Player Matchup

Yemoja
Yemoja
Fearj yt
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
GamingOutkast
Skadi
Level 4
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 9L
1,315 Elo+
Party 1
Bellona
Bellona
Hellaciouss
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Solo
Anubis
Anubis
Sagan Terror
Anubis
Level 28
God Stats
7W - 6L
1,583 SR
Queue Stats
151W - 142L
1,532 Elo+
Solo
Arachne
Arachne
daniya2019
Arachne
Level 19
God Stats
6W - 13L
1,234 SR
Queue Stats
415W - 442L
1,322 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,375 Elo+

VS

Team Averages
Level 23
1,596 SR
1,466 Elo+
Jormungandr
Jormungandr
EthanBTW
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,500 Elo+
Party 2
Da Ji
Da Ji
Gucci Glamour
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Joker3380
Tiamat
Level 28
God Stats
2W - 1L
1,765 SR
Queue Stats
84W - 79L
1,604 Elo+
Solo
Hades
Hades
Jucameb
Hades
Level 12
God Stats
4W - 3L
1,427 SR
Queue Stats
13W - 19L
1,350 Elo+
Solo
Chang'e
Chang'e
Marjanee
Chang'e
Level 29
God Stats
29W - 24L
1,787 SR
Queue Stats
62W - 66L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fearj yt
Yemoja
12
0 / 11 / 2
7,374
922
4,183
19,299
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 1
6,947
868
1,371
4,012
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Hellaciouss
Bellona
12
1 / 4 / 2
7,443
930
5,184
7,279
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
13
0 / 7 / 2
7,438
930
6,622
9,123
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
daniya2019
Arachne
13
3 / 11 / 1
8,155
1,019
9,007
21,162
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

45

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EthanBTW
Jormungandr
16
5 / 1 / 26
9,889
1,236
10,804
8,108
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
21 / 0 / 13
12,322
1,540
24,196
9,063
3,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Joker3380
Tiamat
15
5 / 0 / 14
9,497
1,187
4,251
3,420
3,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
Jucameb
Hades
15
5 / 1 / 18
9,154
1,144
11,902
6,991
3,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Marjanee
Chang'e
14
1 / 2 / 11
8,359
1,045
4,205
4,716
1,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
119
4
Kills
37
37
Deaths
4
8
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EthanBTW
Jormungandr
5
1
26
18
L
Yemoja
Fearj yt
Yemoja
0
11
2
0.09
L
0
4
1
0.13
W
21
0
13
27.5
L
Bellona
Hellaciouss
Bellona
1
4
2
0.5
W
Tiamat
Joker3380
Tiamat
5
0
14
12
W
Hades
Jucameb
Hades
5
1
18
14
W
Chang'e
Marjanee
Chang'e
1
2
11
3.25
L
Anubis
0
7
2
0.14
L
Arachne
daniya2019
Arachne
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
55,358
60,875
Taken
32,298
25,713
Mitigated
17,004
4,181
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EthanBTW
Jormungandr
10,804
3,413
0
500
8,108
5,175
0
3,815
3,884
21,459
0
L
Yemoja
Fearj yt
Yemoja
4,183
1,296
154
294
19,299
9,549
0
9,338
9,861
8,153
0
L
1,371
846
0
262
4,012
1,250
0
1,869
2,118
0
2,922
W
24,196
8,756
0
653
9,063
3,759
0
2,948
5,887
0
36,606
L
Bellona
Hellaciouss
Bellona
5,184
2,238
0
527
7,279
4,875
0
4,386
2,768
0
7,186
W
Tiamat
Joker3380
Tiamat
4,251
694
0
1,142
3,420
3,133
0
503
2,846
12,093
0
W
Hades
Jucameb
Hades
11,902
1,556
459
1,764
6,991
3,375
0
1,984
4,804
24,019
0
W
Chang'e
Marjanee
Chang'e
4,205
837
917
1,303
4,716
1,562
0
907
3,722
21,840
0
L
Anubis
6,622
555
0
372
9,123
3,331
0
3,652
5,346
21,442
0
L
Arachne
daniya2019
Arachne
9,007
5,933
0
2,572
21,162
6,708
0
11,342
9,620
0
16,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,357
Gold Earned
49,221
61
Minions Killed
154
2
Camps Cleared
6
481,094
Distance Traveled
776,391
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,889
1,236
21
3
0
172,670
1
L
Yemoja
7,374
922
5
1
0
101,449
0
L
Skadi
6,947
868
1
0
0
44,670
0
W
Da Ji
12,322
1,540
34
4
3
161,551
2
L
Bellona
7,443
930
7
1
0
92,651
0
W
Tiamat
9,497
1,187
25
3
0
140,647
0
W
Hades
9,154
1,144
36
5
1
142,166
0
W
Chang'e
8,359
1,045
38
5
2
159,357
1
L
Anubis
7,438
930
34
4
1
109,698
1
L
Arachne
8,155
1,019
14
2
1
132,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role