Player Matchup

Set
Set
DestroyerBreaux
Set
Level 29
God Stats
37W - 61L
1,360 SR
Queue Stats
75W - 128L
1,289 Elo+
Party 1
Danzaburou
Danzaburou
KaKashi_HtKe_
Danzaburou
Level 11
God Stats
18W - 8L
1,611 SR
Queue Stats
198W - 147L
1,458 Elo+
Solo
Arachne
Arachne
hueco-medio
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,218 Elo+
Solo
Zeus
Zeus
mrcrispy12
Zeus
Level 25
God Stats
1W - 4L
1,284 SR
Queue Stats
7W - 13L
1,218 Elo+
Solo
Cthulhu
Cthulhu
nolaslacker84
Cthulhu
Level 29
God Stats
29W - 40L
1,393 SR
Queue Stats
188W - 236L
1,341 Elo+
Party 1
Team Averages
Level 22
1,430 SR
1,305 Elo+

VS

Team Averages
Level 32
1,458 SR
1,322 Elo+
Tiamat
Tiamat
BURGERMAN721
Tiamat
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
203W - 228L
1,363 Elo+
Party 2
Khepri
Khepri
Omega zero x5
Khepri
Level 82
God Stats
21W - 13L
1,221 SR
Queue Stats
127W - 155L
1,228 Elo+
Party 2
Danzaburou
Danzaburou
TRG Commiesqad
Danzaburou
Level 17
God Stats
24W - 26L
1,493 SR
Queue Stats
96W - 116L
1,270 Elo+
Party 2
Loki
Loki
VaultHhunterBro
Loki
Level 18
God Stats
51W - 45L
1,577 SR
Queue Stats
567W - 622L
1,273 Elo+
Party 2
Bellona
Bellona
Waterinblood
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 10 / 1
12,653
487
15,237
25,792
14,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
KaKashi_HtKe_
Danzaburou
18
3 / 8 / 4
12,499
481
16,685
22,896
10,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
hueco-medio
Arachne
6
0 / 2 / 1
7,478
288
581
3,187
920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 2
9,837
378
3,708
7,211
2,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
17
2 / 11 / 4
11,177
430
11,066
27,213
28,043
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 1 / 4
13,479
518
11,062
14,205
10,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 3 / 15
11,489
442
14,204
23,115
19,834
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TRG Commiesqad
Danzaburou
17
4 / 4 / 9
11,449
440
11,794
11,477
4,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
15 / 2 / 6
13,775
530
14,539
17,216
7,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Waterinblood
Bellona
20
3 / 2 / 4
12,858
495
7,417
16,069
20,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
11
Kills
34
35
Deaths
12
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
1
4
9
L
6
10
1
0.65
L
Danzaburou
KaKashi_HtKe_
Danzaburou
3
8
4
0.63
W
5
3
15
4.17
W
Danzaburou
TRG Commiesqad
Danzaburou
4
4
9
2.13
W
15
2
6
9
W
Bellona
Waterinblood
Bellona
3
2
4
2.5
L
Arachne
hueco-medio
Arachne
0
2
1
0.25
L
0
4
2
0.25
L
Cthulhu
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,277
Damage
59,016
86,299
Taken
82,082
56,759
Mitigated
62,873
14,334
Healing
26,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,062
1,415
0
8,620
14,205
10,463
564
4,353
9,852
82,579
0
L
15,237
9,542
0
4,396
25,792
14,603
838
3,291
22,301
0
106,544
L
Danzaburou
KaKashi_HtKe_
Danzaburou
16,685
7,940
0
7,012
22,896
10,636
2,622
7,579
15,292
0
77,539
W
14,204
1,774
659
6,583
23,115
19,834
438
7,313
15,802
60,535
0
W
Danzaburou
TRG Commiesqad
Danzaburou
11,794
8,689
0
2,355
11,477
4,439
654
4,189
7,288
0
51,233
W
14,539
6,784
0
5,452
17,216
7,352
0
2,055
15,161
0
96,374
W
Bellona
Waterinblood
Bellona
7,417
3,353
0
3,272
16,069
20,785
1,748
2,048
14,021
0
60,413
L
Arachne
hueco-medio
Arachne
581
539
0
162
3,187
920
124
1,231
1,956
0
4,040
L
3,708
1,194
0
730
7,211
2,557
136
4,912
2,249
43,092
0
L
Cthulhu
11,066
1,450
163
1,871
27,213
28,043
216
8,253
18,960
47,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,644
Gold Earned
63,050
402
Minions Killed
515
0
Camps Cleared
0
1,652,564
Distance Traveled
2,265,617
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,479
518
143
6
0
434,046
3
L
Set
12,653
487
128
5
0
409,110
1
L
Danzaburou
12,499
481
128
5
0
370,407
1
W
Khepri
11,489
442
73
3
0
434,964
1
W
Danzaburou
11,449
440
68
3
0
418,899
0
W
Loki
13,775
530
97
4
0
521,364
1
W
Bellona
12,858
495
134
5
0
456,344
0
L
Arachne
7,478
288
15
1
0
143,714
0
L
Zeus
9,837
378
68
3
0
326,748
3
L
Cthulhu
11,177
430
63
2
0
402,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role