Player Matchup

Arachne
Arachne
Astaoreth
Arachne
Level 107
God Stats
1W - 0L
1,793 SR
Queue Stats
62W - 74L
1,637 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pacman2109
Tsukuyomi
Level 89
God Stats
7W - 4L
1,447 SR
Queue Stats
41W - 37L
1,481 Elo+
Party 2
Tiamat
Tiamat
SharkGnome
Tiamat
Level 155
God Stats
7W - 5L
1,500 SR
Queue Stats
106W - 114L
1,569 Elo+
Party 2
Aphrodite
Aphrodite
manaequinn
Aphrodite
Level 20
God Stats
6W - 1L
1,652 SR
Queue Stats
8W - 5L
1,479 Elo+
Party 2
Anhur
Anhur
thepacer77
Anhur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,626 Elo+
Party 2
Team Averages
Level 94
1,578 SR
1,558 Elo+

VS

Team Averages
Level 55
1,481 SR
1,612 Elo+
Arachne
Arachne
 
Arachne
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
KingCario
Ah Puch
Level 49
God Stats
0W - 1L
1,300 SR
Queue Stats
83W - 60L
1,682 Elo+
Party 1
Heimdallr
Heimdallr
Moominlove
Heimdallr
Level 38
God Stats
2W - 2L
1,618 SR
Queue Stats
17W - 15L
1,566 Elo+
Party 1
Tiamat
Tiamat
Soncuya
Tiamat
Level 125
God Stats
10W - 9L
1,243 SR
Queue Stats
104W - 87L
1,645 Elo+
Party 1
Bellona
Bellona
ThatGuySauce
Bellona
Level 16
God Stats
1W - 3L
1,745 SR
Queue Stats
3W - 6L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astaoreth
Arachne
17
3 / 3 / 9
10,325
794
8,350
13,584
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Pacman2109
Tsukuyomi
17
8 / 4 / 10
11,162
859
16,223
12,352
9,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
SharkGnome
Tiamat
17
5 / 0 / 11
10,388
799
13,106
8,906
8,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
manaequinn
Aphrodite
15
3 / 0 / 15
9,545
734
4,731
6,058
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
17
9 / 2 / 10
11,231
864
12,676
13,528
5,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 7 / 2
9,297
715
5,588
14,387
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
KingCario
Ah Puch
14
1 / 6 / 4
7,942
611
8,909
11,300
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Moominlove
Heimdallr
15
0 / 5 / 5
8,013
616
7,747
11,876
5,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Soncuya
Tiamat
17
4 / 2 / 4
10,202
785
10,978
9,925
17,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
ThatGuySauce
Bellona
14
2 / 8 / 1
8,281
637
8,680
16,413
11,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
28
Kills
9
9
Deaths
28
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
2
0.43
W
Arachne
Astaoreth
Arachne
3
3
9
2.5
L
Ah Puch
KingCario
Ah Puch
1
6
4
0.5
L
Heimdallr
Moominlove
Heimdallr
0
5
5
0.5
W
Tsukuyomi
Pacman2109
Tsukuyomi
8
4
10
3.25
W
Tiamat
SharkGnome
Tiamat
5
0
11
10.5
L
Tiamat
Soncuya
Tiamat
4
2
4
3
L
Bellona
ThatGuySauce
Bellona
2
8
1
0.31
W
Aphrodite
manaequinn
Aphrodite
3
0
15
10.5
W
Anhur
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,086
Damage
41,902
54,428
Taken
63,901
33,684
Mitigated
46,403
18,873
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,588
4,370
0
2,665
14,387
7,594
0
3,175
11,013
0
22,365
W
Arachne
Astaoreth
Arachne
8,350
5,795
0
2,375
13,584
7,001
862
5,652
7,818
0
36,469
L
Ah Puch
KingCario
Ah Puch
8,909
734
0
1,883
11,300
4,195
1
4,014
7,143
26,675
0
L
Heimdallr
Moominlove
Heimdallr
7,747
1,165
0
641
11,876
5,426
267
2,319
9,507
0
25,730
W
Tsukuyomi
Pacman2109
Tsukuyomi
16,223
3,768
0
2,267
12,352
9,293
0
4,012
8,204
0
40,585
W
Tiamat
SharkGnome
Tiamat
13,106
1,190
187
3,591
8,906
8,979
1,030
3,117
5,630
40,227
0
L
Tiamat
Soncuya
Tiamat
10,978
1,003
0
2,036
9,925
17,609
0
2,635
7,079
37,895
0
L
Bellona
ThatGuySauce
Bellona
8,680
1,767
0
834
16,413
11,579
0
5,643
10,404
0
24,497
W
Aphrodite
manaequinn
Aphrodite
4,731
1,300
4,484
4,019
6,058
3,078
69
3,043
2,953
9,898
0
W
Anhur
12,676
5,306
0
1,950
13,528
5,333
196
3,734
9,608
0
36,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,651
Gold Earned
43,735
322
Minions Killed
268
9
Camps Cleared
8
1,402,044
Distance Traveled
1,046,775
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,297
715
48
4
3
219,047
4
W
Arachne
10,325
794
79
6
2
317,944
0
L
Ah Puch
7,942
611
60
5
0
191,889
0
L
Heimdallr
8,013
616
57
4
0
198,598
2
W
Tsukuyomi
11,162
859
61
5
0
272,997
0
W
Tiamat
10,388
799
87
7
6
272,399
2
L
Tiamat
10,202
785
70
5
3
239,297
2
L
Bellona
8,281
637
33
3
2
197,944
0
W
Aphrodite
9,545
734
26
2
0
260,073
0
W
Anhur
11,231
864
69
5
1
278,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role