Player Matchup

Jing Wei
Jing Wei
EngelSilva
Jing Wei
Level 103
God Stats
4W - 4L
1,533 SR
Queue Stats
219W - 199L
1,525 Elo+
Solo
Tiamat
Tiamat
FLLucid
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Screwthis6
Osiris
Level 143
God Stats
4W - 2L
1,805 SR
Queue Stats
124W - 130L
1,630 Elo+
Party 1
Yemoja
Yemoja
Silverhot
Yemoja
Level 108
God Stats
3W - 1L
1,478 SR
Queue Stats
34W - 40L
1,552 Elo+
Solo
Fenrir
Fenrir
XBUBKH
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,563 SR
1,541 Elo+

VS

Team Averages
Level 87
1,561 SR
1,534 Elo+
Artio
Artio
AStrangeWind
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BigDaddyRigatoni
Cupid
Level 87
God Stats
13W - 16L
1,739 SR
Queue Stats
228W - 257L
1,501 Elo+
Solo
Bastet
Bastet
Sweentown
Bastet
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,611 Elo+
Solo
Kukulkan
Kukulkan
averno
Kukulkan
Level 104
God Stats
42W - 47L
1,569 SR
Queue Stats
522W - 490L
1,564 Elo+
Solo
Tiamat
Tiamat
wissamk08
Tiamat
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 47L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EngelSilva
Jing Wei
7
0 / 0 / 0
3,913
489
1,986
3,853
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
FLLucid
Tiamat
7
0 / 3 / 2
4,343
543
1,437
3,331
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Screwthis6
Osiris
10
4 / 0 / 0
5,426
678
2,937
4,945
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Silverhot
Yemoja
7
0 / 0 / 0
4,562
570
964
2,101
714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
XBUBKH
Fenrir
7
0 / 2 / 0
4,036
505
2,660
4,608
1,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,405
551
1,501
5,788
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 0 / 0
3,862
483
2,391
2,485
502
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
Sweentown
Bastet
8
4 / 1 / 0
4,933
617
2,293
3,876
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
averno
Kukulkan
1
0 / 0 / 0
2,970
371
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
wissamk08
Tiamat
7
0 / 4 / 0
3,770
471
2,203
4,761
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
5
5
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
0
0
0
W
Jing Wei
EngelSilva
Jing Wei
0
0
0
0
W
Tiamat
FLLucid
Tiamat
0
3
2
0.33
W
Osiris
Screwthis6
Osiris
4
0
0
4
W
Yemoja
Silverhot
Yemoja
0
0
0
0
L
Bastet
Sweentown
Bastet
4
1
0
4
W
Fenrir
XBUBKH
Fenrir
0
2
0
0
L
Kukulkan
averno
Kukulkan
0
0
0
0
L
Tiamat
wissamk08
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,984
Damage
8,388
18,838
Taken
16,910
7,387
Mitigated
5,350
5,773
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,501
174
0
3,045
5,788
2,137
0
927
4,819
11,653
0
L
2,391
996
38
1,106
2,485
502
0
458
2,027
0
17,010
W
Jing Wei
EngelSilva
Jing Wei
1,986
1,745
0
1,857
3,853
758
396
643
3,210
0
19,056
W
Tiamat
FLLucid
Tiamat
1,437
37
0
564
3,331
1,404
200
527
2,761
13,686
0
W
Osiris
Screwthis6
Osiris
2,937
942
0
1,365
4,945
3,317
386
1,754
2,915
0
22,758
W
Yemoja
Silverhot
Yemoja
964
475
602
1,044
2,101
714
0
88
2,013
12,976
0
L
Bastet
Sweentown
Bastet
2,293
921
0
1,035
3,876
913
0
504
3,320
0
13,387
W
Fenrir
XBUBKH
Fenrir
2,660
1,003
0
341
4,608
1,194
0
373
4,235
0
20,141
L
Kukulkan
averno
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
wissamk08
Tiamat
2,203
531
0
1,171
4,761
1,798
0
352
4,343
10,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
19,940
196
Minions Killed
107
0
Camps Cleared
0
681,917
Distance Traveled
607,129
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,405
551
13
2
0
164,016
4
L
Cupid
3,862
483
39
5
0
139,287
2
W
Jing Wei
3,913
489
44
6
0
138,402
3
W
Tiamat
4,343
543
33
4
0
120,133
1
W
Osiris
5,426
678
59
7
0
144,930
1
W
Yemoja
4,562
570
19
2
0
125,844
3
L
Bastet
4,933
617
31
4
0
158,067
0
W
Fenrir
4,036
505
41
5
0
152,608
1
L
Kukulkan
2,970
371
0
0
0
15,598
0
L
Tiamat
3,770
471
24
3
0
130,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role