Player Matchup

Neith
Neith
Amakii
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Darshar0k
Cupid
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 21L
1,718 Elo+
Party 3
Jormungandr
Jormungandr
angello1998
Jormungandr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,556 Elo+
Party 3
Guan Yu
Guan Yu
jonnymotosierras
Guan Yu
Level 25
God Stats
16W - 6L
1,704 SR
Queue Stats
93W - 92L
1,538 Elo+
Party 3
Tiamat
Tiamat
xRaaiZz
Tiamat
Level 67
God Stats
3W - 1L
1,765 SR
Queue Stats
202W - 173L
1,568 Elo+
Party 3
Team Averages
Level 76
1,594 SR
1,576 Elo+

VS

Team Averages
Level 76
1,766 SR
1,760 Elo+
Apollo
Apollo
Helka
Apollo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,777 Elo+
Party 2
Tiamat
Tiamat
KeilanHybrid
Tiamat
Level 148
God Stats
4W - 0L
1,978 SR
Queue Stats
29W - 25L
1,777 Elo+
Party 2
Set
Set
MarcoIIX
Set
Level 27
God Stats
15W - 3L
1,884 SR
Queue Stats
118W - 61L
1,777 Elo+
Party 1
Izanami
Izanami
X3NYZ
Izanami
Level 18
God Stats
4W - 2L
1,754 SR
Queue Stats
10W - 4L
1,758 Elo+
Party 2
Ymir
Ymir
betyuxli
Ymir
Level 41
God Stats
2W - 0L
1,715 SR
Queue Stats
212W - 134L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amakii
Neith
10
2 / 1 / 0
5,641
564
4,142
4,978
1,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Darshar0k
Cupid
8
0 / 2 / 1
5,009
501
2,614
5,550
1,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
angello1998
Jormungandr
7
0 / 3 / 0
4,582
458
3,394
7,782
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 0
4,882
488
1,211
5,416
3,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
xRaaiZz
Tiamat
7
1 / 2 / 0
4,405
441
1,006
3,935
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Helka
Apollo
12
7 / 1 / 0
6,966
697
6,304
4,618
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
0 / 2 / 3
6,150
615
2,259
3,936
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 0 / 0
6,538
654
2,484
4,801
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
X3NYZ
Izanami
8
0 / 0 / 3
4,996
500
4,581
4,604
1,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
9
1 / 0 / 3
5,208
521
2,043
6,078
3,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Amakii
Neith
2
1
0
2
L
Cupid
Darshar0k
Cupid
0
2
1
0.25
W
Apollo
Helka
Apollo
7
1
0
7
W
Tiamat
0
2
3
0.75
W
0
0
0
0
W
Izanami
X3NYZ
Izanami
0
0
3
1.5
L
Jormungandr
angello1998
Jormungandr
0
3
0
0
W
Ymir
1
0
3
2.5
L
0
0
0
0
L
Tiamat
xRaaiZz
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,367
Damage
17,671
27,661
Taken
24,037
11,220
Mitigated
10,833
9,090
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amakii
Neith
4,142
1,000
0
1,743
4,978
1,264
0
625
4,313
0
28,193
L
Cupid
Darshar0k
Cupid
2,614
1,349
0
1,018
5,550
1,495
0
147
5,363
0
29,339
W
Apollo
Helka
Apollo
6,304
3,735
0
695
4,618
1,548
0
611
3,991
0
43,410
W
Tiamat
2,259
206
0
1,242
3,936
2,457
34
469
3,411
34,630
0
W
2,484
944
0
2,896
4,801
1,772
0
0
4,801
0
43,025
W
Izanami
X3NYZ
Izanami
4,581
3,122
0
1,771
4,604
1,221
596
1,545
3,059
0
24,627
L
Jormungandr
angello1998
Jormungandr
3,394
476
0
2,288
7,782
2,880
0
1,540
6,236
15,318
0
W
Ymir
2,043
653
0
2,624
6,078
3,835
0
1,703
4,375
18,695
0
L
1,211
184
35
2,712
5,416
3,453
0
32
5,384
0
22,997
L
Tiamat
xRaaiZz
Tiamat
1,006
307
0
1,294
3,935
2,128
0
1,625
2,063
13,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
29,858
227
Minions Killed
335
0
Camps Cleared
0
855,997
Distance Traveled
933,591
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,641
564
60
6
0
178,782
2
L
Cupid
5,009
501
70
7
0
173,111
0
W
Apollo
6,966
697
84
8
0
204,675
2
W
Tiamat
6,150
615
76
8
0
187,745
2
W
Set
6,538
654
84
8
0
193,730
3
W
Izanami
4,996
500
53
5
0
166,423
1
L
Jormungandr
4,582
458
22
2
0
185,134
1
W
Ymir
5,208
521
38
4
0
181,018
3
L
Guan Yu
4,882
488
47
5
0
204,067
2
L
Tiamat
4,405
441
28
3
0
114,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role