Player Matchup

Ne Zha
Ne Zha
Bpokross
Ne Zha
Level 65
God Stats
1W - 2L
1,541 SR
Queue Stats
15W - 17L
1,464 Elo+
Party 1
Fafnir
Fafnir
korant611
Fafnir
Level 25
God Stats
7W - 5L
1,540 SR
Queue Stats
29W - 33L
1,504 Elo+
Party 1
Tiamat
Tiamat
zerin724
Tiamat
Level 108
God Stats
4W - 5L
1,327 SR
Queue Stats
99W - 109L
1,523 Elo+
Party 1
Team Averages
Level 66
1,469 SR
1,497 Elo+

VS

Team Averages
Level 48
1,409 SR
1,508 Elo+
Hercules
Hercules
MELLL
Hercules
Level 6
God Stats
2W - 4L
1,228 SR
Queue Stats
68W - 73L
1,454 Elo+
Solo
Tiamat
Tiamat
bomberSTM
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
rogueking21TTV
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bpokross
Ne Zha
15
13 / 0 / 5
10,962
783
14,729
8,717
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
korant611
Fafnir
13
2 / 0 / 14
10,682
763
9,194
9,797
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
zerin724
Tiamat
12
3 / 1 / 8
9,034
645
11,282
7,405
5,542
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MELLL
Hercules
11
1 / 5 / 0
8,679
620
5,593
19,002
12,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
bomberSTM
Tiamat
9
0 / 8 / 0
7,467
533
8,325
10,821
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
7,351
525
3,232
11,110
3,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
18
Kills
1
1
Deaths
18
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bpokross
Ne Zha
13
0
5
15.5
L
Hercules
MELLL
Hercules
1
5
0
0.2
L
Tiamat
bomberSTM
Tiamat
0
8
0
0
W
Fafnir
korant611
Fafnir
2
0
14
9
L
0
5
0
0
W
Tiamat
zerin724
Tiamat
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
17,150
25,919
Taken
40,933
21,043
Mitigated
20,971
12,277
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bpokross
Ne Zha
14,729
3,988
0
2,483
8,717
4,567
1,590
3,326
5,157
0
36,918
L
Hercules
MELLL
Hercules
5,593
1,496
318
6,705
19,002
12,916
20
11,358
7,344
0
17,750
L
Tiamat
bomberSTM
Tiamat
8,325
1,073
0
1,562
10,821
4,775
0
4,276
6,273
26,148
0
W
Fafnir
korant611
Fafnir
9,194
2,030
0
6,657
9,797
10,934
399
2,522
6,915
16,257
0
L
3,232
183
0
84
11,110
3,280
30
4,874
6,086
0
14,485
W
Tiamat
zerin724
Tiamat
11,282
1,932
0
3,137
7,405
5,542
652
1,693
5,492
35,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
23,497
123
Minions Killed
112
0
Camps Cleared
0
815,236
Distance Traveled
728,555
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,962
783
47
3
0
279,592
1
L
Hercules
8,679
620
39
3
0
253,152
1
L
Tiamat
7,467
533
53
4
0
219,922
4
W
Fafnir
10,682
763
16
1
0
267,935
1
L
Pele
7,351
525
20
1
0
255,481
0
W
Tiamat
9,034
645
60
4
0
267,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role