Player Matchup

Izanami
Izanami
ChuleCr
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 175L
1,466 Elo+
Solo
Cupid
Cupid
FetTerBender
Cupid
Level 144
God Stats
14W - 22L
1,378 SR
Queue Stats
563W - 581L
1,468 Elo+
Party 1
Tiamat
Tiamat
Kane2803
Tiamat
Level 129
God Stats
46W - 26L
1,849 SR
Queue Stats
666W - 667L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Maanna
Cthulhu
Level 123
God Stats
18W - 15L
1,678 SR
Queue Stats
315W - 320L
1,493 Elo+
Party 1
Fenrir
Fenrir
piroggo
Fenrir
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 155L
1,530 Elo+
Party 1
Team Averages
Level 118
1,581 SR
1,506 Elo+

VS

Team Averages
Level 82
1,316 SR
1,315 Elo+
Ah Muzen Cab
Ah Muzen Cab
A1B2C3D4E5F6
Ah Muzen Cab
Level 61
God Stats
4W - 12L
1,310 SR
Queue Stats
159W - 181L
1,254 Elo+
Solo
Pele
Pele
Basegal
Pele
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Anubis
Anubis
Darkメ情天
Anubis
Level 127
God Stats
37W - 36L
1,435 SR
Queue Stats
385W - 381L
1,380 Elo+
Solo
Danzaburou
Danzaburou
aitorr280
Danzaburou
Level 62
God Stats
0W - 5L
1,172 SR
Queue Stats
309W - 401L
1,251 Elo+
Party 2
Cthulhu
Cthulhu
carpe-diem095
Cthulhu
Level 49
God Stats
12W - 34L
1,161 SR
Queue Stats
30W - 93L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChuleCr
Izanami
13
1 / 3 / 2
7,316
563
3,406
6,804
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 0 / 6
8,604
662
7,348
8,025
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Kane2803
Tiamat
14
5 / 1 / 8
8,463
651
5,169
5,086
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Maanna
Cthulhu
13
6 / 0 / 11
8,200
631
9,774
14,114
5,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
piroggo
Fenrir
13
8 / 0 / 6
7,991
615
6,314
6,343
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A1B2C3D4E5F6
Ah Muzen Cab
11
0 / 4 / 0
6,009
462
5,022
8,022
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
Basegal
Pele
12
4 / 3 / 0
7,298
561
5,459
9,748
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 7 / 0
6,409
493
3,024
9,497
3,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
aitorr280
Danzaburou
10
0 / 6 / 4
6,102
469
5,629
8,878
2,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
8
0 / 5 / 2
4,962
382
2,062
7,692
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
25
Kills
4
4
Deaths
25
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A1B2C3D4E5F6
Ah Muzen Cab
0
4
0
0
L
Pele
Basegal
Pele
4
3
0
1.33
W
Izanami
ChuleCr
Izanami
1
3
2
0.67
L
0
7
0
0
W
5
0
6
8
W
Tiamat
Kane2803
Tiamat
5
1
8
9
W
Cthulhu
Maanna
Cthulhu
6
0
11
11.5
L
Danzaburou
aitorr280
Danzaburou
0
6
4
0.33
L
Cthulhu
0
5
2
0.2
W
Fenrir
piroggo
Fenrir
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
21,196
40,372
Taken
43,837
15,599
Mitigated
16,073
18,745
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A1B2C3D4E5F6
Ah Muzen Cab
5,022
873
0
2,037
8,022
2,665
0
1,607
6,375
0
32,419
L
Pele
Basegal
Pele
5,459
981
0
3,198
9,748
2,896
0
3,080
6,596
0
36,771
W
Izanami
ChuleCr
Izanami
3,406
1,953
0
2,477
6,804
1,913
1,605
416
6,388
0
40,840
L
3,024
97
0
2,826
9,497
3,684
453
3,325
5,840
37,408
0
W
7,348
3,448
0
5,019
8,025
2,875
2,789
259
7,766
0
54,132
W
Tiamat
Kane2803
Tiamat
5,169
316
0
1,519
5,086
2,901
658
1,862
3,224
42,363
0
W
Cthulhu
Maanna
Cthulhu
9,774
723
0
6,739
14,114
5,629
213
1,865
12,249
32,368
0
L
Danzaburou
aitorr280
Danzaburou
5,629
2,001
0
1,745
8,878
2,541
32
3,418
5,394
0
25,647
L
Cthulhu
2,062
90
0
320
7,692
4,287
0
2,976
4,689
10,097
544
W
Fenrir
piroggo
Fenrir
6,314
1,503
0
2,991
6,343
2,281
480
668
5,675
0
34,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,574
Gold Earned
30,780
417
Minions Killed
275
0
Camps Cleared
0
1,261,922
Distance Traveled
1,137,579
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,009
462
58
4
0
204,028
4
L
Pele
7,298
561
70
5
0
261,559
1
W
Izanami
7,316
563
81
6
0
239,933
2
L
Anubis
6,409
493
86
7
0
206,543
3
W
Cupid
8,604
662
141
11
0
210,759
1
W
Tiamat
8,463
651
97
7
0
254,619
3
W
Cthulhu
8,200
631
27
2
0
271,074
8
L
Danzaburou
6,102
469
44
3
0
226,302
1
L
Cthulhu
4,962
382
17
1
0
239,147
1
W
Fenrir
7,991
615
71
5
0
285,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role