DavesMom6969
Achilles
9,660
3,802
0
3,371
13,060
14,828
161
3,597
9,109
0
40,645
W
Tiamat
Fozzy Bruv
Tiamat
9,018
1,497
0
4,138
7,731
7,135
519
3,671
3,857
30,475
0
L
5,535
353
0
1,260
14,740
16,606
0
4,571
10,169
26,676
0
L
Tiamat
Svinity
Tiamat
5,489
555
0
1,569
11,180
6,483
0
2,434
8,746
17,258
0
W
Medusa
patsfan313
Medusa
14,169
5,897
0
2,203
7,260
2,716
2,076
3,165
3,859
0
57,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
25,697
192
Minions Killed
164
0
Camps Cleared
0
790,611
Distance Traveled
795,971
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,373
558
85
6
0
277,457
5
W
Achilles
10,311
687
59
4
0
271,158
3
W
Tiamat
9,485
632
44
3
0
256,382
5
L
Khepri
9,236
616
40
3
0
278,038
6
L
Tiamat
8,088
539
39
3
0
240,476
2
W
Medusa
10,568
705
89
6
0
263,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role