Player Matchup

Pele
Pele
BurberryBrian
Pele
Level 29
God Stats
9W - 8L
1,506 SR
Queue Stats
95W - 86L
1,546 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DaddyGuzma
Ah Muzen Cab
Level 25
God Stats
5W - 0L
1,812 SR
Queue Stats
38W - 24L
1,514 Elo+
Party 1
Hel
Hel
FalseEmpathy
Hel
Level 29
God Stats
15W - 8L
1,699 SR
Queue Stats
120W - 119L
1,421 Elo+
Solo
Scylla
Scylla
ForeverCrook
Scylla
Level 24
God Stats
19W - 15L
1,621 SR
Queue Stats
197W - 170L
1,381 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MegaMatchu
Cu Chulainn
Level 28
God Stats
5W - 5L
1,434 SR
Queue Stats
58W - 46L
1,546 Elo+
Party 1
Team Averages
Level 27
1,614 SR
1,482 Elo+

VS

Team Averages
Level 14
1,436 SR
1,372 Elo+
Ymir
Ymir
BigAlFlex
Ymir
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 16L
1,204 Elo+
Party 3
Bakasura
Bakasura
Lilmoels123
Bakasura
Level 8
God Stats
22W - 17L
1,402 SR
Queue Stats
35W - 34L
1,317 Elo+
Party 3
Ra
Ra
NiuBi69
Ra
Level 5
God Stats
9W - 9L
1,479 SR
Queue Stats
183W - 194L
1,320 Elo+
Solo
Ares
Ares
Shane121718
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Skadi
Skadi
Urbex306
Skadi
Level 27
God Stats
0W - 2L
1,300 SR
Queue Stats
137W - 111L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 4
10,023
716
12,754
9,501
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
DaddyGuzma
Ah Muzen Cab
14
8 / 1 / 4
8,293
592
8,016
7,665
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 2 / 5
7,648
546
5,288
7,230
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
13
2 / 2 / 4
7,617
544
4,089
5,563
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MegaMatchu
Cu Chulainn
15
4 / 0 / 4
8,982
642
8,283
12,472
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 4 / 0
5,638
403
3,766
8,491
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Lilmoels123
Bakasura
11
3 / 7 / 2
7,087
506
7,667
11,468
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 6 / 0
6,494
464
1,761
7,276
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 7 / 0
5,445
389
2,189
13,272
6,576
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Urbex306
Skadi
12
2 / 5 / 1
7,161
512
5,562
9,383
2,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
29
Kills
6
6
Deaths
29
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
0
0
W
14
1
4
16
W
Ah Muzen Cab
DaddyGuzma
Ah Muzen Cab
8
1
4
10
W
1
2
5
1.75
W
Scylla
2
2
4
2
L
Bakasura
Lilmoels123
Bakasura
3
7
2
0.57
W
Cu Chulainn
MegaMatchu
Cu Chulainn
4
0
4
6
L
1
6
0
0.17
L
0
7
0
0
L
Skadi
Urbex306
Skadi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,430
Damage
20,945
42,431
Taken
49,890
17,979
Mitigated
20,293
21,942
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,766
1,719
0
288
8,491
4,529
0
0
8,253
23,501
0
W
12,754
3,691
0
3,943
9,501
3,645
0
1,280
8,171
0
68,465
W
Ah Muzen Cab
DaddyGuzma
Ah Muzen Cab
8,016
4,213
0
3,415
7,665
2,749
2,454
306
7,279
0
42,222
W
5,288
270
2,092
3,795
7,230
2,387
2,357
63
6,619
21,488
0
W
Scylla
4,089
785
0
1,979
5,563
1,750
354
1,969
3,374
42,447
0
L
Bakasura
Lilmoels123
Bakasura
7,667
5,934
0
1,557
11,468
3,821
294
834
10,492
0
21,223
W
Cu Chulainn
MegaMatchu
Cu Chulainn
8,283
3,203
0
6,718
12,472
7,448
1,384
3,798
7,884
0
51,627
L
1,761
257
0
595
7,276
2,467
497
3,061
4,071
31,259
0
L
2,189
576
0
1,817
13,272
6,576
94
2,520
10,523
12,340
0
L
Skadi
Urbex306
Skadi
5,562
2,244
0
1,852
9,383
2,900
432
2,660
6,723
0
29,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,563
Gold Earned
31,825
391
Minions Killed
240
0
Camps Cleared
0
1,381,161
Distance Traveled
1,150,272
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,638
403
33
2
0
209,228
1
W
Pele
10,023
716
106
8
0
331,976
2
W
Ah Muzen Cab
8,293
592
77
6
0
257,629
0
W
Hel
7,648
546
21
2
0
290,381
1
W
Scylla
7,617
544
79
6
0
245,964
3
L
Bakasura
7,087
506
53
4
0
251,651
0
W
Cu Chulainn
8,982
642
108
8
0
255,211
2
L
Ra
6,494
464
57
4
0
242,877
0
L
Ares
5,445
389
22
2
0
215,827
2
L
Skadi
7,161
512
75
5
0
230,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role