Player Matchup

Yemoja
Yemoja
CalmLotus
Yemoja
Level 24
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 4L
1,738 Elo+
Party 1
Thor
Thor
NORMAGLAS
Thor
Level 56
God Stats
42W - 58L
1,421 SR
Queue Stats
314W - 333L
1,555 Elo+
Solo
Merlin
Merlin
tiddlerlone
Merlin
Level 24
God Stats
0W - 1L
1,183 SR
Queue Stats
2W - 4L
1,433 Elo+
Party 1
Team Averages
Level 35
1,331 SR
1,575 Elo+

VS

Team Averages
Level 63
1,708 SR
1,822 Elo+
Chang'e
Chang'e
drewtyh
Chang'e
Level 10
God Stats
8W - 19L
1,245 SR
Queue Stats
145W - 163L
1,358 Elo+
Solo
Cu Chulainn
Cu Chulainn
ziplokk
Cu Chulainn
Level 160
God Stats
16W - 2L
1,910 SR
Queue Stats
156W - 32L
2,033 Elo+
Party 2
Tiamat
Tiamat
ℓºℓª
Tiamat
Level 19
God Stats
11W - 2L
1,970 SR
Queue Stats
111W - 8L
2,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CalmLotus
Yemoja
8
0 / 6 / 2
6,417
642
1,541
11,489
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
9
2 / 5 / 0
6,607
661
3,536
10,727
3,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
9
0 / 4 / 2
6,101
610
3,200
7,569
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
drewtyh
Chang'e
11
4 / 0 / 8
7,632
763
4,295
4,400
1,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
ziplokk
Cu Chulainn
12
7 / 1 / 7
8,650
865
11,886
8,536
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
ℓºℓª
Tiamat
12
4 / 1 / 11
8,043
804
10,065
5,071
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CalmLotus
Yemoja
0
6
2
0.17
L
Thor
2
5
0
0.4
W
Chang'e
drewtyh
Chang'e
4
0
8
8
L
Merlin
0
4
2
0.25
W
Cu Chulainn
ziplokk
Cu Chulainn
7
1
7
10.5
W
Tiamat
ℓºℓª
Tiamat
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,277
Damage
26,246
29,785
Taken
18,007
11,643
Mitigated
11,237
4,336
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CalmLotus
Yemoja
1,541
488
1,610
1,940
11,489
5,415
0
5,727
5,762
4,943
0
L
Thor
3,536
458
0
251
10,727
3,748
0
4,217
6,510
0
13,815
W
Chang'e
drewtyh
Chang'e
4,295
310
1,945
2,274
4,400
1,378
610
941
3,323
14,891
0
L
Merlin
3,200
160
0
535
7,569
2,480
0
4,464
3,105
19,675
0
W
Cu Chulainn
ziplokk
Cu Chulainn
11,886
3,661
0
2,599
8,536
5,285
342
1,805
6,561
0
42,402
W
Tiamat
ℓºℓª
Tiamat
10,065
1,030
0
1,804
5,071
4,574
627
1,673
3,286
35,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,125
Gold Earned
24,325
81
Minions Killed
139
0
Camps Cleared
0
472,866
Distance Traveled
561,824
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,417
642
15
2
0
141,128
1
L
Thor
6,607
661
16
2
0
165,201
1
W
Chang'e
7,632
763
24
2
0
188,378
0
L
Merlin
6,101
610
50
5
0
166,537
4
W
Cu Chulainn
8,650
865
63
6
0
193,644
4
W
Tiamat
8,043
804
52
5
0
179,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role