Player Matchup

Camazotz
Camazotz
KaijuShrimp
Camazotz
Level 26
God Stats
11W - 10L
1,645 SR
Queue Stats
143W - 180L
1,338 Elo+
Solo
Ymir
Ymir
LUNICIOS
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
Oscar8bit
Tiamat
Level 25
God Stats
3W - 3L
1,658 SR
Queue Stats
149W - 140L
1,539 Elo+
Solo
Chaac
Chaac
Shdw Wrld
Chaac
Level 27
God Stats
1W - 4L
1,714 SR
Queue Stats
90W - 96L
1,415 Elo+
Solo
Ullr
Ullr
gman371
Ullr
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
151W - 143L
1,470 Elo+
Solo
Team Averages
Level 23
1,603 SR
1,452 Elo+

VS

Team Averages
Level 20
1,385 SR
1,344 Elo+
Neith
Neith
Emiboiii
Neith
Level 28
God Stats
22W - 25L
1,442 SR
Queue Stats
178W - 185L
1,380 Elo+
Solo
Janus
Janus
EndNote578
Janus
Level 28
God Stats
6W - 8L
1,463 SR
Queue Stats
122W - 145L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Ivadd
Sun Wukong
Level 21
God Stats
22W - 19L
1,226 SR
Queue Stats
96W - 126L
1,326 Elo+
Party 1
Amaterasu
Amaterasu
PhilippeDeNevers
Amaterasu
Level 20
God Stats
16W - 15L
1,500 SR
Queue Stats
127W - 176L
1,321 Elo+
Party 1
Thor
Thor
SoulDragon777
Thor
Level 2
God Stats
2W - 2L
1,293 SR
Queue Stats
14W - 12L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
KaijuShrimp
Camazotz
20
3 / 1 / 1
11,911
518
8,604
16,967
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
15
1 / 3 / 2
9,298
404
8,098
13,936
16,531
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Oscar8bit
Tiamat
18
4 / 3 / 0
11,436
497
13,628
13,886
9,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Shdw Wrld
Chaac
10
1 / 1 / 0
7,850
341
4,510
7,002
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
gman371
Ullr
15
2 / 2 / 2
9,423
410
8,914
16,043
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emiboiii
Neith
17
3 / 1 / 4
10,576
460
13,791
13,138
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
19
3 / 0 / 2
11,979
521
11,045
11,243
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Ivadd
Sun Wukong
15
0 / 3 / 5
9,718
423
7,287
18,089
10,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
15
2 / 3 / 4
10,805
470
3,889
17,924
16,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 1
8,949
389
4,754
10,034
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
11
Kills
9
10
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Emiboiii
Neith
3
1
4
5
W
Janus
3
0
2
4
W
Sun Wukong
Ivadd
Sun Wukong
0
3
5
0.83
L
Camazotz
KaijuShrimp
Camazotz
3
1
1
3.5
L
Ymir
1
3
2
0.67
L
Tiamat
Oscar8bit
Tiamat
4
3
0
1.33
W
Amaterasu
2
3
4
1.33
L
Chaac
Shdw Wrld
Chaac
1
1
0
1
W
1
4
1
0.38
L
Ullr
gman371
Ullr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,754
Damage
40,766
67,834
Taken
70,428
43,323
Mitigated
38,986
25,902
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Emiboiii
Neith
13,791
8,043
1,548
7,575
13,138
5,092
3,156
5,470
7,576
0
80,792
W
Janus
11,045
1,342
0
3,493
11,243
3,950
1,306
5,532
5,165
91,250
0
W
Sun Wukong
Ivadd
Sun Wukong
7,287
1,353
0
6,972
18,089
10,209
584
2,139
15,467
0
44,809
L
Camazotz
KaijuShrimp
Camazotz
8,604
3,486
0
11,537
16,967
6,851
348
722
16,241
0
95,805
L
Ymir
8,098
735
0
767
13,936
16,531
279
3,093
10,775
42,075
0
L
Tiamat
Oscar8bit
Tiamat
13,628
684
0
5,318
13,886
9,265
840
5,458
8,122
74,659
0
W
Amaterasu
3,889
1,039
0
910
17,924
16,302
1,448
5,652
12,175
0
28,973
L
Chaac
Shdw Wrld
Chaac
4,510
1,302
0
2,655
7,002
3,776
0
0
7,002
0
24,242
W
4,754
2,090
0
3,332
10,034
3,433
1,119
1,940
7,944
0
39,884
L
Ullr
gman371
Ullr
8,914
5,260
0
5,625
16,043
6,900
723
1,354
14,649
0
58,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,918
Gold Earned
52,027
514
Minions Killed
535
0
Camps Cleared
0
1,788,241
Distance Traveled
2,019,867
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,576
460
131
6
0
396,202
6
W
Janus
11,979
521
186
8
0
449,892
5
W
Sun Wukong
9,718
423
91
4
0
397,402
0
L
Camazotz
11,911
518
167
7
0
454,312
3
L
Ymir
9,298
404
61
3
0
383,239
3
L
Tiamat
11,436
497
146
6
0
371,535
1
W
Amaterasu
10,805
470
58
3
0
451,051
0
L
Chaac
7,850
341
40
2
0
202,267
0
W
Thor
8,949
389
69
3
0
325,320
4
L
Ullr
9,423
410
100
4
0
376,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role