Player Matchup

Danzaburou
Danzaburou
RAGE_BeatboxB365
Danzaburou
Level 51
God Stats
15W - 12L
1,636 SR
Queue Stats
152W - 129L
1,598 Elo+
Party 1
Tiamat
Tiamat
aypmar
Tiamat
Level 108
God Stats
10W - 2L
1,701 SR
Queue Stats
335W - 202L
1,675 Elo+
Party 1
Hercules
Hercules
braydon1324
Hercules
Level 83
God Stats
5W - 3L
1,527 SR
Queue Stats
401W - 292L
1,637 Elo+
Party 1
Team Averages
Level 81
1,621 SR
1,637 Elo+

VS

Team Averages
Level 66
1,434 SR
1,414 Elo+
Thor
Thor
Chriiuuhhh
Thor
Level 37
God Stats
1W - 1L
1,301 SR
Queue Stats
15W - 9L
1,608 Elo+
Party 2
Tiamat
Tiamat
Killerghost25
Tiamat
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 53L
1,228 Elo+
Party 2
Skadi
Skadi
MercMedia
Skadi
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 138L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RAGE_BeatboxB365
Danzaburou
13
6 / 1 / 5
10,247
732
5,623
6,021
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
aypmar
Tiamat
13
5 / 1 / 11
10,284
735
11,950
11,188
9,444
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
braydon1324
Hercules
14
6 / 3 / 7
10,276
734
8,682
12,958
6,834
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
9,016
644
5,873
10,906
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 4
8,742
624
6,950
10,235
6,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
MercMedia
Skadi
12
2 / 7 / 1
8,806
629
9,802
12,507
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
1
4
4
0.75
L
Skadi
MercMedia
Skadi
2
7
1
0.36
W
Danzaburou
RAGE_BeatboxB365
Danzaburou
6
1
5
8.5
W
Tiamat
aypmar
Tiamat
5
1
11
10.5
W
Hercules
braydon1324
Hercules
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
22,625
30,167
Taken
33,648
19,145
Mitigated
14,510
12,332
Healing
3,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,873
1,577
0
319
10,906
4,135
0
3,288
7,618
0
20,656
L
6,950
964
0
2,308
10,235
6,088
10
4,088
6,147
29,463
0
L
Skadi
MercMedia
Skadi
9,802
3,922
0
540
12,507
4,287
102
4,594
7,913
0
34,659
W
Danzaburou
RAGE_BeatboxB365
Danzaburou
5,623
2,109
576
1,243
6,021
2,867
1,708
1,670
4,123
0
39,203
W
Tiamat
aypmar
Tiamat
11,950
912
132
6,933
11,188
9,444
706
2,103
8,905
37,280
0
W
Hercules
braydon1324
Hercules
8,682
2,254
717
2,731
12,958
6,834
450
2,702
9,822
0
30,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
26,564
156
Minions Killed
135
0
Camps Cleared
0
819,048
Distance Traveled
685,132
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,016
644
34
2
0
225,174
3
L
Tiamat
8,742
624
61
4
0
235,015
0
L
Skadi
8,806
629
40
3
0
224,943
0
W
Danzaburou
10,247
732
73
5
0
255,381
1
W
Tiamat
10,284
735
47
3
0
283,188
2
W
Hercules
10,276
734
36
3
0
280,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role