Player Matchup

Tiamat
Tiamat
JÔK3R
Tiamat
Level 87
God Stats
6W - 5L
1,500 SR
Queue Stats
115W - 129L
1,696 Elo+
Solo
Hercules
Hercules
KillerAbdul675
Hercules
Level 46
God Stats
18W - 11L
1,679 SR
Queue Stats
85W - 90L
1,522 Elo+
Party 1
Nemesis
Nemesis
uwuMikuniuwu
Nemesis
Level 43
God Stats
7W - 1L
1,312 SR
Queue Stats
146W - 129L
1,566 Elo+
Party 1
Team Averages
Level 59
1,497 SR
1,595 Elo+

VS

Team Averages
Level 67
1,613 SR
1,476 Elo+
Anubis
Anubis
CriiK
Anubis
Level 27
God Stats
0W - 1L
1,735 SR
Queue Stats
5W - 4L
1,467 Elo+
Solo
Amaterasu
Amaterasu
Maesh
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 175L
1,524 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Schonnik890
Ah Muzen Cab
Level 67
God Stats
11W - 8L
1,604 SR
Queue Stats
54W - 59L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JÔK3R
Tiamat
19
6 / 9 / 14
15,138
688
12,974
18,249
11,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
18
7 / 5 / 12
15,513
705
17,416
25,709
19,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
uwuMikuniuwu
Nemesis
20
14 / 3 / 8
16,831
765
24,921
24,045
18,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CriiK
Anubis
17
3 / 12 / 11
14,158
644
12,532
20,490
9,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Maesh
Amaterasu
17
8 / 8 / 6
14,036
638
17,012
21,599
19,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Schonnik890
Ah Muzen Cab
18
6 / 7 / 9
15,113
687
24,473
22,434
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
27
Kills
17
17
Deaths
27
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
CriiK
Anubis
3
12
11
0.71
W
Tiamat
JÔK3R
Tiamat
6
9
14
1.44
W
Hercules
7
5
12
2.6
L
Amaterasu
Maesh
Amaterasu
8
8
6
1.38
L
Ah Muzen Cab
Schonnik890
Ah Muzen Cab
6
7
9
1.5
W
Nemesis
uwuMikuniuwu
Nemesis
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,311
Damage
54,017
68,003
Taken
64,523
49,143
Mitigated
38,642
15,074
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CriiK
Anubis
12,532
820
0
3,907
20,490
9,025
271
6,289
13,676
43,978
0
W
Tiamat
JÔK3R
Tiamat
12,974
696
195
4,535
18,249
11,037
60
4,582
13,667
54,006
0
W
Hercules
17,416
3,770
0
6,956
25,709
19,893
724
7,065
18,644
0
52,108
L
Amaterasu
Maesh
Amaterasu
17,012
8,799
0
2,829
21,599
19,716
240
4,088
17,094
0
52,037
L
Ah Muzen Cab
Schonnik890
Ah Muzen Cab
24,473
10,123
0
5,126
22,434
9,901
390
2,648
19,346
0
91,431
W
Nemesis
uwuMikuniuwu
Nemesis
24,921
10,651
0
3,388
24,045
18,213
1,128
985
23,060
0
98,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,482
Gold Earned
43,307
201
Minions Killed
200
0
Camps Cleared
0
1,160,214
Distance Traveled
1,047,388
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,158
644
53
2
0
279,279
1
W
Tiamat
15,138
688
64
3
0
346,457
0
W
Hercules
15,513
705
49
2
0
386,368
3
L
Amaterasu
14,036
638
40
2
0
381,884
0
L
Ah Muzen Cab
15,113
687
107
5
0
386,225
2
W
Nemesis
16,831
765
88
4
0
427,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role